Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
m Trivia |
m →Update history: Template Renaming, replaced: AbilityIcon|Ability= → AbilityIcon| (46) |
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|[[Update:September 12, 2024|Update: September 12, 2024]] | |[[Update:September 12, 2024|Update: September 12, 2024]] | ||
| - Base bullet damage Reduced: 14 → <u>13</u>. | | - Base bullet damage Reduced: 14 → <u>13</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Stake|Size=20}} '''Stake''' T1 Duration Reduced: +0.75s → <u>+0.5s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Assassinate|Size=20}} '''Assassinate''' Bonus gold is now shared with assisters. | ||
- {{AbilityIcon| | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Now reduces bullet armor by <u>6%</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Impact damage Reduced: 50 → <u>40</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Impact damage spirit scaling Reduced: {{Ss|1}} → <u>{{Ss|0.8}}</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Spirit power duration scaling Reduced: {{Ss|0.04}} → <u>{{Ss|0.03}}</u>. | ||
- You can now use stamina while flying to get an impulse in the facing direction. | - You can now use stamina while flying to get an impulse in the facing direction. | ||
| Line 138: | Line 138: | ||
- Space bar no longer exists the ability, you have to press the key again. | - Space bar no longer exists the ability, you have to press the key again. | ||
- {{AbilityIcon| | - {{AbilityIcon|Assassinate|Size=20}} '''Assassinate''' Now does <u>20%</u> more damage when getting a headshot | ||
- {{AbilityIcon| | - {{AbilityIcon|Assassinate|Size=20}} '''Assassinate''' Scope ends when you are stunned. | ||
|- | |- | ||
|[[ | |[[Update: August 29, 2024]] | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Stake|Size=20}} '''Stake''' Duration Reduced: 2.25s → <u>2s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Spirit power duration scaling Reduced: {{Ss|0.05}} → <u>{{Ss|0.04}}</u>. | ||
- Fixed left clicks sometimes deselecting the ability when charges aren't ready. | - Fixed left clicks sometimes deselecting the ability when charges aren't ready. | ||
|- | |- | ||
|Update: August 15, 2024 | |Update: August 15, 2024 | ||
| - Added a sound for movement being restricted by {{AbilityIcon| | | - Added a sound for movement being restricted by {{AbilityIcon|Slowing Hex|Size=20}} '''Slowing Hex''' and Vindicta tether. | ||
- {{AbilityIcon| | - {{AbilityIcon|Stake|Size=20}} '''Stake''' Duration Reduced: 2.5s → <u>2.25s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Stake|Size=20}} '''Stake''' T1 Duration Reduced: 1s → <u>0.75s</u>. | ||
|- | |- | ||
|Update: August | |Update: August 1, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Cooldown Reduced: 45s → <u>40s</u>. | ||
- Bullet damage growth Increased: 0.85 → <u>1.0</u>. | - Bullet damage growth Increased: 0.85 → <u>1.0</u>. | ||
|- | |- | ||
|Update: July 11, 2024 | |Update: July 11, 2024 | ||
| - Fixed {{AbilityIcon| | | - Fixed {{AbilityIcon|Stake|Size=20}} '''Stake''' Sometimes moving units that aren't supposed to be moved. | ||
- Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon| | - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's {{AbilityIcon|Kudzu Bomb|Size=20|Hero=Ivy}} '''[[Ivy|Kudzu Bomb]]''', Paradox's {{AbilityIcon|Pulse Grenade|Size=20|Hero=Paradox}} '''[[Paradox|Pulse Grenade]]''', Warden's {{AbilityIcon|Alchemical Flask|Size=20|Hero=Warden}} '''[[Warden|Alchemical Flask]]''', Vindicta's {{AbilityIcon|Stake|Size=20}} '''Stake''' and [[Alchemical Fire]] (''T3 Weapon item''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Spirit Power duration scaling Reduced: {{Ss|0.07}} → <u>{{Ss|0.05}}</u>. | ||
- Bullet damage growth Increased: 0.7 → <u>0.85</u>. | - Bullet damage growth Increased: 0.7 → <u>0.85</u>. | ||
|- | |- | ||
|Update: July | |Update: July 4, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Cooldown Reduced: 50s → <u>45s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Up and down speed improved a bit. | ||
|- | |- | ||
|Update: June 27, 2024 | |Update: June 27, 2024 | ||
| Line 174: | Line 174: | ||
- Base movement speed Increased: 7 m/s → <u>8 m/s</u>. | - Base movement speed Increased: 7 m/s → <u>8 m/s</u>. | ||
- Fixed {{AbilityIcon| | - Fixed {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' T1 only bouncing to 1 additional target instead of 2. | ||
- {{AbilityIcon| | - {{AbilityIcon|Assassinate|Size=20}} '''Assassinate''' Zoom level is reduced a bit. | ||
|- | |- | ||
|Update: June 20, 2024 | |Update: June 20, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Debuff duration Increased: 5s → <u>6s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Assassinate|Size=20}} '''Assassinate''' Bonus damage Increased: 130 → <u>145</u>. | ||
|- | |- | ||
|Update: June | |Update: June 6, 2024 | ||
| - Updated Vindicta {{AbilityIcon| | | - Updated Vindicta {{AbilityIcon|Flight|Size=20}} '''Flight''' Sound effects. | ||
- Added {{AbilityIcon| | - Added {{AbilityIcon|Assassinate|Size=20}} '''Assassinate''' Sound effect for targeted players. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Bonus spirit damage Reduced: +12 → <u>+10</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' No longer has +10% bonus range to damage falloff. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Cooldown Increased: 35s → <u>50s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' T2 Changed: +12 Spirit Damage → <u>-15s Cooldown</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' T3 Changed: +3 m/s Bonus Air Speed → <u>+12 Spirit Damage</u>. | ||
- Can no longer melee while flying for extra movement. | - Can no longer melee while flying for extra movement. | ||
- {{AbilityIcon| | - {{AbilityIcon|Assassinate|Size=20}} '''Assassinate''' Now ramps up its total damage from 50% to <u>100%</u> over 1 second of being zoomed (''UI indication for this''). | ||
- Fixed being unable to move while scoped in with {{AbilityIcon| | - Fixed being unable to move while scoped in with {{AbilityIcon|Assassinate|Size=20}} '''Assassinate'''. | ||
|- | |- | ||
|Update: May 30, 2024 | |Update: May 30, 2024 | ||
| - Now has -10% base bullet resist. | | - Now has -10% base bullet resist. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' No longer grants +1 m/s bonus air speed. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Falloff damage increase Reduced: +20% → <u>+10%</u>. | ||
- Fixed {{AbilityIcon| | - Fixed {{AbilityIcon|Flight|Size=20}} '''Flight''' Spirit damage being able to pierce [[Metal Skin]]. | ||
|- | |- | ||
|Update: May 23, 2024 | |Update: May 23, 2024 | ||
| - Improved Vindicta's {{AbilityIcon| | | - Improved Vindicta's {{AbilityIcon|Stake|Size=20}} '''Stake''' Effects to make it a little clearer when you are affected. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' T3 Reduced: +4 m/s → <u>+3 m/s</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' T3 Healing suppression Increased: -30% → <u>-40%</u>. | ||
|- | |- | ||
|Update: May 16, 2024 | |Update: May 16, 2024 | ||
| - {{AbilityIcon| | | - {{AbilityIcon|Crow Familiar|Size=20}} '''Crow Familiar''' Projectile effect indicates the radius more accurately now. | ||
- Fixed Vindicta being able to shoot above the base wall. | - Fixed Vindicta being able to shoot above the base wall. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Spirit bullet damage now has range effectiveness (''previously the magic bullets did max damage from any range''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' Spirit damage per bullet Increased: 8 → <u>12</u>. | ||
- {{AbilityIcon| | - {{AbilityIcon|Flight|Size=20}} '''Flight''' T2 Bonus spirit damage per bullet Increased: 8 → <u>12</u>. | ||
|- | |- | ||
|Update: May | |Update: May 3, 2024 | ||
| - Base bullet damage Reduced: 15 → <u>14</u>. | | - Base bullet damage Reduced: 15 → <u>14</u>. | ||
- Bullet damage gained per boon Reduced: 0.88 → <u>0.7</u> (''up to 11 times''). | - Bullet damage gained per boon Reduced: 0.88 → <u>0.7</u> (''up to 11 times''). | ||
- {{AbilityIcon| | - {{AbilityIcon|Stake|Size=20}} '''Stake''' T1 Bonus duration Reduced: +1.5s → <u>+1.0s</u>. | ||
- Is now a recommended hero for new players. | - Is now a recommended hero for new players. | ||

