Falloff Range
Appearance
Falloff Range is a stat that determines the minimum and maximum distance in which a Hero can deal Weapon Damage to a target. The damage falls off from 100% at minimum range to 10% at maximum range and beyond, following a linear scale.
Falloff range can be increased with Items.
Falloff Range
Values referenced from Hero Comparison.
Hero | Minimum Range (m) | Maximum Range (m) |
---|---|---|
![]() |
20 | 57.5 |
![]() |
16 | 45.7 |
![]() |
16 | 45.7 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
12.7 | 33 |
![]() |
20 | 45.7 |
![]() |
20 | 57.5 |
![]() |
20 | 64 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
18 | 54 |
![]() |
20 | 50.8 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
16 | 45.7 |
![]() |
25.4 | 61 |
![]() |
19.8 | 41.1 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 46 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 57.5 |
![]() |
20 | 45.7 |
Sources
Name | ![]() | Category | Stat change |
---|---|---|---|
![]() | 4,250 | ![]() | +15% Falloff range |
|