Arcane Surge: Difference between revisions

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m Added "Perfect Abilities" section highlighting abilities that utilize all three bonus stats. Reword if needed pls
 
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{{Infobox item
{{Infobox item/auto|Arcane Surge}}
| item_name            = Arcane Surge
 
| item_type            = Spirit
{{ItemSummary|{{#var:item_key_or_en}}}}
| item_tier            = 3
| has_components      = true
| component1_name      = Kinetic Dash
| item_stat1          = +1 Stamina
| item_stat2          = +100 Bonus Health
| item_stat3          = +15% Movement Slow Resist
| souls                = 4,250
| has_passive1        = true
| passive1_description = Your next Dash-Jump does not cost extra stamina and the next ability you use will have Bonus Range, Duration, and Spirit Power. Additionally, you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
| passive1_cooldown    = 10.5s
| passive1_stat1      = +20% Ability Range Conditional
| passive1_stat2      = +20% Ability Duration Conditional
| passive1_stat3      = +20 Spirit Power Conditional
| passive1_stat4      = +20% Fire Rate
| passive1_stat5      = +5 Temporary Ammo
| passive1_stat6      = 7s Duration
}}
'''Arcane Surge''' is a Tier 3 [[Spirit Item]].


== Notes ==
== Notes ==
* Items and passive abilities cannot benefit from the conditional buff - they will not gain additional spirit power, duration, or range.
* Items and passive abilities cannot benefit from the conditional buff - they will not gain additional spirit power, duration, or range.  
* The buff which provides the player with the conditional ability range, ability duration, and spirit power lasts for 7 seconds.
* The buff which provides the player with the conditional ability range, ability duration, and spirit power lasts for {{ItemData|Arcane Surge|AbilityDuration}} seconds.
** The first ability cast after gaining the buff will consume the buff.
* The first ability cast after gaining the buff will consume the buff.
** The conditional ability range and ability duration are snapshot on ability use.
* The conditional ability range, ability duration, and spirit power are snapshot on ability use.
** The conditional spirit power is tied to the 7 second timer of the conditional buff. The +20 spirit power will only be available for 7 seconds after the player initially gains the conditional buff.
* The conditional spirit power is applied to the ability for its entire duration. This includes abilities that care about changes in the player's spirit power after its initial casting.


Examples:
Examples:
* 6 seconds after gaining the conditional buff, [[Vindicta]] uses {{AbilityIcon|Assassinate}}.
* 6 seconds after gaining the conditional buff, {{HeroIcon|Vindicta}} uses {{AbilityIcon|Assassinate}}.
** This consumes the buff, and applies +20 spirit power to {{AbilityIcon|Assassinate}}'s damage.
** This consumes the buff, and applies +{{ItemData|Arcane Surge|SpiritPower}} spirit power to {{AbilityIcon|Assassinate}}'s damage.
* 6 seconds after gaining the conditional buff, [[Seven]] uses {{AbilityIcon|Lightning Ball}}.
* 6 seconds after gaining the conditional buff, {{HeroIcon|Seven}} uses {{AbilityIcon|Lightning Ball}}.
** The buff is consumed.
** The buff is consumed.
** The {{AbilityIcon|Lightning Ball}} gains +20% ability duration and +20% ability range.
** The {{AbilityIcon|Lightning Ball}} gains +{{ItemData|Arcane Surge|BonusAbilityDurationPercent}} ability duration and +{{ItemData|Arcane Surge|TechRadiusMultiplierBuff}} ability range.
** The {{AbilityIcon|Lightning Ball}} gains +20 spirit power for 1 second only. For the rest of its duration, it does not benefit from +20 spirit power.
** The {{AbilityIcon|Lightning Ball}} gains +{{ItemData|Arcane Surge|SpiritPower}} spirit power to its damage for its entire duration.
* 6 seconds after gaining the conditional buff, [[Seven]] uses {{AbilityIcon|Power Surge}}.
 
** The buff is consumed.
== Perfect Abilities ==
** {{AbilityIcon|Power Surge}} gains +20% ability duration and +20% ability range.
Following abilities scale with all three of [[Ability Range]], [[Ability Duration]], and [[Spirit Power]].
** {{AbilityIcon|Power Surge}}'s ''damage'' benefits from +20 spirit power for 1 second only. For the rest of its duration, the ''damage'' does not benefit from +20 spirit power.
 
** {{AbilityIcon|Power Surge}}'s total ''duration'' scales natively with spirit power at time of cast. The additional duration due to the +20 spirit power is snapshot on cast, and is not lost when the 7s conditional buff is consumed.
{{#invoke:ArcaneSurge|render}}


== Update history ==
== Update history ==
{{Main|Arcane Surge/Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 09:08, 10 August 2026

Arcane Surge
Image for the Deadlock item Arcane Surge
Cost Souls1,600
Tier 2
+1 Stamina
+12% Stamina Recovery
Passive
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
+12%
Ability Range
Conditional
+15%
Ability Duration
Conditional
+20
Spirit Power
Conditional
7s Cast Window
Upgrades From:
Extra Stamina
Internal name: upgrade_arcane_surge

Arcane Surge is a Tier 2 Spirit Item that can be purchased from the Shop for Souls1,600. Its component, Extra Stamina, makes up Souls800 of the cost.

Notes

[edit | edit source]
  • Items and passive abilities cannot benefit from the conditional buff - they will not gain additional spirit power, duration, or range.
  • The buff which provides the player with the conditional ability range, ability duration, and spirit power lasts for 7 seconds.
  • The first ability cast after gaining the buff will consume the buff.
  • The conditional ability range, ability duration, and spirit power are snapshot on ability use.
  • The conditional spirit power is applied to the ability for its entire duration. This includes abilities that care about changes in the player's spirit power after its initial casting.

Examples:

  • 6 seconds after gaining the conditional buff, Vindicta uses Assassinate.
    • This consumes the buff, and applies +20 spirit power to Assassinate's damage.
  • 6 seconds after gaining the conditional buff, Seven uses Lightning Ball.
    • The buff is consumed.
    • The Lightning Ball gains +15% ability duration and +12% ability range.
    • The Lightning Ball gains +20 spirit power to its damage for its entire duration.

Perfect Abilities

[edit | edit source]

Following abilities scale with all three of Ability Range, Ability Duration, and Spirit Power.

Update history

[edit | edit source]

View the full update history: Arcane Surge/Update history

Update Changes

June 11, 2026

  • Fixed various cases with the bonuses not working

May 22, 2026

  • Fixed various interaction bugs with different abilities.

March 21, 2026

  • Ability Range reduced from 15% to 12%.
[edit | edit source]
Weapon
Vitality
Spirit