User:Gloink/Sandbox: Difference between revisions
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* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | ||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} | * {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} | ||
* {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} (Tier 3) | |||
* {{ItemIcon|Curse}} | * {{ItemIcon|Curse}} | ||
* {{ItemIcon|Silencer}} | * {{ItemIcon|Silencer}} |
Revision as of 05:10, 23 February 2025
Status Effects are modifiers or effects applied to units or players after certain conditions have been met. Buffs are positive status effects, while debuffs are negative, and will last for a set duration unless cleared through certain items or abilities. Status effects can be displayed over an entity's health bar, as a transparent overlay on the entity's body, or not displayed at all.
Buffs
Invisible
Invisible is a positive status effect that grants the affected hero invisibility. Invisible heroes are briefly revealed when they come approach nearby enemies or take damage. Invisible is removed when the affected uses items, abilities, or attacks.
Sources of Invisible:
Unstoppable
Unstoppable is positive status effect that grants the affected hero temporary immunity to Stun, Silence, Sleep, Root, Interrupt, and Disarm status effects.
Sources of Unstoppable:
Abrams's
Seismic Impact (Tier 3)
Unstoppable
Debuffs
Bleed
Bleed
Bleed is a negative status effect that deals damage equal to a percentage of a unit's health over time.
Sources of Bleed:
Note: Serrated Knives applies a unique variant of bleed that deals flat damage rather than percent health damage.
Disarm
Disarm is a negative status effect that prevents the afflicted target from firing their weapon. They are still capable of casting abilities and using melee attacks.
Sources of Disarm:
Healing Reduction
Healing Reduction is a negative status effect that reduces the target's healing from all sources.
Sources of Healing Reduction:
Pocket's
Affliction (Tier 2)
Vyper's
Lethal Venom (Tier 2)
Healbane
Leech
Toxic Bullets
Decay
Immobilized
Immobilized is a negative status effect that prevents the target from moving. While rooted in place, the target is free to use abilities and fire their weapon.
Sources of Immobilized:
Movement Slow
- Main article: Movement Slow
Movement Slow is a negative status effect that reduces the movement speed of the target, including sprint speed. Its effectiveness can be reduced through the use of items such as Enduring Speed.
Silence
Silence is a negative status effect that prevents the target from casting abilities. It is similar to Disarm.
Sources of Silence:
Grey Talon's
Spirit Snare
Wraith's
Telekinesis
Lady Geist's
Soul Exchange (Tier 3)
Curse
Silencer
Silence Glyph
Slowing Hex (Movement abilities only)
Stun
Stun is a negative status effect that completely immobilize the target and prevents them from taking any actions until the effect expires.
Sources of Stun:
Abrams'
Shoulder Charge
Abrams'
Seismic Impact
Dynamo's
Singularity
Grey Talon's
Guided Owl
Holliday's
Spirit Lasso
Infernus'
Concussive Combustion
Ivy's
Stone Form
Lash's
Death Slam
McGinnis'
Spectral Wall (Tier 3)
Mo & Krill's
Combo
Seven's
Static Charge
Viscous'
Goo Ball
Wraith's
Telekinesis
Hero Specific Effects
The following Status Effects are either exclusively relevant to or only applied by a specific Hero.
Affliction
Affliction is a negative status effect applied by Pocket's
Affliction ability. It deals constant damage over time for a long duration, however it is non-lethal and cannot reduce a target's health below 1. It also does not apply item procs.
Burn
Burn or Afterburn is a unique status effect inflicted by Infernus. It deals damage over time, and is applied by his abilities.
Fixation
Fixation is a negative status effect that increases the target's damage received from Haze. It is unique to her, applied through her ability of the same name
Lethal Venom
Lethal Venom is a negative status affect applied exclusively by Vyper's ability of the same name. After a short delay, it deals Spirit Damage to the target. The max damage depends on the target's missing health.
Malice
Malice is a negative status effect applied exclusively by Lady Geist's ability of the same name. It inflicts a decaying Movement Slow on the target and increases the amount of damage Lady Geist deals to them. It can be stacked up to 5 times and refreshed.
Petrified
Petrified is a negative status effect applied by Vyper's
Petrifying Bola. Inflicted heroes are unable to move and perform actions but block all incoming damage.
Sleep
Sleep is a negative status effect applied by Haze's
Sleep Dagger. It is similar to Stun in that it prevents the target from taking actions, however the target will wake up early should they take any damage. Sleep has a brief drowsy period where the target can move slowly before they become completely immobilized.
Tether
Tether is a negative status effect applied by Vindicta's
Stake ability. It binds all nearby targets to a central point, forcing them to stay within a short radius of the center.
Status Cleansers
Some abilities and items can grant the user resistances, immunity or instantly remove negative status effects.
Abilities
Items
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Unstoppable |
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Debuff Remover |
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