Melee Charge: Difference between revisions

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- All ability and item cooldowns Increased by 6% globally.
{{Infobox item/auto|Melee Charge}}
{{Infobox item
| item_imagefilepath  = Melee Charge
| item_name            = Melee Charge
| item_type            = Weapon
| item_tier            = 2
| has_components      = false
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| item_stat1          = +15% [[Weapon Damage]]
| item_stat2          = +100 Bonus [[Health]]
| item_stat3          = +1 [[Health Regen]]
| item_stat4          = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
| souls                = 1,250
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and '''reloads your weapon weapon instantly'''.
| passive1_cooldown    = 8.5s
| passive1_stat1      = +20% Bonus Heavy Melee Damage
}}
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and instantly reload a hero's weapon.


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}} [[Souls]].
{{ItemSummary|{{#var:item_key_or_en}}}}


== Update history ==
== Affected Abilities ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%"
 
|- style= "background-color:#f0dbbb;"
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
|'''Patch'''
 
|'''Changes'''
{{AbilityTable|melee|hide=Notes}}
|-
 
|[[Update: September 12, 2024]]
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
| - All ability and item cooldowns Increased by 6% globally.
- Charge distance bonus is moved to innate section.


- Passive now has a 8s cooldown.
{{AbilityTable|heavymelee}}


- When passive triggers, you deal bonus +20% Melee Damage.
== Update history ==
{{Update history}}


- Now gives a UI indication when reload procs.
== Navigation ==
|-
{{Item Navbox}}
|[[Update: August 29, 2024]]
| - Now grants +1 HP regen.
|-
|[[Update: July 11, 2024]]
| - Bonus health increased from 75 to 100.
|-
|[[Update: June 27, 2024]]
| - Weapon Damage increased from 10% to 15%.
|-
|[[Update: June 23, 2024]]
| - No longer grants +15% Melee Damage.
|-
|[[Update: June 20, 2024]]
| - Introduced.
|-
|}
{{clear}}
{{Item_Navbox}}
[[Category:Items]]

Latest revision as of 19:30, 28 May 2026

Melee Charge
Image for the Deadlock item Melee Charge
Cost Souls1,600
Tier 2
+50% Heavy Melee Distance
+10% Melee Damage
+6% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Upgrades To:
Crushing Fists
Internal name: upgrade_melee_charge

Melee Charge is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

It is a component of Crushing Fists.

Affected Abilities

[edit | edit source]

Some abilities scale with melee damage and are affected by this item's increase to Melee Damage.

This is a dynamic list "melee". Edit contents · Edit notes.
Hero Ability Base Damage Light Melee Scaling
Bebop Exploding Uppercut 0.01 ×1
Grapple Arm 0 ×0.7
Billy Bashdown 0 ×0.9
Calico Leaping Slash 10 ×0.8
Drifter Rend 0 ×1.2
Silver Boot Kick 0 ×0.9
Silver (Transformed) Go For The Throat 0 ×1.5
Mauling Leap 0 ×1.5
Viscous Puddle Punch 20 ×0.6
Yamato Flying Slash 0 ×1

Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.

This is a dynamic list "heavymelee". Edit contents · Edit notes.
Hero Ability Base Damage Heavy Melee Scaling Notes
Billy Bashdown 0 ×0.5 Only becomes Heavy Melee on T3 upgrade.
Drifter Rend 0 ×0.55 Only becomes Heavy Melee on T3 upgrade.
Viscous Puddle Punch 40 ×0.6 Only becomes Heavy Melee on T3 upgrade.

Update history

[edit | edit source]

View the full update history: Melee Charge/Update history

Update Changes

May 22, 2026

  • Cooldown reduced from 7s to 5s.

March 6, 2026

  • Heavy Melee Bonus damage now works with heavy melee abilities.

July 29, 2025

  • Bullet Resistance reduced from 10% to 6%.
[edit | edit source]
Weapon
Vitality
Spirit