| Melee Charge | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| +50% Heavy Melee Distance | |||
| +10% Melee Damage | |||
| +6% Bullet Resist | |||
| Passive | |||
| Your next Heavy Melee attack against an enemy deals increased damage. | |||
| Upgrades To: Crushing Fists | |||
| Internal name: upgrade_melee_charge | |||
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== Affected Abilities == | == Affected Abilities == | ||
Some abilities scale with melee damage and are affected by item's increase to Melee Damage | Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]]. | ||
{{AbilityTable|melee}} | {{AbilityTable|melee}} | ||
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well. | |||
//heavy melee table | |||
== Update history == | == Update history == | ||
Revision as of 19:22, 28 May 2026
| Melee Charge | |||
|---|---|---|---|
| Cost | |||
| Tier | 2 | ||
| Enhanced | |||
| +80% Heavy Melee Distance | |||
| +10% Melee Damage | |||
| +18% Bullet Resist | |||
| Passive | |||
| Your next Heavy Melee attack against an enemy deals increased damage. | |||
| Upgrades To: Crushing Fists | |||
| Internal name: upgrade_melee_charge | |||
Melee Charge is a Tier 2
Weapon Item that can be purchased from the Shop for
1,600.
It is a component of Crushing Fists.
Affected Abilities
Some abilities scale with melee damage and are affected by this item's increase to Melee Damage.
| Hero | Ability | Base Damage | Light Melee Scaling | Notes |
|---|---|---|---|---|
| Bebop | Exploding Uppercut | 0.01 | ×1 | — |
| Grapple Arm | 0 | ×0.7 | — | |
| Billy | Bashdown | 0 | ×0.9 | on T3 becomes ×0.5 Heavy Melee scaling. |
| Calico | Leaping Slash | 10 | ×0.8 | on T3 gets +60 base damage (total 70). |
| Drifter | Rend | 0 | ×1.2 | on T3 becomes ×0.55 Heavy Melee scaling. |
| Silver | Boot Kick | 0 | ×0.9 | — |
| Silver (Transformed) | Go For The Throat | 0 | ×1.5 | on T1 gets +30 base damage (total 30). |
| Mauling Leap | 0 | ×1.5 | — | |
| Viscous | Puddle Punch | 20 | ×0.6 | on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried. |
| Yamato | Flying Slash | 0 | ×1 | — |
Several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
//heavy melee table
Update history
View the full update history: Melee Charge/Update history
| Update | Changes |
|---|---|
| |
| |
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