The Doorman: Difference between revisions

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=== Lore ===
=== Lore ===
The Doorman is referred to as a fledgling god (by himself)<ref>{{VoiceLineCite|name=The Doorman|file=Doorman power4 on doorman.mp3|context=(ult on himself)|transcription=Reality twists and bends around you. How can this be? Has the Baroness turned on its loyal servant, or has a fledgling god lost his mind in the face of the patrons?}}</ref> and a cosmic being.<ref>{{VoiceLineCite|name=Mina|file=Vampirebat kill doorman 04.mp3|transcription=Of course they left it to me to kill the cosmic being.}}</ref>
The [[Patron|Patrons]] are familiar with the Doorman and express surprise at seeing him fighting on their behalf.<ref>{{VoiceLineCite|name=Amber Hand|file=Patron male ally doorman start 01.mp3|transcription=Oh, I haven't seen you in ages. This should be interesting.}}</ref><ref>{{VoiceLineCite|name=Amber Hand|file=Patron male ally doorman start 02.mp3|transcription=My, my. Well, isn't this a pleasant surprise?}}</ref> The Doorman calls the Patrons "old friends"<ref>{{VoiceLineCite|name=The Doorman|file=Doorman happy 08.mp3|transcription=It was so nice getting a chance to summon old friends.}}</ref> and refers to them as [[Sapphire Flame|City Mother]] and [[Amber Hand|Amber King]].<ref>{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|transcription=How exciting to see City Mother and the Amber King once more!}}</ref>
The [[Patron|Patrons]] are familiar with the Doorman and express surprise at seeing him fighting on their behalf.<ref>{{VoiceLineCite|name=Amber Hand|file=Patron male ally doorman start 01.mp3|transcription=Oh, I haven't seen you in ages. This should be interesting.}}</ref><ref>{{VoiceLineCite|name=Amber Hand|file=Patron male ally doorman start 02.mp3|transcription=My, my. Well, isn't this a pleasant surprise?}}</ref> The Doorman calls the Patrons "old friends"<ref>{{VoiceLineCite|name=The Doorman|file=Doorman happy 08.mp3|transcription=It was so nice getting a chance to summon old friends.}}</ref> and refers to them as [[Sapphire Flame|City Mother]] and [[Amber Hand|Amber King]].<ref>{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|transcription=How exciting to see City Mother and the Amber King once more!}}</ref>



Revision as of 05:10, 25 August 2025

The Doorman
Disorienting
Map Control
Mind Games
Weapon Stats
Damage Per Second: 38.1
Bullet Damage: 24+1.25
Ammo: 8
Bullets per sec: 1.59
Reload Time: 2.4s
Bullet Velocity: 203m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Crit Bonus Scale: -30%
Vitality Stats
Health: 755+42
Health Regen: 1
Move Speed: 7.9m/s
Sprint Speed: 1.6m/s
Dash Speed: 16.1m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Release Date:August 22, 2025

The Doorman is a Hero in Deadlock. He's proper, he's polite, but the humble Doorman of The Baroness Hotel is more than meets the eye. A brisk ring of his Call Bell leaves nearby enemies disoriented, and his high-speed Luggage Cart knocks them right off their feet. Do you find yourself getting lost easily in the streets of Manhattan? Don't worry, The Doorman is here to provide a shortcut with his Doorway whenever the need arises. And only the most special of enemies get to experience the trip of a lifetime to The Baroness Hotel.

The Doorman was released on August 22, 2025 as the second winner of the Six Heroes update contest.

Abilities

Call Bell



Radius 5.5m




Duration 4s



Number of Charges 1
Charge Cooldown 7s



Cooldown 18s



Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow.

Can be shot to detonate early.
On Impact

x0.7


40

Impact Damage
Explosion

x1.2


55

Explosion Damage
Explosion

-40%

Weapon Accuracy
Explosion

-35%

Move Speed

3s  Bell Lifetime 

4s  Duration 

Ability Point1
+1 Charge
Ability Point2
+30 Impact Damage
+40 Explosion Damage
Ability Point5
+4.5m Radius
+26s Bell Lifetime
Improved Scaling

Doorway


Cast Range 50m





Duration 15s



Number of Charges 0


Cooldown 45s



Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration.

The two doors must be placed within the doorway distance of each other.

x0


65m

Doorway Distance
On Portal

x0


0

Barrier
On Portal

0s

Barrier Duration
Ability Point1
20s Duration
Ability Point2
Grants a Barrier first time traveling through doors
Ability Point5
+30m Cast Range. +40m Doorway Distance
and scales with Spirit Power.

