| Shadow Weave | |||
|---|---|---|---|
| Cost | 3,200 | ||
| Tier | 3 | ||
| +5 Out of Combat Regen | |||
| +1.5m Sprint Speed | |||
| Active | 45s | ||
| Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | |||
20m Spot Radius | |||
Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage. | |||
5s Ambush Duration | |||
| Internal name: upgrade_cloaking_device_active | |||
| Sounds | |||
Shadow WeaveGive feedback
| Shadow Weave | |||
|---|---|---|---|
| Cost | 3,200 | ||
| Tier | 3 | ||
| Enhanced | |||
| +25 Out of Combat Regen | |||
| +1.5m Sprint Speed | |||
| Active | 28s | ||
| Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | |||
20m Spot Radius | |||
Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage. | |||
5s Ambush Duration | |||
| Internal name: upgrade_cloaking_device_active | |||
| Sounds | |||
“If someone over 20 meters says they can see you, they're a liar.
Shadow Weave is a Tier 3
Weapon Item that can be purchased from the Shop for
3,200.
Notes
- Targeted abilities such as Mo & Krill's Combo and Curse's active effect still work as normal on heroes in stealth.
- The increase in fire rate after ending stealth is gradual, increasing to to the full 30% after about half a second.
Interactions with Stealth
- In addition to attacking and casting most abilities, using most items will also end Stealth and start an Ambush.
- Additional activations of most abilities that can be recast will break Stealth (e.g. recasting Mina's Sanguine Retreat or redirecting Ivy's Kudzu Connection tether to another ally).
Abilities that don't break stealth
- Some abilities do not break Stealth when cast and thus won't start an Ambush:
| Hero | Ability | Notes |
|---|---|---|
| Haze | Sleep Dagger | — |
| McGinnis | Spectral Wall | Only when placing a wall. |
| Paradox | Kinetic Carbine | Only when starting the charge-up. Firing the shot breaks the stealth. |
| Rem | Tag Along | Only the initial cast. Hopping to another ally breaks the stealth. |
| Sinclair | Vexing Bolt | Only when redirecting a fired bolt. |
| Spectral Assistant | Only when swaping places with a placed assistant. |
Items
Items that don't break stealth
| Item | Notes |
|---|---|
| Fleetfoot | |
| Blood Tribute | Only when untoggling its active; The user's Stealth is not broken, but the Ambush is consumed. This is likely a bug. |
| Heroic Aura | |
| Restorative Locket |
Melee damage abilities
Some abilities scale with melee damage and are affected by Shadow Weave's increase to Melee Damage.
| Hero | Ability | Base Damage | Light Melee Scaling | Notes |
|---|---|---|---|---|
| Bebop | Exploding Uppercut | 0.01 | ×1 | — |
| Grapple Arm | 0 | ×0.7 | — | |
| Billy | Bashdown | 0 | ×0.9 | on T3 becomes ×0.5 Heavy Melee scaling. |
| Calico | Leaping Slash | 10 | ×0.8 | on T3 gets +60 base damage (total 70). |
| Drifter | Rend | 0 | ×1.2 | on T3 becomes ×0.55 Heavy Melee scaling. |
| Silver | Boot Kick | 0 | ×0.9 | — |
| Silver (Transformed) | Go For The Throat | 0 | ×1.5 | on T1 gets +30 base damage (total 30). |
| Mauling Leap | 0 | ×1.5 | — | |
| Viscous | Puddle Punch | 20 | ×0.6 | on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried. |
| Yamato | Flying Slash | 0 | ×1 | — |
Update history
View the full update history: Shadow Weave/Update history
| Update | Changes |
|---|---|
| |
| |
|
Gallery
-
An enemy Shiv using Shadow Weave's active ability.
Trivia
- Most heroes have voice lines for activating Shadow Weave, but they are not enabled in-game.
Navigation
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Vitality
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Spirit