Ammo: Difference between revisions

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=== Map spawns ===
=== Map spawns ===
* [[Golden Statue]]s can provide a permanent increase: +<b>4</b>% Ammo before 10 minutes, or +<b>6</b>% Ammo before 30 minutes, or +<b>8</b>% Ammo after 30 minutes.
* [[Golden Statue]]s can provide a permanent increase: +<b>4</b>% Ammo before 10 minutes, or +<b>6</b>% Ammo before 30 minutes, or +<b>8</b>% Ammo after 30 minutes.
* [[Powerup]] runes can provide a temporary Gun buff that provides +'''20'''% to +'''60'''% Ammo for 160 seconds (scaling with game time from 5 to 40 minutes).
* [[Powerup]] runes can provide a temporary Gun buff that provides +'''35'''% to +'''70'''% Ammo for 160 seconds (scaling with game time from 5 to 40 minutes).


== Trivia ==
== Trivia ==

Revision as of 20:50, 29 November 2025

Ammo icon Ammo, also known as Clip Size, is a stat that dictates the maximum number of rounds that can be stored and fired from a weapon. As the weapon is fired, the number of available rounds decreases from the maximum to zero, at which point no more rounds can be fired. Weapons can be reloaded to regain rounds up to the maximum.

Video explaining Ammo

Base Clip Size

Values referenced from Hero Attributes Table.

Base Ammo Count
Hero Ammo Ammo Per Shot Spirit Scaling
Abrams 9 1 +0
Apollo 15 1 +0
Bebop 66 1 +0
Billy 30 1 +0
Calico 12 1 +0
Celeste 8 1 +0
The Doorman 8 1 +0
Drifter 12 1 +0
Dynamo 20 1 +0
Graves 40 1 +0
Grey Talon 17 1 +0
Haze 25 1 +0.5
Holliday 10 1 +0
Infernus 27 1 +0
Ivy 33 1 +0
Kelvin 14 1 +0
Lady Geist 9 1 +0
Lash 29 3 +0
McGinnis 66 1 +0
Mina 12 1 +0
Mirage 16 1 +0
Mo & Krill 20 1 +0
Paige 14 1 +0
Paradox 40 5 +0
Pocket 11 1 +0
Rem 13 1 +0
Seven 29 3 +0
Shiv 10 1 +0
Shiv (alt fire) 10 4 +0
Silver 7 1 +0
Silver (Transformed) 0 1 +0
Sinclair 16 2 +0
Venator 33 1 +0
Victor 24 1 +0
Vindicta 19 1 +0
Viscous 20 1 +0
Viscous (alt fire) 20 5 +0
Vyper 24 1 +0
Warden 17 1 +0
Wraith 52 1 +0
Yamato 12 1 +0.15
Yamato (alt fire) 12 3 +0.15

Notes

Ammo under the stamina bar

Ammo is displayed as a number under the stamina bars. The left number is the current ammo count, and the right number is the full magazine capacity.

While sliding, the player has infinite ammo, indicated by a light green infinity symbol.

For heroes who have an alternate fire, shooting with the alt fire consumes more than one ammo round at once. However, the player can still use alt fire with only one round left.

Math

The formula for clip size increase is: xf=(xi+nBonusClipSize)(1+nBonusClipSizePercent+nGolden Statues)

where BonusClipSize is additive ammo, BonusClipSizePercent is multiplicative ammo, and Golden Statues is the golden statue bonus.

Sources

This is a dynamic list "Ammo". Edit contents.
NameSoulsCostCategoryStat change
Extended Magazine800 Weapon+30% Ammo
Active Reload1,600 Weapon+20% Ammo
Intensifying Magazine1,600 Weapon+20% Ammo
Kinetic Dash1,600 Weapon+6 Ammo
Recharging Rush1,600 Weapon+20% Ammo
Titanic Magazine1,600 Weapon+100% Ammo
Escalating Resilience3,200 Weapon+35% Ammo
Lucky Shot6,400 Weapon+30% Ammo
Vampiric Burst6,400 Vitality+75% Ammo
Mercurial Magnum6,400 Spirit+20% Ammo

Map spawns

  • Golden Statues can provide a permanent increase: +4% Ammo before 10 minutes, or +6% Ammo before 30 minutes, or +8% Ammo after 30 minutes.
  • Powerup runes can provide a temporary Gun buff that provides +35% to +70% Ammo for 160 seconds (scaling with game time from 5 to 40 minutes).

Trivia

  • Wraith's clip size is 52 as a reference to the number of cards in a poker deck. Her original clip size was 50. It was changed based on a player's suggestion in the official Deadlock Discord.[1]

References

  1. 2024-07-04 - Screenshot by Yoshi in respose to a message from user "diet pepsi"; Deadlock Discord