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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Seven}}.
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|August|12|2026}}
| changes =
| changes =
* {{HeroIcon|Seven}}'s {{AbilityIcon|Static Charge|Seven}} effects improvement to make the boundary more clear.
* {{AbilityIcon|Lightning Ball}} T3 radius increased from +1.5m to +1.75m.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Lightning Ball}} charge delay reduced from 7s to 6s.
* {{AbilityIcon|Storm Cloud}} time to expand increased from 1.5s to 3.5s.
* {{AbilityIcon|Storm Cloud}} damage interval increased from 0.25s to 0.3s (DPS unchanged).
* {{AbilityIcon|Storm Cloud}} T2 now also increases Initial Radius by +5m.
* {{AbilityIcon|Storm Cloud}} cooldown increased from 180s to 205s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* Bullet damage growth reduced from 0.337 to 0.24.
* {{AbilityIcon|Power Surge}} T3 reduced from +12s Duration to +10s.
* {{AbilityIcon|Storm Cloud}} now hits breakables.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* Bullet damage growth reduced from 0.374 to 0.337.
* Crit reduction increased from 35% to 55%.
}}
{{Update history table/row
| update = {{Update link|March|30|2026}}
| changes =
[[Street Brawl]]:
* {{AbilityIcon|Lightning Ball}} range reduced by 15%.
}}
{{Update history table/row
| update = {{Update link|March|10|2026}}
| changes =
* {{AbilityIcon|Lightning Ball}} charge time reduced from 8s to 7s.
* {{AbilityIcon|Storm Cloud}} T3 increases speed from +3m to +4m.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Move Speed no longer scales with spirit power.
* Sprint speed increased from 0.6m to 1.8m.
* {{AbilityIcon|Lightning Ball}} slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes)
* {{AbilityIcon|Lightning Ball}} fixed now doing damage if another ball was already hitting a target.
* {{AbilityIcon|Lightning Ball}} T2 now also increases lifetime by 1s.
* {{AbilityIcon|Static Charge}} damage reduced from 38 to 35.
* {{AbilityIcon|Static Charge}} cast range reduced from 16m to 15m.
* {{AbilityIcon|Static Charge}} cast range no longer increases with spirit power.
* {{AbilityIcon|Static Charge}} T1 increased from -19s Cooldown to -20s.
* {{AbilityIcon|Static Charge}} T2 now also increases cast range by +5m.
* {{AbilityIcon|Static Charge}} T3 now also increases damage by +160.
* {{AbilityIcon|Power Surge}} duration no longer scales with spirit power.
* {{AbilityIcon|Power Surge}} cooldown increased from 48s to 50s.
* {{AbilityIcon|Power Surge}} max jumps increased from 3 to 4.
* {{AbilityIcon|Power Surge}} T1 increased from -15s to -18s.
* {{AbilityIcon|Power Surge}} T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)".
* {{AbilityIcon|Power Surge}} T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration".
* {{AbilityIcon|Storm Cloud}} allows movement in the base ability (1.5m)
* {{AbilityIcon|Storm Cloud}} bullet resistance reduced from 20% to 0%.
* {{AbilityIcon|Storm Cloud}} T1 bullet resist increased from 35% to 55%.
* {{AbilityIcon|Storm Cloud}} T3 increases move speed by +3m (was +3.8m before)
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
[[Street Brawl]]:
* {{AbilityIcon|Storm Cloud}} damage reduced by 25%.
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|December|29|2025}}
| changes =
* {{AbilityIcon|Lightning Ball}} T3 increased from +1m to +1.5m
* {{AbilityIcon|Power Surge}} T2 reduced from -15% Spirit Resist for 8s to -10% for 6s
* {{AbilityIcon|Storm Cloud}} DPS increased from 90 to 95
* {{AbilityIcon|Storm Cloud}} T3 increased from +54 DPS to 65
* {{AbilityIcon|Storm Cloud}} T3 move speed increased from 2.5 to 3.8
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* {{AbilityIcon|Lightning Ball}} radius increased from 3.5m to 4.25m.
* Crit reduction increased from 25% to 35%.
}}
{{Update history table/row
| update = {{Update link|October|24|2025}}
| changes =
* {{AbilityIcon|Lightning Ball}} spirit scaling increased from 0.43 to 0.55.
}}
{{Update history table/row
| update = {{Update link|October|2|2025}}
| changes =
* {{AbilityIcon|Static Charge}} T2 reduced from +8m to +7m
* {{AbilityIcon|Power Surge}} spirit power scaling reduced by 10%
* {{AbilityIcon|Storm Cloud}}’s Lightning Strike damage reduced from 90 to 75
* {{AbilityIcon|Storm Cloud}}’s Lightning Strike spirit power reduced from 1.4 to 0.5
