Haze: Difference between revisions
Fixing Update history |
m →Update history: Template Renaming |
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- {{AbilityIcon|Bullet Dance|Size=20}} T1 Damage Increased: +6 → <u>+7</u>. | - {{AbilityIcon|Bullet Dance|Size=20}} T1 Damage Increased: +6 → <u>+7</u>. | ||
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|Update: August | |Update: August 1, 2024 | ||
| - {{AbilityIcon|Bullet Dance|Size=20}} Falloff Increased by <u>20%</u>. | | - {{AbilityIcon|Bullet Dance|Size=20}} Falloff Increased by <u>20%</u>. | ||
- {{AbilityIcon|Smoke Bomb|Size=20}} Can now be cast while ziplining. | - {{AbilityIcon|Smoke Bomb|Size=20}} Can now be cast while ziplining. | ||
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| - Ammo spirit scaling Reduced: {{Ss|0.6}} → <u>{{Ss|0.5}}</u>. | | - Ammo spirit scaling Reduced: {{Ss|0.6}} → <u>{{Ss|0.5}}</u>. | ||
|- | |- | ||
|Update July | |Update July 4, 2024 | ||
| - {{AbilityIcon|Smoke Bomb|Size=20}} No longer instantly grants sprint. | | - {{AbilityIcon|Smoke Bomb|Size=20}} No longer instantly grants sprint. | ||
- {{AbilityIcon|Smoke Bomb|Size=20}} Duration Increased: 6s → <u>8s</u>. | - {{AbilityIcon|Smoke Bomb|Size=20}} Duration Increased: 6s → <u>8s</u>. | ||
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- {{AbilityIcon|Smoke Bomb|Size=20}} Now causes your footsteps to be silent. | - {{AbilityIcon|Smoke Bomb|Size=20}} Now causes your footsteps to be silent. | ||
|- | |- | ||
|Update: June | |Update: June 6, 2024 | ||
| - {{AbilityIcon|Sleep Dagger|Size=20}} T3 Target damage reduction Increased: -30% → <u>-40%</u>. | | - {{AbilityIcon|Sleep Dagger|Size=20}} T3 Target damage reduction Increased: -30% → <u>-40%</u>. | ||
- {{AbilityIcon|Smoke Bomb|Size=20}} Sprint speed now activates immediately after casting. | - {{AbilityIcon|Smoke Bomb|Size=20}} Sprint speed now activates immediately after casting. | ||
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- {{AbilityIcon|Smoke Bomb|Size=20}} T2 Change to <u>-20s Cooldown</u>. | - {{AbilityIcon|Smoke Bomb|Size=20}} T2 Change to <u>-20s Cooldown</u>. | ||
|- | |- | ||
|Update: May | |Update: May 3, 2024 | ||
| - {{AbilityIcon|Bullet Dance|Size=20}} Bonus fire rate Reduced: +30 → <u>+20</u>. | | - {{AbilityIcon|Bullet Dance|Size=20}} Bonus fire rate Reduced: +30 → <u>+20</u>. | ||
- {{AbilityIcon|Smoke Bomb|Size=20}} Duration spirit scaling Increased: {{Ss|0.2}} → <u>{{Ss|0.3}}</u>. | - {{AbilityIcon|Smoke Bomb|Size=20}} Duration spirit scaling Increased: {{Ss|0.2}} → <u>{{Ss|0.3}}</u>. |
Revision as of 23:04, 19 September 2024
Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | ![]() |
Bullet Damage: | ![]() |
Ammo: |
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Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | ![]() |
Heavy Melee: | ![]() |
Falloff Range: | 22m → 46mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: | |
INFORMATION | |
Voice Actor: | |
Release Date: | |
Voice Lines: | Haze/Quotes |
“
A secret agent in the Sandman Division of OSIC, Haze is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
Abilities
![](/images/thumb/8/8a/Passive_ability_frame.png/128px-Passive_ability_frame.png)
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
![](/images/thumb/4/40/Spirit_scaling.png/25px-Spirit_scaling.png)
![](/images/thumb/4/40/Spirit_scaling.png/25px-Spirit_scaling.png)
![](/images/thumb/8/8a/Passive_ability_frame.png/128px-Passive_ability_frame.png)
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.
![](/images/thumb/4/40/Spirit_scaling.png/25px-Spirit_scaling.png)
![](/images/thumb/8/8a/Passive_ability_frame.png/128px-Passive_ability_frame.png)
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
![](/images/thumb/8/8a/Passive_ability_frame.png/128px-Passive_ability_frame.png)
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
![](/images/thumb/4/40/Spirit_scaling.png/25px-Spirit_scaling.png)
Background
“A FATE'S TALE:
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
Update history
Patch | Changes |
Update: September 12, 2024 | - Fixed issues with ![]() |
Update: August 29, 2024 | - Base bullet damage Increased: 5.3 → 5.6.
- - - - - - |
Update: August 15, 2024 | - Updated ![]() - Updated - Removed - - - - |
Update: August 1, 2024 | - ![]() - |
Update: July 18, 2024 | - ![]() - - - - - - |
Update: July 11, 2024 | - Ammo spirit scaling Reduced: ![]() ![]() |
Update July 4, 2024 | - ![]() - - - - - |
Update: June 27, 2024 | - ![]() - Fixed various bugs with |
Update: June 20, 2024 | - ![]() - - - - - |
Update: June 13, 2024 | - ![]() ![]() ![]() - - - |
Update: June 6, 2024 | - ![]() - - - - |
Update: May 30, 2024 | - ![]() - - - |
Update: May 23, 2024 | - Added unique Haze footstep sound effects.
- Improved visibility of Haze’s bullet and travel path. - - - - - - |
Update: May 16, 2024 | - ![]() - - - |
Update: May 3, 2024 | - ![]() - |
Trivia
- Haze has an upcoming model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze."
- The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
Heroes |
Hero Labs |