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| {{HeroTabs}} | | {{HeroTabs}} |
| | This page documents the full update history for {{HeroIcon|Seven}}. |
| | |
| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| | {{Update history table/row |
| | | update = {{Update link|August|12|2026}} |
| | | changes = |
| | * {{AbilityIcon|Lightning Ball}} T3 radius increased from +1.5m to +1.75m. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|June|30|2026}} |
| | | changes = |
| | * {{AbilityIcon|Lightning Ball}} charge delay reduced from 7s to 6s. |
| | * {{AbilityIcon|Storm Cloud}} time to expand increased from 1.5s to 3.5s. |
| | * {{AbilityIcon|Storm Cloud}} damage interval increased from 0.25s to 0.3s (DPS unchanged). |
| | * {{AbilityIcon|Storm Cloud}} T2 now also increases Initial Radius by +5m. |
| | * {{AbilityIcon|Storm Cloud}} cooldown increased from 180s to 205s. (Global ult change) |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|June|11|2026}} |
| | | changes = |
| | * Bullet damage growth reduced from 0.337 to 0.24. |
| | * {{AbilityIcon|Power Surge}} T3 reduced from +12s Duration to +10s. |
| | * {{AbilityIcon|Storm Cloud}} now hits breakables. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|May|22|2026}} |
| | | changes = |
| | * Bullet damage growth reduced from 0.374 to 0.337. |
| | * Crit reduction increased from 35% to 55%. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|March|30|2026}} |
| | | changes = |
| | [[Street Brawl]]: |
| | * {{AbilityIcon|Lightning Ball}} range reduced by 15%. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|March|10|2026}} |
| | | changes = |
| | * {{AbilityIcon|Lightning Ball}} charge time reduced from 8s to 7s. |
| | * {{AbilityIcon|Storm Cloud}} T3 increases speed from +3m to +4m. |
| | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|March|6|2026}} | | | update = {{Update link|March|6|2026}} |
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| [[Street Brawl]]: | | [[Street Brawl]]: |
| * {{AbilityIcon|Storm Cloud}} damage reduced by 25%. | | * {{AbilityIcon|Storm Cloud}} damage reduced by 25%. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|January|22|2026}} |
| | | changes = |
| | * {{Undocumented}} Updated VO pass |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
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| }} | | }} |
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| [[Category:Seven]] | | [[Category:Seven|U]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |
This page documents the full update history for
Seven.
| Update
|
Changes
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August 12, 2026
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June 30, 2026
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Lightning Ball charge delay reduced from 7s to 6s.
Storm Cloud time to expand increased from 1.5s to 3.5s.
Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged).
Storm Cloud T2 now also increases Initial Radius by +5m.
Storm Cloud cooldown increased from 180s to 205s. (Global ult change)
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June 11, 2026
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- Bullet damage growth reduced from 0.337 to 0.24.
Power Surge T3 reduced from +12s Duration to +10s.
Storm Cloud now hits breakables.
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May 22, 2026
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- Bullet damage growth reduced from 0.374 to 0.337.
- Crit reduction increased from 35% to 55%.
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March 30, 2026
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Street Brawl:
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March 10, 2026
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March 6, 2026
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- Move Speed no longer scales with spirit power.
- Sprint speed increased from 0.6m to 1.8m.
Lightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes)
Lightning Ball fixed now doing damage if another ball was already hitting a target.
Lightning Ball T2 now also increases lifetime by 1s.
Static Charge damage reduced from 38 to 35.
Static Charge cast range reduced from 16m to 15m.
Static Charge cast range no longer increases with spirit power.
Static Charge T1 increased from -19s Cooldown to -20s.
Static Charge T2 now also increases cast range by +5m.
Static Charge T3 now also increases damage by +160.
Power Surge duration no longer scales with spirit power.
Power Surge cooldown increased from 48s to 50s.
Power Surge max jumps increased from 3 to 4.
Power Surge T1 increased from -15s to -18s.
Power Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)".
Power Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration".
Storm Cloud allows movement in the base ability (1.5m)
Storm Cloud bullet resistance reduced from 20% to 0%.
Storm Cloud T1 bullet resist increased from 35% to 55%.
Storm Cloud T3 increases move speed by +3m (was +3.8m before)
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January 30, 2026
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Street Brawl:
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January 22, 2026
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- (Undocumented) Updated VO pass
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December 29, 2025
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November 21, 2025
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Lightning Ball radius increased from 3.5m to 4.25m.
- Crit reduction increased from 25% to 35%.
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October 24, 2025
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October 2, 2025
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September 4, 2025
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- Move speed reduced from 6.9 to 6.8.