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Move speed reduced from 6.9 to 6.8.
* Incoming crit resistance reduced from -35% to -25%.
* {{AbilityIcon|Power Surge}} T3 spirit power scaling reduced from 0.34 to 0.3.
* {{AbilityIcon|Storm Cloud}} DPS spirit scaling reduced from 0.65 to 0.6.
* {{AbilityIcon|Storm Cloud}} initial radius reduced from 12m to 10m.
}}
{{Update history table/row
| update = {{Update link|August|8|2025}}
| changes =
* Base Sprint speed reduced from 2.0 to 1.0.
* Base regen reduced from 1.5 to 1.0.
* Base health reduced from 700 to 650.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* The following abilities now do 50% damage to objectives: {{AbilityIcon|Last Stand}}, {{AbilityIcon|Storm Cloud}}, {{AbilityIcon|Hyper Beam}}, {{AbilityIcon|Heavy Barrage}}.
* Base movement speed reduced from 7.1 to 6.9.
* Move Speed spirit scaling reduced from 0.023 to 0.02.
* {{AbilityIcon|Power Surge}} T1 and T2 swapped.
* {{AbilityIcon|Storm Cloud}} cooldown increased from 170s to 180s.
* {{AbilityIcon|Storm Cloud}} Spirit Power scaling reduced from 0.7 to 0.65.
* {{AbilityIcon|Storm Cloud}} DPS reduced from 95 to 90.
* {{AbilityIcon|Storm Cloud}} T3 reduced from +65 to +60.
}}
{{Update history table/row
| update = {{Update link|July|4|2025}}
| changes =
* {{AbilityIcon|Storm Cloud}} DPS reduced by 10%.
}}
{{Update history table/row
| update = {{Update link|May|27|2025}}
| changes =
* Fixed Health Regen being 3 instead of 1.5.
* {{AbilityIcon|Power Surge}} spirit scaling increased from 0.148 to 0.16.
* {{AbilityIcon|Storm Cloud}} DPS reduced from 120 to 115.
* {{AbilityIcon|Storm Cloud}} T3 reduced from +75 to +70.
* {{AbilityIcon|Storm Cloud}} spirit scaling increased from 0.65 to 0.7.
* {{AbilityIcon|Storm Cloud}} cooldown increased from 148s to 155s.
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* {{AbilityIcon|Static Charge}}: Can no longer be self cast.
* VO remastering pass.
}}
{{Update history table/row
| update = {{Update link|April|17|2025}}
| changes =
* {{AbilityIcon|Storm Cloud}} lightning bolt damage reduced from 150 to 100.
* {{AbilityIcon|Storm Cloud}} lightning bolt radius increased from 6m to 7m.
}}
{{Update history table/row
| update = {{Update link|April|4|2025}}
| changes =
* Health Regen reduced from 3 to 1.5.
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =
* Fixed sometimes being stuck in skeletal form forever.
* {{AbilityIcon|Static Charge}} effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.
}}
{{Update history table/row
| update = {{Update link|January|27|2025}}
| changes =
* {{AbilityIcon|Storm Cloud}} secondary ability delay reduced from 2s to 0.25s.
}}
{{Update history table/row
| update = {{Update link|December|6|2024}}
| changes =
* {{AbilityIcon|Storm Cloud}} now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
* {{AbilityIcon|Storm Cloud}} DPS reduced from 125 to 110.
* {{AbilityIcon|Storm Cloud}} T3 now also allows you to float around at 2.5m/s speed.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =
* Added new run animation for {{HeroIcon|Seven}}.
* Remastered weapon fire for {{HeroIcon|Seven}}.
* {{AbilityIcon|Storm Cloud}} now causes you to levitate up and down a little bit in a cycle rather than being fully stationary.
* {{AbilityIcon|Storm Cloud}} expand time reduced from 2s to 1.5s.
}}
{{Update history table/row
| update = {{Update link|November|7|2024}}
| changes =  
* Reduced visual clutter on {{HeroIcon|Seven}}'s tracers with high fire rate.
}}
{{Update history table/row
| update = {{Update link|October|27|2024}}
| changes =
* {{AbilityIcon|Storm Cloud}} DPS increased from 110 to 120.
}}
{{Update history table/row
| update = {{Update link|October|24|2024}}
| changes =
* Added looping telegraph for {{HeroIcon|Seven}} {{AbilityIcon|Static Charge}} ability.
* Reduced visual noise of {{HeroIcon|Seven}}'s tracers, especially when close up or when Seven has a high fire rate.
* {{AbilityIcon|Lightning Ball}} cooldown increased from 23s to 26s.
* {{AbilityIcon|Lightning Ball}} radius reduced from 4m to 3.5m.
* {{AbilityIcon|Lightning Ball}} T2 slow reduced from 40% to 35%.
* Movespeed reduced from 7.3 to 7.1.
* {{AbilityIcon|Storm Cloud}} expand time reduced from 3s to 2s.
* {{AbilityIcon|Storm Cloud}} range increased from 25m to 30m.
}}
{{Update history table/row
| update = {{Update link|October|15|2024}}
| changes =
* {{AbilityIcon|Lightning Ball}} T3 reduced from +2m Radius to +1m.
