Pocket: Difference between revisions

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Created page with "{{Infobox hero | name = Pocket | art = Pocket full.png | card = Pocket card.png | summary = Infiltrates and disrupts the backline | description = With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters. | dps = 70 | bullet_damage = 5 | ammo = 11 | bullets_per_sec = 2 | light_m..."
 
Abilities: Added basic cards with upgrades.
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== Abilities ==
== Abilities ==
{{Ability card|description=Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''.
If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.|upgrade1='''+15''' Damage Per Projectile|upgrade2='''-15s''' Cooldown|upgrade3='''+5%'''Amp Per Stack|name=Barrage}}{{Ability card|name=Flying Cloak|description=Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.|upgrade1='''-15s''' Cooldown|upgrade2='''+80''' Damage|upgrade3='''+7 Weapon Damage''' for 10s after teleproting with Flying Cloak}}{{Ability card|name=Enchanter's Satchel|upgrade1='''-5s''' Cooldown|upgrade2='''+80''' Damage|upgrade3=Applies '''40%''' Fire RAte Slow for 4s|description='''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.}}
{{Ability card|name=Affliction|description=Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.|upgrade1='''-30s''' Cooldown|upgrade3=+27 DPS|upgrade2=Suppress targets' healing by -60%}}


== Background ==
== Background ==

Revision as of 06:49, 26 August 2024

Pocket
Weapon Stats
Damage Per Second: 70
Bullet Damage: 5
Ammo: 11
Bullets per sec: 2
Reload Time: 2s
Bullet Velocity: 635m/s
Light Melee: 63+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 550+62
Health Regen: 2
Bullet Resist: 0%
Spirit Resist: -15%
Move Speed: 7m/s
Sprint Speed: 0m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Pocket is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Barrage

Channel to start launching projectiles that deal damage and apply movement slow' around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage. If you cast it while in the air, you'll float and maintain any horizontal momentum you started with.

Ability Point1+15 Damage Per Projectile
Ability Point2-15s Cooldown
Ability Point5+5%Amp Per Stack


Flying Cloak

Launch a sentient cloak that travels forward and damages enemies. You can press [Ability 2] to teleport to its location.

Ability Point1-15s Cooldown
Ability Point2+80 Damage
Ability Point5+7 Weapon Damage for 10s after teleproting with Flying Cloak


Enchanter's Satchel

Escape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.

Ability Point1-5s Cooldown
Ability Point2+80 Damage
Ability Point5 • Applies 40% Fire RAte Slow for 4s



Affliction

Apply damage over time to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.

Ability Point1-30s Cooldown
Ability Point2 • Suppress targets' healing by -60%
Ability Point5 • +27 DPS


Background

A FATE'S TALE:

Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn’t know who is trying to keep them from taking control of their parent’s company... but in the avarice fueled viper’s nest that is Fairfax Industries it could be anyone.

Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.

Update history

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