| description = Throw a grenade that begins pulsing when it lands. Each pulse applies '''damage, movement slow, and stacking damage amplification''' for Paradox against the victim.
| ability_num=1
| cooldown = 28s
| range = 7m
| effect1 = '''Pulse Damage:''' 45 {{ss|0.5}}
| effect2 = '''Pulses:''' 4
| effect3 = '''Damage Amp per stack:''' 5%
| effect4 = '''Pulse Interval:''' 0.8s
| effect5 = '''Amp Duration:''' 8s
| effect6 = '''Movement Slow:''' 30%
| effect7 = '''Slow Duration:''' 2s
| upgrade1 = '''+1''' Pulses
| upgrade2 = '''-7.5s''' Cooldown
| upgrade3 = '''+45''' Pulse Damage
}}
}}
|-|(2) Time Wall=
|-|(2) Time Wall=
{{Ability card
{{Ability card v2
| name = Time Wall
| hero_name=Paradox
| description = Create a time warping wall that '''stops time''' for all '''enemy projectiles and bullets''' that touch it. Enemies that touch the wall will take '''damage as a percentage of their max health''' and be briefly slowed.
| ability_num=2
| cooldown = 37s
| duration = 7s
| effect1 = '''Charges:''' 1
| effect2 = '''Time Stop Duration:''' 1s
| effect3 = '''Max Health Damage:''' 10%
| effect4 = '''Movement Slow:''' 80%
| effect5 = '''Wall Width:''' 7m
| effect6 = '''Wall Height:''' 3.5m
| upgrade1 = '''+2m Width, +1m Height'''
| upgrade2 = '''+1''' Charges
| upgrade3 = Enemies that touch Time Wall will be '''Silenced''' for '''3s'''
}}
}}
|-|(3) Kinetic Carbine=
|-|(3) Kinetic Carbine=
{{Ability card
{{Ability card v2
| name = Kinetic Carbine
| hero_name=Paradox
| description = Start charging your weapon and gain '''increased movement speed''' once it's fully charged. Your next shot will release energy, dealing '''spirit damage''' and applying a '''time stop''' to the enemy hit. The damage dealt is an amplification of your current weapon damage. You can slow time of yourself by pressing [Alt Fire] while an empowered shot is available.
| ability_num=3
| cooldown = 30s
| effect1 = '''Max Damage Amp:''' +85%
| effect2 = '''Max Stop Duration:''' 0.5s
| effect3 = '''Bonus Speed:''' 25% {{ss|0.1}}
| effect4 = '''Bullet Damage:''' 5
| effect5 = '''Min Damage Amp:''' +25%
| effect6 = '''Full Charge Time:''' 2.5s
| effect7 = '''Min Stop Duration:''' 0.25s
| effect8 = '''Speed Duration:''' 3.5s
| upgrade1 = '''+0.5s''' Max Stop Duration
| upgrade2 = '''-10s''' Cooldown and '''+2s''' Speed Boost Duration
| upgrade3 = '''+50%''' Max Damage Amp
}}
}}
|-|(4) Paradoxical Swap=
|-|(4) Paradoxical Swap=
{{Ability card
{{Ability card v2
| name = Paradoxical Swap
| hero_name=Paradox
| description = Fire a projectile that '''swaps your position with the target enemy hero.''' While the effect occurs, you gain '''spirit lifesteal''' and the enemy '''takes damage over time'''.
Paradox is a time-manipulating Hero with potent disruption and slowing abilities. With a charged Kinetic Carbine, she can threaten her enemies at any range while damaging and slowing them with thrown Pulse Grenades and well-placed Time Walls. At just the right moment, Paradox can activate her Paradoxical Swap to change places with her target, dropping them into a dangerous situation amongst her team.
Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments.
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.
x0.3
35
Pulse Damage
4%
Bonus Damage per Stack
1mRadius Per Pulse
0.8sPulse Interval
8sDebuff Duration
20%Move Speed
0.2sSlow Duration
1
-12s Cooldown
2
+20 Pulse Damage and increased Spirit scaling
5
+4% Damage Amp and +1.6s Duration
Time Wall
5.08m
5.5s
0
25s
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.
Enemies that touch the wall will be briefly slowed and silenced .
0s
Debuff Duration
80%
Movement Slow
0.5s
Time Stop Duration
30%
Ally Weapon Damage
8mWall Width
4mWall Height
2xAlly Bullet Speed
1
+3.5s Duration +3m Width +1m Height
2
2.3s Silence Duration +35% Weapon Damage
5
+2 Ability Charges
Kinetic Carbine
0
28s
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, Zoom / alt-fire to timeslow your movement.
x2.25
76.5
Max Damage
0.4s
Max Time-Stop
x0.13
25%
Bonus Speed
42.5Min Damage
x1.25
3.5sCharge Hold Duration
14%Headshot Damage
1
0.4s Max Time-Stop
2
-12s Cooldown Increases Speed Scaling
5
+2s Charge Hold Duration and +55% Damage Scaling
Paradoxical Swap
25m
0
110s
Fire a projectile that swaps your position with the target enemy hero.
x1.1
150
Swap Damage
0%
Max Health Damage
0Barrier
x0
0sBarrier Duration
0mMulti Target Radius
1
200 Barrier for 8s. Barrier scales with Spirit
2
-30s Cooldown and +13m Cast Range
5
Swaps all enemies within 7m of hit target and +10% Max Health Damage
Weapon Card
Trade Secret
Burst Fire
Medium Range
51Damage Per Second
Falloff Range
20m ➞ 58m
Background
“
Paradox. An artifact of time, and the name of a notorious thieves’ guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox’s reach.
Shrouded in mystery, each member of Paradox dons a mask and takes on the organization’s name. They are everywhere. They are nowhere. And if they want something, they are inevitable.