}}
{{Update history table/row
| update = {{Update link|October|10|2024}}
| changes =
* Base regen increased from 1.5 to 3.
* Movespeed scaling with Spirit Power reduced from 0.028 to 0.02.
* Can now use dash while in {{AbilityIcon|Storm Cloud}} to adjust your position.
* {{AbilityIcon|Lightning Ball}} T3 increased from +1m to +2m.
}}
{{Update history table/row
| update = {{Update link|September|26|2024}}
| changes =
* Updated {{AbilityIcon|Lightning Ball}} effects to reduce some visual noise.
* {{AbilityIcon|Static Charge}} stun duration reduced from 1.1 to 0.9.
* {{AbilityIcon|Static Charge}} T3 reduced from 1.1 to 0.9.
* {{AbilityIcon|Static Charge}} radius reduced from 6m to 5m.
* {{AbilityIcon|Static Charge}} can now be alternate-casted on self (does not stun you).
* {{AbilityIcon|Static Charge}} now respects line of sight.
* {{AbilityIcon|Lightning Ball}} T3 now also gives +1m Radius.
}}
{{Update history table/row
| update = {{Update link|September|12|2024}}
| changes =
* {{HeroIcon|Seven}}'s {{AbilityIcon|Static Charge}} effects improvement to make the boundary more clear.
* Improved clarity for {{HeroIcon|Seven}} casting and channeling sounds.
* Improved clarity for {{HeroIcon|Seven}} casting and channeling sounds.
* Base bullet resist reduced from 8% to 0%.
* Base bullet resist reduced from 8% to 0%.
* Bullet resist no longer scales with Boons.
* Bullet resist no longer scales with Boons.
* Headshot reduction increased from 25% to 35%.
* Headshot reduction increased from 25% to 35%.
* {{AbilityIcon|Storm Cloud|Seven}} damage reduced from 124 to 110.
* {{AbilityIcon|Storm Cloud}} damage reduced from 124 to 110.
* {{AbilityIcon|Storm Cloud|Seven}} max radius reduced from 30m to 25m.
* {{AbilityIcon|Storm Cloud}} max radius reduced from 30m to 25m.
* {{AbilityIcon|Storm Cloud|Seven}} cooldown reduced from 180s to 140s.
* {{AbilityIcon|Storm Cloud}} cooldown reduced from 180s to 140s.
* {{AbilityIcon|Storm Cloud|Seven}} audio is now a little clearer when it's cast.
* {{AbilityIcon|Storm Cloud}} audio is now a little clearer when it's cast.
}}
{{Update history table/row
| update = {{Update link|September|1|2024}}
| changes =
* {{AbilityIcon|Storm Cloud}}: Spirit Power DPS scaling reduced from 0.8 to 0.7.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =
| changes =  
* Added new voice content for {{HeroIcon|Seven}} and {{HeroIcon|Lash}}.
* Added new voice content for {{HeroIcon|Seven}} and {{HeroIcon|Lash}}.
* {{AbilityIcon|Static Charge|Seven}} radius increased from 5m to 6m.
* {{AbilityIcon|Static Charge}} radius increased from 5m to 6m.
* {{AbilityIcon|Static Charge|Seven}} T2 radius increased from +7m to +8m.
* {{AbilityIcon|Static Charge}} T2 radius increased from +7m to +8m.
* {{AbilityIcon|Storm Cloud|Seven}} spirit power scaling reduced from 1.1 to 0.8.
* {{AbilityIcon|Storm Cloud}} spirit power scaling reduced from 1.1 to 0.8.
* {{AbilityIcon|Storm Cloud|Seven}} time to reach maximum radius reduced from 6s to 3s.
* {{AbilityIcon|Storm Cloud}} time to reach maximum radius reduced from 6s to 3s.
* {{AbilityIcon|Storm Cloud|Seven}} Now provides +20% Bullet Resistance in the base ability.
* {{AbilityIcon|Storm Cloud}} Now provides +20% Bullet Resistance in the base ability.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =  
* Fixed multiple instances of {{AbilityIcon|Static Charge|Seven}} not working correctly.
* Fixed multiple instances of {{AbilityIcon|Static Charge}} not working correctly.
* {{AbilityIcon|Lightning Ball|Seven}} duration increased from 4s to 5s.
* {{AbilityIcon|Lightning Ball}} duration increased from 4s to 5s.
* {{AbilityIcon|Static Charge|Seven}} stun delay reduced from 4s to 3.5s.
* {{AbilityIcon|Static Charge}} stun delay reduced from 4s to 3.5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =  
* {{AbilityIcon|Static Charge|Seven}} stun duration reduced from 1.25s to 1.1s.
* {{AbilityIcon|Static Charge}} stun duration reduced from 1.25s to 1.1s.
* {{AbilityIcon|Static Charge|Seven}} T3 stun duration reduced from 1.25s to 1.1s.
* {{AbilityIcon|Static Charge}} T3 stun duration reduced from 1.25s to 1.1s.
* {{AbilityIcon|Static Charge|Seven}} T2 radius increased from +5m to +7m.
* {{AbilityIcon|Static Charge}} T2 radius increased from +5m to +7m.
* Headshot damage taken reduced by 25%.
* Headshot damage taken reduced by 25%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = {{Update link|July|18|2024}}
