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| {{HeroTabs}} | | {{HeroTabs}} |
| | This page documents the full update history for {{HeroIcon|Viscous}}. |
| | |
| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| | {{Update history table/row |
| | | update = {{Update link|July|28|2026}} |
| | | changes = |
| | * {{AbilityIcon|Splatter}} damage reduced from 70 to 55. |
| | * {{AbilityIcon|Splatter}} spirit ratio reduced from 0.8 to 0.7. |
| | * {{AbilityIcon|Splatter}} base bounce count increased from 1 to 2. |
| | * {{AbilityIcon|Splatter}} T3 bounce count reduced from +2 to +1. |
| | * {{AbilityIcon|The Cube}} T3 reduced from -25s Cooldown to -20s. |
| | * {{AbilityIcon|Puddle Punch}} slow duration reduced from 4s to 3s. |
| | * {{AbilityIcon|Puddle Punch}} slow increased from -20% to -30%. |
| | * {{AbilityIcon|Puddle Punch}} cooldown reduced from 24s to 21s. |
| | * {{AbilityIcon|Goo Ball}} T2 increased from +10% Resists to +20%. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|July|9|2026}} |
| | | changes = |
| | * {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.0 to +0.9. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|June|30|2026}} |
| | | changes = |
| | * {{AbilityIcon|Splatter}} T3 spirit scaling reduced from +1.1 to +1.0. |
| | * {{AbilityIcon|Puddle Punch}} T3 increased from -12s Cooldown to -14s. |
| | * {{AbilityIcon|Goo Ball}} T3 increased from +6s Duration to +7s. |
| | * {{AbilityIcon|Goo Ball}} cooldown increased from 130s to 150s. (Global ult change) |
| | * {{AbilityIcon|Goo Ball}} T1 reduced from -30s Cooldown to -25s. (Global ult change) |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|June|11|2026}} |
| | | changes = |
| | * {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60%. |
| | * {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10%. |
| | }} |
| | {{Update history table/row |
| | | update = {{Update link|May|22|2026}} |
| | | changes = |
| | * {{AbilityIcon|Puddle Punch}} T1 now also increases damage by +20. |
| | * {{AbilityIcon|Puddle Punch}} T2 no longer increases damage by +30. |
| | * {{AbilityIcon|Puddle Punch}} T2 now also grants +40% Lifesteal (1/4th against non-heroes). |
| | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|April|30|2026}} | | | update = {{Update link|April|30|2026}} |
| | changes = | | | changes = |
| * Fixed Alt Fire scaling not working recently. | | * Fixed Alt Fire scaling not working recently. |
| * {{AbilityIcon|Goo Ball}} lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently) | | * {{AbilityIcon|Goo Ball}} lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently). |
| * Fixed various locations where {{AbilityIcon|Splatter}} didn't bounce properly. | | * Fixed various locations where {{AbilityIcon|Splatter}} didn't bounce properly. |
| }} | | }} |
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| * {{AbilityIcon|Goo Ball}} T2 reduced from +72 Damage to +70. | | * {{AbilityIcon|Goo Ball}} T2 reduced from +72 Damage to +70. |
| * {{AbilityIcon|Goo Ball}} T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration". | | * {{AbilityIcon|Goo Ball}} T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration". |
| | * {{Undocumented}} Updated sound effects for Viscous' weapon. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
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| }} | | }} |
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| [[Category:Viscous]] | | [[Category:Viscous|U]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |
This page documents the full update history for
Viscous.
| Update
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Changes
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July 28, 2026
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Splatter damage reduced from 70 to 55.
Splatter spirit ratio reduced from 0.8 to 0.7.
Splatter base bounce count increased from 1 to 2.
Splatter T3 bounce count reduced from +2 to +1.
The Cube T3 reduced from -25s Cooldown to -20s.
Puddle Punch slow duration reduced from 4s to 3s.
Puddle Punch slow increased from -20% to -30%.
Puddle Punch cooldown reduced from 24s to 21s.
Goo Ball T2 increased from +10% Resists to +20%.
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July 9, 2026
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Splatter T3 spirit scaling reduced from +1.0 to +0.9.
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June 30, 2026
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Splatter T3 spirit scaling reduced from +1.1 to +1.0.
Puddle Punch T3 increased from -12s Cooldown to -14s.
Goo Ball T3 increased from +6s Duration to +7s.
Goo Ball cooldown increased from 130s to 150s. (Global ult change)
Goo Ball T1 reduced from -30s Cooldown to -25s. (Global ult change)
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June 11, 2026
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Puddle Punch T2 increased from +40% Lifesteal to +60%.
