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Damage per second

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Revision as of 16:56, 6 February 2025 by Gammaton32 (talk | contribs) (Hero comparison link)
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Damage per second, or DPS, is a function of a hero's Bullet Damage and Fire Rate. It refers to the amount of damage per second the hero's weapons will deal if continuously fired, and is calcuated by the amount of bullets shot per second multiplied by the bullet damage.

Values referenced from Hero Comparison.

Hero Base Damage
Hero Reload Delay (s) Reload Time (s) Ammo Bullets per sec Bullet Damage Bullets Per Shot
Warden 0 2.91 17 4 17.6 1
Fathom 0.705 0.3 13 2.22 3.6 7
Pocket 0 2.82 11 2 3.9 7
Mo & Krill 0 2.82 20 5.56 3.24 4
Dynamo 0 2.35 18 4 11.7 1
McGinnis 0 3.29 66 5 6.44 1
Holliday 0 2.75 10 2.22 26 1
Vyper 0 1.6 24 16.7 6.3 1
Abrams 0.705 0.353 9 1.67 4.05 9
Viscous 0 2.5 20 5 9.9 1
Vindicta 0 2.91 22 4.55 11.4 1
Kelvin 0 2.59 15 4 18.9 1
Ivy 0 2.44 33 14.3 4.68 1
Raven 0 2.59 20 4.55 10.8 1
Mirage 0 2.6 16 2.86 16.2 1
Grey Talon 0 2.35 17 1.82 22.5 1
Bebop 0 2.35 66 12.5 4.77 1
Infernus 0 2.49 27 10 5.94 1
Lash 0 2.35 29 4 8.1 1
Seven 0 2.35 29 4 10.4 1
Trapper 0 2.82 8 1.67 4 13
Sinclair 0 2.5 22 2 20 1
Shiv 0 2.8 10 1.9 4.95 6
Wrecker 0 2.75 15 4 18.9 1
Calico 0 2.5 9 5 1.98 8
Haze 0 2.35 25 10 5.04 1
Paradox 0 2.59 40 3.57 6.48 1
Lady Geist 0 2.59 13 2.22 22.5 1
Wraith 0 2.82 52 11.1 4.95 1
Yamato 0 2.44 12 2.5 5.09 5