| changes =
| changes =  
* Base regen increased from 1 to 1.5.
* Base regen increased from 1 to 1.5.
* Base bullet resistance reduced from 20% to 8%.
* Base bullet resistance reduced from 20% to 8%.
* Now gains +1% Bullet Resistance per boon (happens 11 times).
* Now gains +1% Bullet Resistance per boon (happens 11 times).
* {{AbilityIcon|Power Surge|Seven}} scaling reduced from 0.2 to 0.16.
* {{AbilityIcon|Power Surge}} scaling reduced from 0.2 to 0.16.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =
| changes =  
* {{AbilityIcon|Static Charge|Seven}} cast range scaling reduced from 0.1 to 0.07.
* {{AbilityIcon|Static Charge}} cast range scaling reduced from 0.1 to 0.07.
* {{AbilityIcon|Static Charge|Seven}} base radius reduced from 8m to 5m.
* {{AbilityIcon|Static Charge}} base radius reduced from 8m to 5m.
* {{AbilityIcon|Static Charge|Seven}} T2 changed to +5m radius.
* {{AbilityIcon|Static Charge}} T2 changed to +5m radius.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|July|4|2024}}
| changes =
| changes =  
* {{AbilityIcon|Static Charge|Seven}} cast range now scales with Spirit (0.1).
* {{AbilityIcon|Static Charge}} cast range now scales with Spirit (0.1).
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =
| changes =  
* Fixed {{ItemIcon|Return Fire}} working with {{AbilityIcon|Power Surge|Seven}}.
* Fixed {{ItemIcon|Return Fire}} working with {{AbilityIcon|Power Surge}}.
* No longer has base +15% Spirit Resistance.
* No longer has base +15% Spirit Resistance.
* Now has base +20% Bullet Resistance.
* Now has base +20% Bullet Resistance.
* Base health regen reduced from 2 to 1.
* Base health regen reduced from 2 to 1.
* {{AbilityIcon|Static Charge|Seven}} T1 improved from -15s Cooldown to -20s.
* {{AbilityIcon|Static Charge}} T1 improved from -15s Cooldown to -20s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =
| changes =  
* {{AbilityIcon|Static Charge|Seven}} now uses the new instant cast option that {{HeroIcon|Bebop}} Bomb uses.
* {{AbilityIcon|Static Charge}} now uses the new instant cast option that {{HeroIcon|Bebop}} Bomb uses.
* {{AbilityIcon|Power Surge|Seven}} spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6).
* {{AbilityIcon|Power Surge}} spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6).
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = {{Update link|June|13|2024}}
| changes =
| changes =  
* {{AbilityIcon|Storm Cloud|Seven}} initial radius increased from 10m to 12m.
* {{AbilityIcon|Storm Cloud}} initial radius increased from 10m to 12m.
* {{AbilityIcon|Storm Cloud|Seven}} T2 bonus radius reduced from 12m to 10m.
* {{AbilityIcon|Storm Cloud}} T2 bonus radius reduced from 12m to 10m.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =
| changes =  
* {{AbilityIcon|Storm Cloud|Seven}} T1 increased from +30% to +35% Bullet Resist.
* {{AbilityIcon|Storm Cloud}} T1 increased from +30% to +35% Bullet Resist.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =
| changes =  
* Allies now compliment teammates when they see impressive use of channeled abilities (for instance, {{HeroIcon|Seven|Gigawatt}}{{sic}} killing three people with {{AbilityIcon|Storm Cloud|Seven}}).
* Allies now compliment teammates when they see impressive use of channeled abilities (for instance, {{HeroIcon|Seven|l1=Gigawatt}}{{sic}} killing three people with {{AbilityIcon|Storm Cloud}}).
* Improved visibility of {{HeroIcon|Seven}}'s bullet and travel path.
* Improved visibility of {{HeroIcon|Seven}}'s bullet and travel path.
* Added custom tracer and muzzle flash for {{HeroIcon|Seven}}'s gun.
* Added custom tracer and muzzle flash for {{HeroIcon|Seven}}'s gun.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = {{Update link|May|10|2024}}
| changes =
| changes =  
* Simplify some visuals with {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud|Seven}} radius indicator to help clarify the bounds.
* Simplify some visuals with {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}} radius indicator to help clarify the bounds.
* {{AbilityIcon|Power Surge|Seven}} rebalanced around no longer reducing fire rate (similar shock value effectiveness as before).
* {{AbilityIcon|Power Surge}} rebalanced around no longer reducing fire rate (similar shock value effectiveness as before).
}}
}}
}}
}}
[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Seven|U]]
[[Category:Hero changelogs]]