Goo Ball T2 now also increases Bullet and Spirit Resist by +10%.
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May 22, 2026
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April 30, 2026
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- Fixed Alt Fire scaling not working recently.
Goo Ball lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently).
- Fixed various locations where
Splatter didn't bounce properly.
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March 21, 2026
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Puddle Punch scaling reduced from 0.8 to 0.6.
Puddle Punch now has +20 bonus damage.
Puddle Punch wind up time increased from 0.15s to 0.2s.
Puddle Punch displacement duration reduced from 0.8s to 0.6s.
Goo Ball stun duration reduced from 0.7s to 0.5s.
Goo Ball lockout period from being affected again increased from 1.25s to 1.35s.
Goo Ball duration increased from 10s to 11s.
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March 10, 2026
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- Fixed
Puddle Punch T3 giving an extra +60 melee damage (released a couple days ago).
Puddle Punch scaling reduced from 1 to 0.8.
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March 7, 2026
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March 6, 2026
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Splatter bounces once by default.
Splatter cooldown reduced from 30s to 26.
Splatter spirit scaling reduced from 1.77 to 0.8.
Splatter ground effect now increases slide distance by 60% for you and your allies.
Splatter multiple hit damage value reduced from 50% to 50/38/26%.
Splatter T1 radius increased from +1m to +2m.
Splatter T2 cooldown increased from -12s to -14s.
Splatter T3 spirit scaling increased from +0.4 to +1.3.
Splatter T3 still adds 2 bounces.
The Cube now has a very brief period where allies cannot cancel to prevent accidental cancels.
The Cube healing spirit scaling increased from 0.14 to 0.3.
The Cube T3 increased from -21s Cooldown to -25s.
Puddle Punch now grants +30% Air Control when affecting yourself or allies.
Puddle Punch Charge Time increased from 1.5s to 1.7s.
Puddle Punch Slow increased from 15% to 20%.
Puddle Punch now acts as if its close range with respect to item procs (like Point Blank)
Puddle Punch radius reduced from 4.5m to 4m.
Puddle Punch T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage".
Goo Ball no longer can carry Urn.
Goo Ball turn rate improved a bit.
Goo Ball can now use abilities and items (rather than being locked behind T3)
Goo Ball cooldown increased from 115s to 130s.
Goo Ball duration increased from 9s to 10s.
Goo Ball Bullet and Spirit resist reduced from 60% to 35%.
Goo Ball T1 changed from "+5s Duration" to "-30s Cooldown".
Goo Ball T2 reduced from +72 Damage to +70.
Goo Ball T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration".
- (Undocumented) Updated sound effects for Viscous' weapon.
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January 30, 2026
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- Spirit per boon increased from 1.1 to 1.3.
- Bullet damage per boon reduced from +0.5 to +0.36.
The Cube T3 no longer removes ult debuffs.
Puddle Punch displacement duration reduced from 1s to 0.8s.
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November 21, 2025
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Splatter cooldown increased from 21s to 30s.
Splatter T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius".
Splatter T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown".
Splatter T3 now also increases spirit scaling by 0.4.
The Cube duration reduced from 4s to 3s.
The Cube regen increased from 30 to 40.
The Cube T2 now also increases duration by +1s.
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October 2, 2025
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- Alt fire base damage reduced from 48 to 42
- Alt fire damage growth increased from 1.25 to 1.6
Splatter damage reduced from 80 to 70
Splatter T1 increased from -5.75s to -6s
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September 4, 2025
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- Alt Fire base damage reduced from 63 to 48.
- Alt Fire damage growth increased from 0.45 to 1.25.
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August 18, 2025
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July 29, 2025
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July 4, 2025
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- Fixed various camera issues with
Calico's Eva[sic]The preceding quote has been reproduced verbatim and is not a transcription error. Form and Viscous's Goo Ball.
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June 17, 2025
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Goo Ball hitbox size increased a bit (easier to hit him).
Splatter second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.
Goo Ball damage reduced from 140 to 120.
- (Undocumented)
Goo Ball no longer stuns Walkers.
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May 27, 2025
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Goo Ball duration reduced from 10s to 9s.
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May 8, 2025
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- Gun: Improved firing effects.
- Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
Puddle Punch: Fix a bug where Puddle Punch would sometimes not deal damage when the target was very close to a wall.
Goo Ball: Cooldown increased from 95s to 105s.
Goo Ball: Fixed it knocking back heroes with Unstoppable state.
- (Undocumented)
The Cube regen reduced from 35 to 30.
- (Undocumented)
The Cube regen spirit power scaling reduced from 0.18 to 0.15.
- (Undocumented)
The Cube T2 regen reduced from +30 to +25.
