Cursed Relic: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Cursed Relic| sound1 = curse cast.mp3 | sound2 = curse debuff start.mp3 | sound3 = curse debuff lp.mp3}}{{Quotation|[[Shopkeeper]]|I see you're looking to put someone on tilt!
|item_imagefilepath=Curse
}}
|item_name=Curse
{{ItemSummary|{{#var:item_key_or_en}}}}
|item_type=Spirit


|has_components=false
== Ability effects removed by Cursed Relic ==


|has_passive1=false
Many abilities can get interrupted or have their buffs removed by applying Cursed Relic.
|has_passive2=false


|has_iscomponentof=false
{{AbilityTable|cursedrelic|compact=true}}


|item_stat1=+20% Weapon Damage
== Item buffs removed by Cursed Relic ==
|item_stat2=+8 Spirit Power
|souls=6300


|has_active1=true
* Removes all barriers from any item or ability
|active1_description=Curses an enemy - '''interrupting''', '''Siliencing''', '''Disarming''', and '''preventing item usage'''.
* {{ItemIcon|Active Reload}}
|active1_stat1 = 3.25s Status Duration
* {{ItemIcon|Fleetfoot}} move speed
|active1_stat2 = 20m Cast Range
* {{ItemIcon|Kinetic Dash}} fire rate
|active1_cooldown=50s}}
* {{ItemIcon|Berserker}} stacks
* {{ItemIcon|Blood Tribute}} (can be toggled back on)
* {{ItemIcon|Escalating Resilience}} stacks
* {{ItemIcon|Heroic Aura}} fire rate
* {{ItemIcon|Silencer}} (Removes debuff application immunity early)
* {{ItemIcon|Shadow Weave}} fire rate and spirit power
* {{ItemIcon|Spellslinger}} stacks
* {{ItemIcon|Spiritual Overflow}}
* {{ItemIcon|Rebuttal}} bonus melee damage
* {{ItemIcon|Healing Nova}}
* {{ItemIcon|Return Fire}} (does not stop the player from taking damage from Return Fire)
* {{ItemIcon|Counterspell}} (damage only)
* {{ItemIcon|Dispel Magic}} slowing effect
* {{ItemIcon|Fury Trance}}
* {{ItemIcon|Majestic Leap}} barrier
* {{ItemIcon|Metal Skin}}
* {{ItemIcon|Rescue Beam}} (disables healing of the target and they cannot be pulled)
* {{ItemIcon|Veil Walker}}
* {{ItemIcon|Warp Stone}} bullet resist
* {{ItemIcon|Cheat Death}}
* {{ItemIcon|Colossus}}
* {{ItemIcon|Divine Barrier}}
* {{ItemIcon|Diviner's Kevlar}}
* {{ItemIcon|Healing Tempo}}
* {{ItemIcon|Infuser}}
* {{ItemIcon|Siphon Bullets}} (stacks can be gained back from shooting)
* {{ItemIcon|Vampiric Burst}}
* {{ItemIcon|Arcane Surge}} spirit power (if the player uses an ability)
* {{ItemIcon|Quicksilver Reload}}
* {{ItemIcon|Ethereal Shift}}
* {{ItemIcon|Mercurial Magnum}}
* {{ItemIcon|Surge of Power}}
* {{ItemIcon|Magic Carpet}} (disables while flying on carpet)
* {{ItemIcon|Scourge}}


== Recommended heroes ==
== Other buffs removed by Cursed Relic ==


*  
* [[Powerup]] buffs
* [[Ziplines#Zipline_Speed_Boost_&_Express|Zipline Boost]]
* [[Teleporter]] progress
* Per-target cooldown of {{HeroIcon|Mina}}'s {{AbilityIcon|Love Bites}} and {{ItemIcon|Spirit Burn}}
** The per-target cooldown of {{HeroIcon|Mirage}}'s {{ItemIcon|Djinn's Mark}} is not reset
 
== Notes ==
* Cursed Relic does not remove the [[Status Effects#Unstoppable|Unstoppable]] status, and does not remove buffs from Unstoppable targets.
* Besides Curse, the item also applies a short 0.3s [[Stun]] on the target.
** Unlike all other stuns, it does not prevent movement completely, but rather slows the target heavily akin to [[Sleep]]. Jumping and dashing is still disabled.
** Its duration is not affected by [[Ability Duration]] upgrades (e.g. {{ItemIcon|Superior Duration}}).
* Curse status does not prevent the player from using [[Melee Attack|melee attacks]] and [[Parry|parrying]].
* Curse status does not disable passive effects. This means the player can still activate {{ItemIcon|Counterspell}}, since it's a passive effect applied to parrying.


== Update history ==
== Update history ==
'''<u>08-29-2024 Update</u>'''
{{Update history}}
 
== Trivia ==
* This item was previously named '''Curse''' prior to its rework on [[Update:January 30, 2026|January 10th, 2026]]. The old name can still be heard in character voice lines regarding the item.


* Active Status Duration Reduced: 3.5s > <u>3.25s</u>.
== Navigation ==
{{Items}}
{{Item Navbox}}
[[Category:Items]]
[[Category:Active Items]]

Latest revision as of 15:27, 23 August 2026

Cursed Relic
Image for the Deadlock item Cursed Relic
Cost Souls6,400
Tier 4
Active 55s
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
3.25s Duration
-25% Damage Penalty
Internal name: upgrade_glitch
Sounds

Cursed Relic
Image for the Deadlock item Cursed Relic
Cost Souls6,400
Tier 4
Enhanced
Active 15s
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
-25% Damage Penalty
Internal name: upgrade_glitch
Sounds
I see you're looking to put someone on tilt!

Shopkeeper

Cursed Relic is a Tier 4 Spirit Item that can be purchased from the Shop for Souls6,400.

Ability effects removed by Cursed Relic

[edit | edit source]

Many abilities can get interrupted or have their buffs removed by applying Cursed Relic.

This is a dynamic list "cursedrelic". Edit contents · Edit notes.

Item buffs removed by Cursed Relic

[edit | edit source]

Other buffs removed by Cursed Relic

[edit | edit source]

Notes

[edit | edit source]
  • Cursed Relic does not remove the Unstoppable status, and does not remove buffs from Unstoppable targets.
  • Besides Curse, the item also applies a short 0.3s Stun on the target.
    • Unlike all other stuns, it does not prevent movement completely, but rather slows the target heavily akin to Sleep. Jumping and dashing is still disabled.
    • Its duration is not affected by Ability Duration upgrades (e.g. Superior Duration).
  • Curse status does not prevent the player from using melee attacks and parrying.
  • Curse status does not disable passive effects. This means the player can still activate Counterspell, since it's a passive effect applied to parrying.

Update history

[edit | edit source]

View the full update history: Cursed Relic/Update history

Update Changes

July 28, 2026

  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration

June 30, 2026

  • Damage Penalty increased from -10% to -14%.

March 21, 2026

  • Improved Enhanced version.

Trivia

[edit | edit source]
  • This item was previously named Curse prior to its rework on January 10th, 2026. The old name can still be heard in character voice lines regarding the item.
[edit | edit source]
Weapon
Vitality
Spirit