- Incoming crit resistance reduced from -35% to -25%.
Power Surge T3 spirit power scaling reduced from 0.34 to 0.3.
Storm Cloud DPS spirit scaling reduced from 0.65 to 0.6.
Storm Cloud initial radius reduced from 12m to 10m.
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August 8, 2025
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- Base Sprint speed reduced from 2.0 to 1.0.
- Base regen reduced from 1.5 to 1.0.
- Base health reduced from 700 to 650.
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July 29, 2025
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July 4, 2025
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May 27, 2025
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- Fixed Health Regen being 3 instead of 1.5.
Power Surge spirit scaling increased from 0.148 to 0.16.
Storm Cloud DPS reduced from 120 to 115.
Storm Cloud T3 reduced from +75 to +70.
Storm Cloud spirit scaling increased from 0.65 to 0.7.
Storm Cloud cooldown increased from 148s to 155s.
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May 8, 2025
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April 17, 2025
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Storm Cloud lightning bolt damage reduced from 150 to 100.
Storm Cloud lightning bolt radius increased from 6m to 7m.
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April 4, 2025
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- Health Regen reduced from 3 to 1.5.
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February 25, 2025
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- Fixed sometimes being stuck in skeletal form forever.
Static Charge effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.
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January 27, 2025
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Storm Cloud secondary ability delay reduced from 2s to 0.25s.
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December 6, 2024
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Storm Cloud now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
Storm Cloud DPS reduced from 125 to 110.
Storm Cloud T3 now also allows you to float around at 2.5m/s speed.
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November 21, 2024
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- Added new run animation for
Seven.
- Remastered weapon fire for
Seven.
Storm Cloud now causes you to levitate up and down a little bit in a cycle rather than being fully stationary.
Storm Cloud expand time reduced from 2s to 1.5s.
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November 7, 2024
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- Reduced visual clutter on
Seven's tracers with high fire rate.
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October 27, 2024
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October 24, 2024
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October 15, 2024
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October 10, 2024
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- Base regen increased from 1.5 to 3.
- Movespeed scaling with Spirit Power reduced from 0.028 to 0.02.
- Can now use dash while in
Storm Cloud to adjust your position.
Lightning Ball T3 increased from +1m to +2m.
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September 26, 2024
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September 12, 2024
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Seven's Static Charge effects improvement to make the boundary more clear.
- Improved clarity for
Seven casting and channeling sounds.
- Base bullet resist reduced from 8% to 0%.
- Bullet resist no longer scales with Boons.
- Headshot reduction increased from 25% to 35%.
Storm Cloud damage reduced from 124 to 110.
Storm Cloud max radius reduced from 30m to 25m.
Storm Cloud cooldown reduced from 180s to 140s.
Storm Cloud audio is now a little clearer when it's cast.
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September 1, 2024
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Storm Cloud: Spirit Power DPS scaling reduced from 0.8 to 0.7.
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August 29, 2024
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August 15, 2024
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August 1, 2024
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Static Charge stun duration reduced from 1.25s to 1.1s.
Static Charge T3 stun duration reduced from 1.25s to 1.1s.
Static Charge T2 radius increased from +5m to +7m.
- Headshot damage taken reduced by 25%.
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July 18, 2024
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- Base regen increased from 1 to 1.5.
- Base bullet resistance reduced from 20% to 8%.
- Now gains +1% Bullet Resistance per boon (happens 11 times).
Power Surge scaling reduced from 0.2 to 0.16.
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July 11, 2024
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July 4, 2024
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June 27, 2024
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- Fixed
Return Fire working with Power Surge.
- No longer has base +15% Spirit Resistance.
- Now has base +20% Bullet Resistance.
- Base health regen reduced from 2 to 1.
Static Charge T1 improved from -15s Cooldown to -20s.
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June 20, 2024
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Static Charge now uses the new instant cast option that Bebop Bomb uses.
Power Surge spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6).
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June 13, 2024
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June 6, 2024
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Storm Cloud T1 increased from +30% to +35% Bullet Resist.
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May 23, 2024
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- Allies now compliment teammates when they see impressive use of channeled abilities (for instance,
Gigawatt[sic]The preceding quote has been reproduced verbatim and is not a transcription error. killing three people with Storm Cloud).
- Improved visibility of
Seven's bullet and travel path.
- Added custom tracer and muzzle flash for
Seven's gun.
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May 10, 2024
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- Simplify some visuals with
Seven's Storm Cloud radius indicator to help clarify the bounds.
Power Surge rebalanced around no longer reducing fire rate (similar shock value effectiveness as before).
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