Luggage Cart


Cast Range 20m





Duration 6s



Number of Charges 0


Cooldown 30s



Send out a luggage Cart that deals spirit damage and pulls enemy heroes along its path.

Can be alt cast with Alternate cast to target friendly heroes instead.

x0.75


60

Cart Damage
If the cart collides with a wall while dragging an enemy, it will deal bonus damage to the targets.
On Wall Hit

x0


0

Impact Damage
On Wall Hit
Stun
0s
Stun Duration
Ability Point1
80 Cart Damage
Ability Point2
+25m Cast Range
+75 Damage on wall impact
Ability Point5
-15s Cooldown and 1.25s stun on wall impact

Hotel Guest

Channel Time 1s



Cast Range 7m





Duration 6.5s
Number of Charges 0


Cooldown 140s



Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position.

A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.
Cost of Stay

x1


75

Damage
Failure to Check-Out

x1.5


125

Damage
While a Guest

6.5s

Duration
While a Guest

{{{value}}}%

Slow
Ability Point1
1 Stamina Drain and -20 Cooldown
Ability Point2
+150 Damage
+1.5s Stun on Failure to Check Out
Ability Point5
Unstoppable while the Baroness is occupied.
15s Cooldown on Failure to Check Out.

Weapon

Service With A Smile
Heavy Hitter
Medium Range
38 Damage Per Second
Falloff Range
20m ➞ 58m

Background

See The Doorman/Lore for more story content.

He's proper, he's polite, but the humble Doorman of The Baroness Hotel is more than meets the eye.

While he had only planned to experience life on this plane for a few weeks, The Doorman quickly discovered that the New York service industry was a great way to see the strange demands that please humans.

Lore

The Doorman is referred to as a fledgling god (by himself)[1] and a cosmic being.[2]

The Patrons are familiar with the Doorman and express surprise at seeing him fighting on their behalf.[3][4] The Doorman calls the Patrons "old friends"[5] and refers to them as City Mother and Amber King.[6]

Update history

Main article: Update history

View the full update history: The Doorman/Update history

Update Changes

August 12, 2026

  • Doorway range reduced from 70m to 65m.
  • Luggage Cart: Walker will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off.
  • Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets.

July 28, 2026

  • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25.
  • Call Bell Charge Time increased from 6s to 7s.
  • Doorway duration reduced from 20s to 15s.
  • Doorway T1 duration increased from +15s to +20s.
  • Doorway T3 range reduced from +45m to +40m.
  • Luggage Cart damage reduced from 80 to 60.
  • Luggage Cart T1 increased from +60 Damage to +80.
  • Luggage Cart range reduced from 25m to 20m.
  • Luggage Cart T2 increased from +20m Cast Range to +25m.
  • (Undocumented) Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases.

July 9, 2026

  • Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19 (Wiki note: the new scaling gives lower damage even at max Boon 35).
  • Crit scaling reduced from -25% to -30%.
  • Hotel Guest T3 increased from 13s Cooldown on Failure to Check Out to 15s.

Trivia

"Frynd Leeman" concept art
  • A possible inspiration for the Doorman is the hero concept Frynd Leeman by player Onennon in the Deadlock forums. Like the Doorman, Frynd is a tall, gaunt, mysterious figure who works a service job to learn more about humans, and uses keys as his weapon. Abilities include opening door portals in the map, summoning a magic cart, and opening a portal to their domain.
  • The Doorman was one of the heroes in a private build who was accidentally leaked on stream in May 2025.
  • The Doorman's Doorway ability summons one orange portal and one blue portal, similar to Valve's game Portal.
  • According to developer Kaori, the Doorman's voice actor is a stage actor on his first video game role.[7]

References

  1. The Doorman's in-game voice line (ult on himself) - "Reality twists and bends around you. How can this be? Has the Baroness turned on its loyal servant, or has a fledgling god lost his mind in the face of the patrons?"
  2. Mina's in-game voice line - "Of course they left it to me to kill the cosmic being."
  3. Amber Hand's in-game voice line - "Oh, I haven't seen you in ages. This should be interesting."
  4. Amber Hand's in-game voice line - "My, my. Well, isn't this a pleasant surprise?"
  5. The Doorman's in-game voice line - "It was so nice getting a chance to summon old friends."
  6. The Doorman's in-game voice line - "How exciting to see City Mother and the Amber King once more!"
  7. 2025-08-19 - Kaori; Deadlock Discord - "[Doorman's voice is a] stage actor, this is his first video game"
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