Movement Slow is a status effect applied by many items and abilities that slows move speed by a percentage.

Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).

Notes

  • The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s.

Calculation

Stacking Multiple Slows

While abilities and items display slow percentages (e.g., 30%), multiple sources of movement slow do not simply add together. Instead, they stack multiplicatively.

To find your total slow percentage, use the following formula:

Total Slow=1(1Slow1)×(1Slow2)×...

Example: If you are affected by two slows, one providing 30% and another providing 25%:

  1. Convert percentages to decimals: 0.30 and 0.25.
  2. Subtract from 1: (1 - 0.30) = 0.70 and (1 - 0.25) = 0.75.
  3. Multiply the remainders: 0.70 × 0.75 = 0.525.
  4. Subtract from 1: 1 - 0.525 = 0.475.
  5. Your Total Slow is 47.5%.

Calculating Final Speed

Once you have the total slow percentage, apply it to your speed. However, movement slow is calculated using 2.0 m/s as a floor - you cannot be slowed below this speed.

Slowed Speed=((Current Speed2)×(1Total Slow))+2

Example: If you are moving at 10 m/s and have 50% total slow:

  1. Subtract the floor: 10 - 2 = 8.
  2. Apply the slow: 8 × (1 - 0.50) = 8 × 0.50 = 4.
  3. Add the floor back: 4 + 2 = 6 m/s.

Movement Slow Resist

Movement Slow Resist reduces the final calculated slow percentage. Multiple sources of Movement Slow Resist stack additively (not multiplicatively).

Actual Slow=Total Slow×(1Resist1Resist2...)

Example: If you have 47.5% total slow and 30% Movement Slow Resist: 47.5%×(10.30)=47.5%×0.70=𝟑𝟑.𝟐𝟓%

Sources

 
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Issue: List may be outdated, numbers need to be automated

Heroes

List of heroes
Hero Ability Slow amount
  Bebop   Hyper Beam 25%
  Hyper Beam to self ->1.8 m/s (ignores resist)
  Dynamo   Kinetic Pulse (T1) 35%
  Grey Talon   Rain of Arrows (T2) 40%
  Spirit Snare 30%
  Haze   Fixation (T1) 15%
  Infernus   Napalm 40%
  Ivy   Kudzu Bomb 35%
  Air Drop 30%
  Kelvin   Frost Grenade 40%
  Arctic Beam 40%
  Frozen Shelter 35%
  Lady Geist   Malice 15% × n stacks
  Lash   Ground Strike (T2) 50%
  Flog (T1) 35%
  Death Slam 50%
  McGinnis   Mini Turret (T1) 25%
  Spectral Wall 20%
  Heavy Barrage (T1) 30%
  Heavy Barrage to self ?
  Mirage   Djinn's Mark 80%
  Mo & Krill   Sand Blast (T3) 50%
  Paradox   Pulse Grenade 30%
  Time Wall 80%
  Pocket   Barrage 30%
  Seven   Lightning Ball (T2) 35%
  Shiv   Serrated Knives 35%
  Vindicta   Stake 30%
  Viscous   Splatter 35%
  Puddle Punch 20%
  Puddle Punch (T2) 40%
  Warden   Alchemical Flask 20%
  Yamato   Power Slash (T2) 40%
  Flying Strike 30%

Items

This is a dynamic list "Movement Slow". Edit contents.
Name CostCategoryStat change
  Slowing Bullets1,600  Weapon+30% Movement Slow
  Point Blank3,200  Weapon+25% Movement Slow
  Weighted Shots3,200  Weapon+30% Movement Slow
  Capacitor6,400  Weapon+75% Movement Slow
  Haunting ShotLegendary  Weapon+40% Movement Slow
  Lifestrike3,200  Vitality+60% Movement Slow
  Colossus6,400  Vitality+30% Movement Slow
  Phantom Strike6,400  Vitality+50% Movement Slow
  Cold Front1,600  Spirit+60% Movement Slow
  Mystic Slow1,600  Spirit+30% Movement Slow
  Slowing Hex1,600  Spirit+20% Movement Slow
  Arctic Blast6,400  Spirit+60% Movement Slow
  Lightning Scroll6,400  Spirit+80% Movement Slow
+30% Movement Slow
  Mystic Reverb6,400  Spirit+40% Movement Slow
  Vortex Web6,400  Spirit+35% Movement Slow

Movement Slow Resist

Heroes

Hero Ability Slow Resistance
  Kelvin   Ice Path to self 60%
  Infernus   Flame Dash to self 50%

Items

Name   Cost Category Stat change
  Fleetfoot 1,600 Weapon +35% Movement Slow Resist (on use)
  Enduring Speed 1,600 Vitality +25% Movement Slow Resist
  Juggernaut 6,400 Vitality +50% Movement Slow Resist