Latest revision as of 18:15, 25 August 2026

This page documents the full update history for Seven.

Update Changes

August 12, 2026

June 30, 2026

  • Lightning Ball charge delay reduced from 7s to 6s.
  • Storm Cloud time to expand increased from 1.5s to 3.5s.
  • Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged).
  • Storm Cloud T2 now also increases Initial Radius by +5m.
  • Storm Cloud cooldown increased from 180s to 205s. (Global ult change)

June 11, 2026

  • Bullet damage growth reduced from 0.337 to 0.24.
  • Power Surge T3 reduced from +12s Duration to +10s.
  • Storm Cloud now hits breakables.

May 22, 2026

  • Bullet damage growth reduced from 0.374 to 0.337.
  • Crit reduction increased from 35% to 55%.

March 30, 2026

Street Brawl:

March 10, 2026

March 6, 2026

  • Move Speed no longer scales with spirit power.
  • Sprint speed increased from 0.6m to 1.8m.
  • Lightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes)
  • Lightning Ball fixed now doing damage if another ball was already hitting a target.
  • Lightning Ball T2 now also increases lifetime by 1s.
  • Static Charge damage reduced from 38 to 35.
  • Static Charge cast range reduced from 16m to 15m.
  • Static Charge cast range no longer increases with spirit power.
  • Static Charge T1 increased from -19s Cooldown to -20s.
  • Static Charge T2 now also increases cast range by +5m.
  • Static Charge T3 now also increases damage by +160.
  • Power Surge duration no longer scales with spirit power.
  • Power Surge cooldown increased from 48s to 50s.
  • Power Surge max jumps increased from 3 to 4.
  • Power Surge T1 increased from -15s to -18s.
  • Power Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)".
  • Power Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration".
  • Storm Cloud allows movement in the base ability (1.5m)
  • Storm Cloud bullet resistance reduced from 20% to 0%.
  • Storm Cloud T1 bullet resist increased from 35% to 55%.
  • Storm Cloud T3 increases move speed by +3m (was +3.8m before)

January 30, 2026

Street Brawl:

January 22, 2026

  • (Undocumented) Updated VO pass

December 29, 2025

November 21, 2025

  • Lightning Ball radius increased from 3.5m to 4.25m.
  • Crit reduction increased from 25% to 35%.

October 24, 2025

October 2, 2025

September 4, 2025

  • Move speed reduced from 6.9 to 6.8.
  • Incoming crit resistance reduced from -35% to -25%.
  • Power Surge T3 spirit power scaling reduced from 0.34 to 0.3.
  • Storm Cloud DPS spirit scaling reduced from 0.65 to 0.6.
  • Storm Cloud initial radius reduced from 12m to 10m.