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Vindicta is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot.
A witch who was killed by John Hathorne during the Salem Witch Trials of the 1600s, Vindicta returned to this world during the first Maelstrom. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "Friends of Humanity".

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

Leap into the air and fly. While in flight your weapon deals bonus spirit damage
Notes:

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls
“A FATE'S TALE:
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.
| Patch | Changes |
| Update: September 12, 2024 | - Base bullet damage Reduced: 14 → 13.
- - - - - - - You can now use stamina while flying to get an impulse in the facing direction. - Space bar no longer exists the ability, you have to press the key again. - - |
| Update: August 29, 2024 | - - - Fixed left clicks sometimes deselecting the ability when charges aren't ready. |
| Update: August 15, 2024 | - Added a sound for movement being restricted by - - |
| Update: August 1, 2024 | - - Bullet damage growth Increased: 0.85 → 1.0. |
| Update: July 11, 2024 | - Fixed - Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's - - Bullet damage growth Increased: 0.7 → 0.85. |
| Update: July 4, 2024 | - - |
| Update: June 27, 2024 | - Updated Vindicta weapon sounds.
- Base movement speed Increased: 7 m/s → 8 m/s. - Fixed - |
| Update: June 20, 2024 | - - |
| Update: June 6, 2024 | - Updated Vindicta - Added - - - - - - Can no longer melee while flying for extra movement. - - Fixed being unable to move while scoped in with |
| Update: May 30, 2024 | - Now has -10% base bullet resist.
- - - Fixed |
| Update: May 23, 2024 | - Improved Vindicta's - - |
| Update: May 16, 2024 | - - Fixed Vindicta being able to shoot above the base wall. - - - |
| Update: May 3, 2024 | - Base bullet damage Reduced: 15 → 14.
- Bullet damage gained per boon Reduced: 0.88 → 0.7 (up to 11 times). - - Is now a recommended hero for new players. |