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April 4, 2025
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February 25, 2025
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- Updated volume for
Paradox and Viscous' Select/Unselect lines increased to match the rest of the roster.
- Fixed a bug that allowed you to kill your teammates coming out of
The Cube.
- New weapon firing effects and updated projectile.
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January 27, 2025
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December 6, 2024
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November 21, 2024
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- Updated
Viscous VO: he now comments on a lot more interactions in the game (no longer a small pool of reused lines for Goo Punch).
The Cube regen reduced from 40 to 35.
The Cube T2 regen reduced from +35 to +30.
The Cube regen spirit power scaling reduced from 0.2 to 0.18.
Puddle Punch can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player).
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November 7, 2024
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- New effects for
Viscous heavy melee.
The Cube health regen now scales with spirit at 0.2.
Goo Ball down dash ability moved from T3 to base ability.
Goo Ball size now increases with range upgrades (doesn't affect collision with world).
- Fixed some hit detection issues with
Goo Ball.
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October 24, 2024
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Viscous: cleaner effect for viscous alt-fire.
- Bullet damage reduced from 12 to 11.
- Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6).
The Cube T2 moved to T3.
The Cube T2 is now +35 HP regen.
Splatter T2 reduced from +60 Damage to +50.
Goo Ball Spirit Resist reduced from 70% to 60%.
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October 10, 2024
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September 26, 2024
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- Updated
Viscous icon to look more different from Dynamo.
Viscous Puddle Punch will now show a red preview for when the punch is out of range but within 2x of the cast range.
- Updated wall bounce effects for
Viscous in ball form.
The Cube cleanse is now part of the T2.
Puddle Punch enemy warning time increased from 0.35s to 0.45s.
- Bullet Damage reduced from 13 to 12.
- Can now use down dash during
Goo Ball.
- Fixed
Phantom Strike not positioning you correctly when using it with your Goo Ball.
Splatter post cast delay reduced from 0.5s to 0.2s.
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September 12, 2024
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Viscous Splatter effects have been adjusted.
Puddle Punch now correctly knocks people in The Cube up in the air.
- Improved various issues with the camera.
- Puddle punch now telegraphs an effect before it forms.
- Base bullet damage reduced from 14 to 13.
Splatter damage reduced from 110 to 100.
Goo Ball turn rate improved a bit.
Goo Ball stun frequency cooldown improved from 1.5s to 1.25s.
- Fixed
Puddle Punch piercing Unstoppable.
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September 1, 2024
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Puddle Punch base cast range from 60m to 40m.
Puddle Punch T2 damage from +50 to +35.
Puddle Punch base cooldown increased from 24 to 28.
Puddle Punch now knocks people less high into the air.
- Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets.
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August 29, 2024
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- Updated
Viscous primary fire sound.
- Primary Fire redesigned to make it more usable and have improved damage and scaling.
- Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot.
Splatter Spirit Scaling increased from 1.4 to 1.5.
Splatter Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%.
Puddle Punch damage increased from 100% to 110% of Light Melee.
Puddle Punch T2 is now +50 damage and +20% movement slow (was -10s cooldown).
Puddle Punch T3 is now -12s cooldown (was +80 damage and +20% movement slow).
Puddle Punch: delay before punch increased from 0.25s to 0.35s.
Goo Ball Spirit Scaling increased from 1.05 to 1.3.
Goo Ball acceleration increased.
Goo Ball base turn radius and turn radius after bouncing has been increased.
- Fixed a bug where
Goo Ball would have the direction and trail particle stuck on.
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August 15, 2024
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- Fixed
Splatter direct hits counting as the second hit.
- Fix Damage prevention after being hit by
Viscous' Goo Ball being reduced by Debuff Reducer.
The Cube cast range increased from 25m to 30m.
The Cube T2 cooldown reduced from -25s to -22s.
Puddle Punch now deals light melee damage and is affected by melee items.
Puddle Punch Charge Delay increased from 0.5s to 1.5s.
Goo Ball duration reduced from 12s to 10s.
Goo Ball T1 duration reduced from +6s to +5s.
Goo Ball cooldown increased from 80s to 90s.
Goo Ball now deals 50% damage to bosses.
Goo Ball spirit resist reduced from 80% to 70%.
Goo Ball bullet resist reduced from 70% to 60%.
Goo Ball can now only stun and damage a target once every 1.5s, up from once every 1.0s.
Goo Ball acceleration lowered a bit.
- Stunning or immobilizing
Viscous now stops the ball from moving, and prevents him from doing damage and stunning.
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August 6, 2024
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August 1, 2024
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- Added a new hero,
Viscous. He's green.
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