August 8, 2025

  • Base Sprint speed reduced from 2.0 to 1.0.
  • Base regen reduced from 1.5 to 1.0.
  • Base health reduced from 700 to 650.

July 29, 2025

July 4, 2025

May 27, 2025

  • Fixed Health Regen being 3 instead of 1.5.
  • Power Surge spirit scaling increased from 0.148 to 0.16.
  • Storm Cloud DPS reduced from 120 to 115.
  • Storm Cloud T3 reduced from +75 to +70.
  • Storm Cloud spirit scaling increased from 0.65 to 0.7.
  • Storm Cloud cooldown increased from 148s to 155s.

May 8, 2025

April 17, 2025

  • Storm Cloud lightning bolt damage reduced from 150 to 100.
  • Storm Cloud lightning bolt radius increased from 6m to 7m.

April 4, 2025

  • Health Regen reduced from 3 to 1.5.

February 25, 2025

  • Fixed sometimes being stuck in skeletal form forever.
  • Static Charge effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.

January 27, 2025

  • Storm Cloud secondary ability delay reduced from 2s to 0.25s.

December 6, 2024

  • Storm Cloud now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
  • Storm Cloud DPS reduced from 125 to 110.
  • Storm Cloud T3 now also allows you to float around at 2.5m/s speed.

November 21, 2024

  • Added new run animation for Seven.
  • Remastered weapon fire for Seven.
  • Storm Cloud now causes you to levitate up and down a little bit in a cycle rather than being fully stationary.
  • Storm Cloud expand time reduced from 2s to 1.5s.

November 7, 2024

  • Reduced visual clutter on Seven's tracers with high fire rate.

October 27, 2024

October 24, 2024

October 15, 2024

October 10, 2024

  • Base regen increased from 1.5 to 3.
  • Movespeed scaling with Spirit Power reduced from 0.028 to 0.02.
  • Can now use dash while in Storm Cloud to adjust your position.
  • Lightning Ball T3 increased from +1m to +2m.

September 26, 2024

September 12, 2024

  • Seven's Static Charge effects improvement to make the boundary more clear.
  • Improved clarity for Seven casting and channeling sounds.
  • Base bullet resist reduced from 8% to 0%.
  • Bullet resist no longer scales with Boons.
  • Headshot reduction increased from 25% to 35%.
  • Storm Cloud damage reduced from 124 to 110.
  • Storm Cloud max radius reduced from 30m to 25m.
  • Storm Cloud cooldown reduced from 180s to 140s.
  • Storm Cloud audio is now a little clearer when it's cast.

September 1, 2024

  • Storm Cloud: Spirit Power DPS scaling reduced from 0.8 to 0.7.

August 29, 2024

August 15, 2024

August 1, 2024

  • Static Charge stun duration reduced from 1.25s to 1.1s.
  • Static Charge T3 stun duration reduced from 1.25s to 1.1s.
  • Static Charge T2 radius increased from +5m to +7m.
  • Headshot damage taken reduced by 25%.

July 18, 2024

  • Base regen increased from 1 to 1.5.
  • Base bullet resistance reduced from 20% to 8%.
  • Now gains +1% Bullet Resistance per boon (happens 11 times).
  • Power Surge scaling reduced from 0.2 to 0.16.

July 11, 2024

July 4, 2024

June 27, 2024

  • Fixed Return Fire working with Power Surge.
  • No longer has base +15% Spirit Resistance.
  • Now has base +20% Bullet Resistance.
  • Base health regen reduced from 2 to 1.
  • Static Charge T1 improved from -15s Cooldown to -20s.

June 20, 2024

  • Static Charge now uses the new instant cast option that Bebop Bomb uses.
  • Power Surge spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6).

June 13, 2024

June 6, 2024

  • Storm Cloud T1 increased from +30% to +35% Bullet Resist.

May 23, 2024

  • Allies now compliment teammates when they see impressive use of channeled abilities (for instance, Gigawatt[sic] killing three people with Storm Cloud).
  • Improved visibility of Seven's bullet and travel path.
  • Added custom tracer and muzzle flash for Seven's gun.

May 10, 2024

  • Simplify some visuals with Seven's Storm Cloud radius indicator to help clarify the bounds.
  • Power Surge rebalanced around no longer reducing fire rate (similar shock value effectiveness as before).