| Melee Charge | |||
|---|---|---|---|
| Cost | 1,600 | ||
| Tier | 2 | ||
| +50% Heavy Melee Distance | |||
| +10% Melee Damage | |||
| +6% Bullet Resist | |||
| Passive | 5s | ||
| Your next Heavy Melee attack against an enemy deals increased damage. | |||
| Upgrades To: Crushing Fists | |||
| Internal name: upgrade_melee_charge | |||
Melee ChargeGive feedback
| Melee Charge | |||
|---|---|---|---|
| Cost | 1,600 | ||
| Tier | 2 | ||
| Enhanced | |||
| +80% Heavy Melee Distance | |||
| +10% Melee Damage | |||
| +18% Bullet Resist | |||
| Passive | 5s | ||
| Your next Heavy Melee attack against an enemy deals increased damage. | |||
| Upgrades To: Crushing Fists | |||
| Internal name: upgrade_melee_charge | |||
Melee Charge is a Tier 2
Weapon Item that can be purchased from the Shop for
1,600.
It is a component of Crushing Fists.
Affected Abilities
Some abilities scale with melee damage and are affected by item's increase to Melee Damage. Moreover several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect as well.
| Hero | Ability | Base Damage | Light Melee Scaling | Notes |
|---|---|---|---|---|
| Bebop | Exploding Uppercut | 0.01 | ×1 | — |
| Grapple Arm | 0 | ×0.7 | — | |
| Billy | Bashdown | 0 | ×0.9 | on T3 becomes ×0.5 Heavy Melee scaling. |
| Calico | Leaping Slash | 10 | ×0.8 | on T3 gets +60 base damage (total 70). |
| Drifter | Rend | 0 | ×1.2 | on T3 becomes ×0.55 Heavy Melee scaling. |
| Silver | Boot Kick | 0 | ×0.9 | — |
| Silver (Transformed) | Go For The Throat | 0 | ×1.5 | on T1 gets +30 base damage (total 30). |
| Mauling Leap | 0 | ×1.5 | — | |
| Viscous | Puddle Punch | 20 | ×0.6 | on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried. |
| Yamato | Flying Slash | 0 | ×1 | — |
Update history
View the full update history: Melee Charge/Update history
| Update | Changes |
|---|---|
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