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Ammo

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Revision as of 23:27, 7 February 2025 by Gammaton32 (talk | contribs) (added table)

Ammo, also known as Clip Size, is a stat that dictates the maximum number of rounds that can be stored and fired from a weapon. As the weapon is fired, the number of available rounds decreases from the maximum to zero, at which point no more rounds can be fired. Weapons can be reloaded to regain rounds up to the maximum.

Base Ammo Count

Values referenced from Hero Comparison.

Base Ammo Count
Hero Ammo
Warden 17
Fathom 13
Pocket 11
Mo & Krill 20
Dynamo 18
McGinnis 66
Holliday 10
Vyper 24
Abrams 9
Viscous 20
Vindicta 22
Kelvin 15
THE MAGNIFICENT SINCLAIR 22
Ivy 33
Mirage 16
Grey Talon 17
Raven 9
Bebop 66
Lash 29
Seven 29
Trapper 8
Infernus 27
Shiv 10
Wrecker 15
Calico 12
Haze 25
Paradox 40
Lady Geist 13
Wraith 52
Yamato 12

Notes

Bonus ammo provided by Melee Charge appears yellow

Ammo is displayed in the lower right quadrant of the crosshair, inside the stamina bars. Heroes with less ammo have discrete pips for each shot, while heroes with more base ammo have a continuous bar.

Bonus ammo, or overflow ammo, can be acquired through items. This appears as yellow pips and extends into the upper right quadrant to indicate there is more ammo available. The current ammo count will also be colored yellow.

While sliding, the player has infinite ammo, indicated by a light green infinity symbol.

Math

The formula for clip size increase is: xf=(xi+nBonusClipSize)*(1+nBonusClipSizePercent+nGolden Statues)

where BonusClipSize is additive ammo, BonusClipSizePercent is multiplicative ammo, and Golden Statues is the golden statue bonus.

Sources

List of items
NameSoulsCostCategoryStat change
Basic Magazine500Weapon+26% Ammo
Active Reload1,250Weapon+24% Ammo
Berserker1,250Weapon+4 Ammo
Fleetfoot1,250Weapon+30% Ammo
Kinetic Dash1,250Weapon+5 Ammo
Swift Striker1,250Weapon+10% Ammo
Intensifying Magazine3,000Weapon+25% Ammo
Titanic Magazine3,500Weapon+120% Ammo
Lucky Shot6,000Weapon+30% Ammo
Ricochet6,000Weapon+35% Ammo
Shadow Weave6,000Weapon+30% Ammo
Vampiric Burst6,000Weapon+75% Ammo
Frenzy7,250Weapon+12 Ammo
Extra Regen500Vitality+10% Ammo
Reactive Barrier1,250Vitality+20% Ammo
Return Fire1,750Vitality+10% Ammo
Veil Walker6,000Vitality+15% Ammo
Ammo Scavenger500Spirit+10% Ammo
Infuser500Spirit+10% Ammo
Improved Cooldown1,250Spirit+10% Ammo
Arcane Surge4,250Spirit+5 Ammo
Superior Cooldown4,250Spirit+15% Ammo
  • Ammo Scavenger additional increases Ammo by +2 Per Soul secured or denied from an entity.
  • Melee Charge has a chance to either reload the player's weapon instantly or give up to +100% bonus ammo when hitting a Heavy Melee attack against an enemy.

Map spawns

  • Golden Statues can provide a permanent increase: +4% Ammo before 10 minutes, or +6% Ammo before 30 minutes, or +8% Ammo after 30 minutes.
  • Power up runes can provide a temporary Gun buff that provides +40% Ammo for 160 seconds.