Fathom: Difference between revisions
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| max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|41}} | | max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|41}} | ||
| spirit_resist = 0{{PI|?}} | | spirit_resist = 0{{PI|?}} | ||
| release_date = October 24, 2024 | |||
| no_spirit_resist = false | | no_spirit_resist = false | ||
| no_bullet_resist = true | | no_bullet_resist = true | ||
| no_sprint = true | | no_sprint = true | ||
| no_voice_actor = true | |||
}} | }} | ||
'''Fathom''' is a | '''Fathom''' is a [[Hero]] in ''[[Deadlock]]'', currently available in the [[Hero Labs]] gamemode. | ||
Fathom was added to Hero Labs on [[Update:October 24, 2024|October 24, 2024]]. | |||
== Abilities == | == Abilities == |
Latest revision as of 05:01, 22 January 2025
“This is going to be exciting!”
This page contains game content that is unfinished, work in progress, or unavailable in standard gameplay.
Fathom
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Weapon: "Riptide"
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Weapon Stats | |
DPS: | 56 |
Bullet Damage: | 3.6+0.35 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63+2.7 |
Heavy Melee: | 116 |
Falloff Range: | 16m → 46m |
Vitality Stats | |
Health: |
550+41 |
Health Regen: | |
Spirit Resist: |
0+?% |
Move Speed: | |
Stamina: | |
INFORMATION | |
Release Date: | October 24, 2024 |
Voice Lines: | Fathom/Quotes |
“Slips into combat and then hides to recoverA short-ranged assassin, Fathom can slip in and out of combat and win long engagements.
Fathom is a Hero in Deadlock, currently available in the Hero Labs gamemode.
Fathom was added to Hero Labs on October 24, 2024.
Abilities[edit | edit source]
Reefdweller Harpoon
30m
2
2s
30s
Throw a harpoon that latches to a wall or ceiling, and pulls you in. Activates Lurker's Ambush's invisibility while being pulled in. Once hanging attached to the harpoon surface, gain additional charges.
Casting Reefdweller Harpoon does not break invisibility.
Casting Reefdweller Harpoon does not break invisibility.
Notes
- This ability also prevents the usage of movement abilities on hit for 6s.
Lurker's Ambush
9999s
30m
50s
Passive: While out of combat and not seen by enemies, heal a portion of your max health every second. If you stand still, you also become invisible, so long as you stay still or crouched and don't perform any actions. While completely invisible, you are invulnerable.
Weapon[edit | edit source]
Weapon Stats | |||
Riptide | |||
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Spews a short range toxic cloud that deals double damage to non-hero targets. When aimed, shoots a long range dart that poisons enemies.
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Update History[edit | edit source]
- Main article: Update history
Update | Changes |
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Background[edit | edit source]
“A notorious monster of The Deep, Fathom enjoyed cultivating an aura of mystery and fear around him. He was content feasting on wayward sailors and demanding tithes from selkie's, but then The Adversary came and ruined everything. After all, when it came to sowing terror, how could he compete with a genocidal force of nature? It wasn't fair. Something had to be done to save himself from fading into obscurity... and so he seeks to summon The Patrons to endure that he will always be the apex predator of The Deep.— A FATE'S TALE
Lore[edit | edit source]
The denizens of the Deep know Fathom's true name.[1]
Gallery[edit | edit source]
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Portrait
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Minimap icon
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In-game render
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Model sheet
Trivia[edit | edit source]
- Fathom's internal name is hero_slork.
- Fathom is the only hero who has an idle animation in the hero selection screen.
- Fathom has a mention of Hudson Bay.[2] However, judging from the context, it was likely intended to be the Hudson River.
See also[edit | edit source]
References[edit | edit source]
- ↑ Fathom's in-game voice line - "The sailors called me Fathom, but the denizens of the Deep know me by my true name."
- ↑ Fathom's in-game voice line - "The blood of man and god will flood Hudson Bay."
Heroes |
Hero Labs |