Melee Charge: Difference between revisions

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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
<tabber>
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{{Infobox item
{{Infobox item
| item_name            = Melee Charge
| item_name            = Melee Charge
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| iscomponentof1_name  = Crushing Fists
| iscomponentof1_name  = Crushing Fists
}}
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Melee Charge
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeDistanceScale|prefix=+|suffix=|noicon=true}} Heavy Melee Distance
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMeleeDamagePercent|prefix=+|suffix=|noicon=true}} [[Melee Damage]]
| item_stat3          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResist|prefix=+|suffix=|noicon=true}} [[Bullet Resist]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage|prefix=+|suffix=|noicon=true}} Bonus Heavy Damage
| iscomponentof1_name  = Crushing Fists
}}
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'''Melee Charge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants additional [[Melee Damage]], Heavy Melee Distance, and [[Bullet Resist]]. Its passive effect causes Heavy [[Melee]] attacks to deal extra damage every {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s.
'''Melee Charge''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants additional [[Melee Damage]], Heavy Melee Distance, and [[Bullet Resist]]. Its passive effect causes Heavy [[Melee]] attacks to deal extra damage every {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s.

Revision as of 21:14, 11 February 2026

Melee Charge
Image for the Deadlock item Melee Charge
Cost Souls1,600
Tier 2
+50% Heavy Melee Distance
+10% Melee Damage
+6% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Upgrades To:
Crushing Fists
Internal name: upgrade_melee_charge

Melee Charge
Image for the Deadlock item Melee Charge
Cost Souls1,600
Tier 2
Enhanced
+80% Heavy Melee Distance
+10% Melee Damage
+18% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Upgrades To:
Crushing Fists
Internal name: upgrade_melee_charge

Melee Charge is a Tier 2 Weapon Item that grants additional Melee Damage, Heavy Melee Distance, and Bullet Resist. Its passive effect causes Heavy Melee attacks to deal extra damage every 5s.

It can be purchased from the Shop for Souls1,600.

Melee Charge is a Component of Crushing Fists.

Notes

  • The bonus damage will only occur if the item activates. If it is on cooldown, the player will not gain the +25% Bonus Heavy Melee Damage.

Notable Interactions

  • Billy' Bashdown T3 triggers Melee Charge's effect. However, Bashdown only benefits from the passive melee damage bonus, and does not trigger the 25% bonus damage.
  • Viscous' Puddle Punch T3 is bugged, and does not gain 25% bonus damage from Melee Charge's effect, despite putting the passive on cooldown.
  • Yamato benefits from Melee Charge due to her above-average melee damage.

Update history

View the full update history: Melee Charge/Update history

Update Changes

May 22, 2026

  • Cooldown reduced from 7s to 5s.

March 6, 2026

  • Heavy Melee Bonus damage now works with heavy melee abilities.

July 29, 2025

  • Bullet Resistance reduced from 10% to 6%.
Weapon
Vitality
Spirit