Vindicta: Difference between revisions

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Added missing Update history among other minor fixes
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|-
|-
|Update 08-15-2024
|Update 08-15-2024
| - {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Duration Reduced: 2.5s → <u>2.25s</u>.
| - Added a sound for movement being restricted by {{AbilityIcon|Ability=Slowing Hex|Size=20}} '''Slowing Hex''' and Vindicta tether.
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Duration Reduced: 2.5s → <u>2.25s</u>.
 
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Duration Reduced: 1s → <u>0.75s</u>.
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Duration Reduced: 1s → <u>0.75s</u>.
|-
|-
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|-
|-
|Update 07-11-2024
|Update 07-11-2024
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Spirit Power duration scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>.
| - Fixed {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Sometimes moving units that aren't supposed to be moved.
- Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Ability=Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Ability=Pulse Grenade|Size=20|Hero=Paradox}} '''[[Paradox|Pulse Grenade]]''', Warden's {{AbilityIcon|Ability=Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' and [[Alchemical Fire]] (''T3 Weapon item'').
 
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Spirit Power duration scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>.
 
- Bullet damage growth Increased: 0.7 → <u>0.85</u>.
- Bullet damage growth Increased: 0.7 → <u>0.85</u>.
|-
|-
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|-
|-
|Update 06-27-2024
|Update 06-27-2024
| - Base movement speed Increased: 7m/s → <u>8m/s</u>.
| - Updated Vindicta weapon sounds.
- Base movement speed Increased: 7m/s → <u>8m/s</u>.
 
- Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T1 only bouncing to 1 additional target instead of 2.
- Fixed {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T1 only bouncing to 1 additional target instead of 2.


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|-
|-
|Update 06-06-2024
|Update 06-06-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Bonus spirit damage Reduced: +12 → <u>+10</u>.
| - Updated Vindicta {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Sound effects.
- Added {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' Sound effect for targeted players.
 
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Bonus spirit damage Reduced: +12 → <u>+10</u>.
 
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer has +10% bonus range to damage falloff.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer has +10% bonus range to damage falloff.


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- Can no longer melee while flying for extra movement.
- Can no longer melee while flying for extra movement.


- {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' Now ramps up its total damage from 50% to 100% over 1 second of being zoomed (''UI indication for this'').
- {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate''' Now ramps up its total damage from 50% to <u>100%</u> over 1 second of being zoomed (''UI indication for this'').


- Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate'''.
- Fixed being unable to move while scoped in with {{AbilityIcon|Ability=Assassinate|Size=20}} '''Assassinate'''.
|-
|-
|Update 05-30-2024
|Update 05-30-2024
| - Now has -10% Base bullet resist.
| - Now has -10% base bullet resist.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer grants +1m/s bonus air speed.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' No longer grants +1m/s bonus air speed.


- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Falloff damage increase Reduced: +20% → <u>+10%</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Falloff damage increase Reduced: +20% → <u>+10%</u>.


- Fixed {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage being able to pierce '''Metal Skin'''.
- Fixed {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage being able to pierce [[Metal Skin]].
|-
|-
|Update 05-23-2024
|Update 05-23-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T3 Reduced: +4m/s → <u>+3m/s</u>.
| - Improved Vindicta's {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' Effects to make it a little clearer when you are affected.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' T3 Reduced: +4m/s → <u>+3m/s</u>.
 
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T3 Healing suppression Increased: -30% → <u>-40%</u>.
- {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' T3 Healing suppression Increased: -30% → <u>-40%</u>.
|-
|-
|Update 05-16-2024
|Update 05-16-2024
| - {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit bullet damage now has range effectiveness (''previously the magic bullets did max damage from any range'').
| - {{AbilityIcon|Ability=Crow Familiar|Size=20}} '''Crow Familiar''' Projectile effect indicates the radius more accurately now.
- Fixed Vindicta being able to shoot above the base wall.
 
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit bullet damage now has range effectiveness (''previously the magic bullets did max damage from any range'').
 
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage per bullet Increased: 8 → <u>12</u>.
- {{AbilityIcon|Ability=Flight|Size=20}} '''Flight''' Spirit damage per bullet Increased: 8 → <u>12</u>.


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|Update 05-03-2024
|Update 05-03-2024
| - Base bullet damage Reduced: 15 → <u>14</u>.
| - Base bullet damage Reduced: 15 → <u>14</u>.
- Bullet damage per boon Reduced: 0.88 → <u>0.7</u>.
- Bullet damage gained per boon Reduced: 0.88 → <u>0.7</u> (''up to 11 times'').


- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Bonus duration Reduced: +1.5s → <u>+1.0s</u>.
- {{AbilityIcon|Ability=Stake|Size=20}} '''Stake''' T1 Bonus duration Reduced: +1.5s → <u>+1.0s</u>.
- Is now a recommended hero for new players.
|}
|}


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* Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>[https://www.history.com/news/salem-witch-trials-accusers Salem Witch Trials: Who Were the Main Accusers?] on [https://www.history.com/ History.com]</ref>
* Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.<ref>[https://www.history.com/news/salem-witch-trials-accusers Salem Witch Trials: Who Were the Main Accusers?] on [https://www.history.com/ History.com]</ref>
* [[wikipedia:John_Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
* [[wikipedia:John_Hathorne|John Hathorne]], who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
* Vindicta weapon is called "Wallflower's Revenge".
* Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s.
* Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s.


== Notes and references ==  
== Notes and references ==  
<references />
<references/>


{{Heroes}}
{{Heroes}}
[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 23:55, 10 September 2024

Vindicta
Weapon Stats
Damage Per Second: 73
Bullet Damage: 14
Ammo: 22
Bullets per sec: 5.26
Reload Time: 2s
Bullet Velocity: 635m/s
Light Melee: 63+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 550+62
Health Regen: 2
Bullet Resist: -10%
Spirit Resist: 0%
Move Speed: 8m/s
Sprint Speed: 0m/s
Dash Speed: 14.7m/s
Stamina: 2
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Vindicta is a playable hero in Deadlock, available since the start of the Early Development Build.

Abilities

Stake

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

Radius:
8m
Cooldown:
40s
Tether Duration: 2.25s
Damage: 60 x0.4
Tether Length: 6m
Movement Slow: 30%
Capture Radius: 8m
Ability Point1+0.75s Tether Duration
Ability Point2-20s Cooldown
Ability Point5 • Tethered enemies are also disarmed


Flight

Leap into the air and fly. While in flight your weapon deals bonus spirit damage

Duration:
8s x0.2
Cooldown:
40s
Spirit Damage Per Bullet: 10 x0.2
Casting Time: .2s
Ability Point1+50% base Ammo while flying
Ability Point2-15s Cooldown
Ability Point5+12 Spirit Damage Per Bullet



Notes:

  • Bonus spirit damage is affected by weapon damage fall-off.
  • The 1 ability point upgrade does NOT increase Vindicta's base Ammo capacity by 50%, it only increases her Ammo capacity by 50% of her base Ammo. This means that it will increase her ammo capacity by the same amount every time and will not affect other sources of Ammo increase such as Titanic Magazine.


Crow Familiar

Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health

Cooldown:
25s
Damage: 50 x1
Bleed Damage: 3%/sec
Debuff Duration: 6s x0.04
Ability Point1 • Crow Ricochets up to 2 times towards other enemies within 15m
Ability Point2-17s Cooldown
Ability Point5 • +3% Bleed and suppresses healing by -40%


Assassinate

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls

Cooldown:
50s
Charge Time: 1.6s
Damage: 160 x1
Bonus Damage: 145 x1.6
Bonus Souls Per Assassination: 250
Ability Point1-20s Cooldown
Ability Point2+140 Bonus Damage
Ability Point5+600 Bonus Souls Per Assassination



Notes:

  • Vindicta will remain scoped after firing an Assassinate shot as long as there is at least one ability charge remaining.


Background

A FATE'S TALE:

A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).

Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.

Update history

Patch Changes
Update 08-29-2024 - Icon not found (). Stake Duration Reduced: 2.25s → 2s.

- Icon not found (). Crow Familiar Spirit power duration scaling Reduced: x0.05x0.04.

- Fixed left clicks sometimes deselecting the ability when charges aren't ready.

Update 08-15-2024 - Added a sound for movement being restricted by Icon not found (). Slowing Hex and Vindicta tether.

- Icon not found (). Stake Duration Reduced: 2.5s → 2.25s.

- Icon not found (). Stake T1 Duration Reduced: 1s → 0.75s.

Update 08-01-2024 - Icon not found (). Flight Cooldown Reduced: 45s → 40s.

- Bullet damage growth Increased: 0.85 → 1.0.

Update 07-11-2024 - Fixed Icon not found (). Stake Sometimes moving units that aren't supposed to be moved.

- Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's Icon not found (). Kudzu Bomb, Paradox's Icon not found (). Pulse Grenade, Warden's Icon not found (). Alchemical Flask, Vindicta's Icon not found (). Stake and Alchemical Fire (T3 Weapon item).

- Icon not found (). Crow Familiar Spirit Power duration scaling Reduced: x0.07x0.05.

- Bullet damage growth Increased: 0.7 → 0.85.

Update 07-04-2024 - Icon not found (). Flight Cooldown Reduced: 50s → 45s.

- Icon not found (). Flight Up and down speed improved a bit.

Update 06-27-2024 - Updated Vindicta weapon sounds.

- Base movement speed Increased: 7m/s → 8m/s.

- Fixed Icon not found (). Crow Familiar T1 only bouncing to 1 additional target instead of 2.

- Icon not found (). Assassinate Zoom level is reduced a bit.

Update 06-20-2024 - Icon not found (). Crow Familiar Debuff duration Increased: 5s → 6s.

- Icon not found (). Assassinate Bonus damage Increased: 130 → 145.

Update 06-06-2024 - Updated Vindicta Icon not found (). Flight Sound effects.

- Added Icon not found (). Assassinate Sound effect for targeted players.

- Icon not found (). Flight Bonus spirit damage Reduced: +12 → +10.

- Icon not found (). Flight No longer has +10% bonus range to damage falloff.

- Icon not found (). Flight Cooldown Increased: 35s → 50s.

- Icon not found (). Flight T2 Changed: +12 Spirit Damage → -15s Cooldown.

- Icon not found (). Flight T3 Changed: +3m/s Bonus Air Speed → +12 Spirit Damage.

- Can no longer melee while flying for extra movement.

- Icon not found (). Assassinate Now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this).

- Fixed being unable to move while scoped in with Icon not found (). Assassinate.

Update 05-30-2024 - Now has -10% base bullet resist.

- Icon not found (). Flight No longer grants +1m/s bonus air speed.

- Icon not found (). Flight Falloff damage increase Reduced: +20% → +10%.

- Fixed Icon not found (). Flight Spirit damage being able to pierce Metal Skin.

Update 05-23-2024 - Improved Vindicta's Icon not found (). Stake Effects to make it a little clearer when you are affected.

- Icon not found (). Flight T3 Reduced: +4m/s → +3m/s.

- Icon not found (). Crow Familiar T3 Healing suppression Increased: -30% → -40%.

Update 05-16-2024 - Icon not found (). Crow Familiar Projectile effect indicates the radius more accurately now.

- Fixed Vindicta being able to shoot above the base wall.

- Icon not found (). Flight Spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range).

- Icon not found (). Flight Spirit damage per bullet Increased: 8 → 12.

- Icon not found (). Flight T2 Bonus spirit damage per bullet Increased: 8 → 12.

Update 05-03-2024 - Base bullet damage Reduced: 15 → 14.

- Bullet damage gained per boon Reduced: 0.88 → 0.7 (up to 11 times).

- Icon not found (). Stake T1 Bonus duration Reduced: +1.5s → +1.0s.

- Is now a recommended hero for new players.

Trivia

  • Vindicta is referred to as "Hornet" in the game files, which was likely an initial placeholder name.
  • Vindicta says she was a child during the Salem Witch Trials, as found in one of her hero select lines. This relates to the actual Salem Witch Trials as many of the girls were young, ranging from ages 9 to 20.[1]
  • John Hathorne, who's mentioned in Vindicta's background, was known in the actual Salem Witch Trials for questioning accusers and the accused in trial, often leaving the accused guilty.
  • Vindicta will occasionally hum the song "Simple Gifts" after getting a kill. This is a song that originated from the Shaker religion in the early 1800s.

Notes and references

Heroes

Hero Labs

Abrams

Hero Labs

Apollo

Hero Labs

Bebop

Hero Labs

Billy

Hero Labs

Calico

Hero Labs

Celeste

Hero Labs

The Doorman

Hero Labs

Drifter

Hero Labs

Dynamo

Hero Labs

Graves

Hero Labs

Grey Talon

Hero Labs

Haze

Hero Labs

Holliday

Hero Labs

Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

Hero Labs

Lash

Hero Labs

McGinnis

Hero Labs

Mina

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paige

Hero Labs

Paradox

Hero Labs

Pocket

Hero Labs

Rem

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Silver

Hero Labs

Sinclair

Hero Labs

Venator

Hero Labs

Victor

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Vyper

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato