Melee Charge

Revision as of 12:20, 11 May 2026 by Vergir (talk | contribs) (add affected abilities section)
Melee Charge
Cost  1,600
Tier 2
+50% Heavy Melee Distance
+10% Melee Damage
+6% Bullet Resist
Passive   5s
Your next Heavy Melee attack against an enemy deals increased damage.
Upgrades To:
  Crushing Fists
Internal name: upgrade_melee_charge

Melee Charge is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

It is a component of Crushing Fists.

Affected Abilities

Some abilities scale with melee damage and thus will be affected by Melee Charge's increase to Melee Damage. Moreover several abilities use heavy melee scaling and will benefit from Melee Charge's unique passive effect

This is a dynamic list "melee". Edit contents · Edit notes.
Hero Ability Base Damage Light Melee Scaling Notes
  Bebop   Exploding Uppercut 0.01 ×1
  Grapple Arm 0 ×0.7
  Billy   Bashdown 0 ×0.9 on T3 becomes ×0.5 Heavy Melee scaling.
  Calico   Leaping Slash 10 ×0.8 on T3 gets +60 base damage (total 70).
  Drifter   Rend 0 ×1.2 on T3 becomes ×0.55 Heavy Melee scaling.
  Silver   Boot Kick 0 ×0.9
  Silver (Transformed)   Go For The Throat 0 ×1.5 on T1 gets +30 base damage (total 30).
  Mauling Leap 0 ×1.5
  Viscous   Puddle Punch 20 ×0.6 on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried.
  Yamato   Flying Slash 0 ×1

Update history

View the full update history: Melee Charge/Update history

Update Changes

May 22, 2026

  • Cooldown reduced from 7s to 5s.

March 6, 2026

  • Heavy Melee Bonus damage now works with heavy melee abilities.

July 29, 2025

  • Bullet Resistance reduced from 10% to 6%.
Weapon
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