Vindicta: Difference between revisionsGive feedback
Jump to navigation
Jump to search
| Line 49: | Line 49: | ||
| upgrade2_effect = Cooldown | | upgrade2_effect = Cooldown | ||
| upgrade3_value = disarmed | | upgrade3_value = disarmed | ||
| upgrade3_effect = Tethered enemies are disarmed | | upgrade3_effect = Tethered enemies are also disarmed | ||
}} | }} | ||
Revision as of 02:19, 26 August 2024

| |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||
| |||||||||||||||||||
Vindicta is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Stake
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Radius:
8m
Cooldown:
40s
Tether Duration
Damage
Movement Slow
Background
“A FATE'S TALE:
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one-ghost war against the decedents of Hathorne and their neo-inquisition, Vindicta looks keep the supernatural safe from Hathorne’s ilk, and they aren’t afraid to stack as many bodies as needed to do it.
Update history
Trivia
Heroes

