Cursed Relic: Difference between revisions

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<tabber>
{{Infobox item/auto|Cursed Relic| sound1 = curse cast.mp3 | sound2 = curse debuff start.mp3 | sound3 = curse debuff lp.mp3}}{{Quotation|[[Shopkeeper]]|I see you're looking to put someone on tilt!
Default=
{{Infobox item
| item_name            = Cursed Relic
| item_stat1          = {{ItemData|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent}} Damage Penalty
| active1_description  = {{#invoke:Lang|get_string|upgrade_glitch_desc|item_name={{#var:item_key_or_en}}}}
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1        = [[Silenced]] Status Effect
| active1_stat2        = [[Disarm]] Status Effect
| active1_stat3        = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat4        = {{ItemData|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| sound1               = curse cast.mp3
| sound2               = curse debuff start.mp3
| sound3               = curse debuff lp.mp3
}}
}}
|-|
{{ItemSummary|{{#var:item_key_or_en}}}}
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Cursed Relic
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent|prefix=|suffix=|noicon=true}} Damage Penalty
| active1_description  = {{#invoke:Lang|get_string|upgrade_glitch_desc|item_name={{#var:item_key_or_en}}}}
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| active1_stat1        = [[Silenced]] Status Effect
| active1_stat2        = [[Disarm]] Status Effect
| active1_stat3        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityDuration|prefix=|suffix=s|noicon=true}} Duration
| active1_stat4        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCastRange|prefix=|suffix=|noicon=true}} Cast Range
| sound1              = curse cast.mp3
| sound2              = curse debuff start.mp3
| sound3              = curse debuff lp.mp3
}}
</tabber>


'''Cursed Relic''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides a damage penalty to the purchasing hero.
== Ability effects removed by Cursed Relic ==
 
'''Cursed Relic''' has an [[Active]] which can be used on a selected enemy hero to [[Interrupt]], [[Silence]], [[Disarm]], prevent item usage and remove all non-ultimate buffs.
 
{{ItemSummary|{{#var:item_key_or_en}}}}


== Hero ability buffs removed by Cursed Relic ==
Many abilities can get interrupted or have their buffs removed by applying Cursed Relic.


* {{HeroIcon|Abrams}} - {{AbilityIcon|Siphon Life}}, {{AbilityIcon|Shoulder Charge}} bonus weapon damage.
{{AbilityTable|cursedrelic|compact=true}}
* {{HeroIcon|Bebop}} - {{AbilityIcon|Exploding Uppercut}} bonus weapon damage and gun range, {{AbilityIcon|Sticky Bomb}} on Bebop's teammates.
* {{HeroIcon|Billy}} - {{AbilityIcon|Rising Ram}}, weapon damage, {{AbilityIcon|Blasted}}
* {{HeroIcon|Calico}} - {{AbilityIcon|Ava}}, {{AbilityIcon|Leaping Slash}}
* {{HeroIcon|The Doorman}} - {{AbilityIcon|Doorway}} barrier
* {{HeroIcon|Drifter}} - {{AbilityIcon|Stalker's Mark}} ambush fire rate
* {{HeroIcon|Dynamo}} {{AbilityIcon|Quantum Entanglement}} fire rate, {{AbilityIcon|Rejuvenating Aurora}} (removes healing and if not upgraded to T3, the ability to dash)
* {{HeroIcon|Grey Talon}} - {{AbilityIcon|Rain of Arrows}} (knocks out of sky)
* {{HeroIcon|Haze}} - {{AbilityIcon|Smoke Bomb}} (does not affect her outside detection range)
* {{HeroIcon|Holliday}} - {{AbilityIcon|Bounce Pad}} stomp damage and air control
* {{HeroIcon|Infernus}} - {{AbilityIcon|Flame Dash}}
* {{HeroIcon|Ivy}} - {{AbilityIcon|Watcher's Covenant}}, {{AbilityIcon|Air Drop}} (knocks out of the sky)
* {{HeroIcon|Kelvin}} - {{AbilityIcon|Ice Path}}
* {{HeroIcon|Lash}} - {{AbilityIcon|Grapple}} fire rate and damage
* {{HeroIcon|Mirage}} - {{AbilityIcon|Fire Scarabs}} max health, {{AbilityIcon|Tornado}} bullet evasion.
* {{HeroIcon|Mo & Krill}} - {{AbilityIcon|Burrow}} bullet and spirit resist, disables damage if hit while spinning
* {{HeroIcon|Paige}} - {{AbilityIcon|Defend and Fight!}}
* {{HeroIcon|Paradox}} - {{AbilityIcon|Kinetic Carbine}}
* {{HeroIcon|Pocket}} - {{AbilityIcon|Barrage}} stacks
* {{HeroIcon|Seven}} - {{AbilityIcon|Power Surge}}
* {{HeroIcon|Shiv}} - {{AbilityIcon|Slice and Dice}}
* {{HeroIcon|Sinclair}} - {{AbilityIcon|Spectral Assistant}} fire rate
* {{HeroIcon|Victor}} - {{AbilityIcon|Jumpstart}} move speed, {{AbilityIcon|Aura of Suffering}}
* {{HeroIcon|Vindicta}} - {{AbilityIcon|Flight}} spirit damage
* {{HeroIcon|Viscous}} - {{AbilityIcon|The Cube}} itself and its bonus move speed and stamina recovery.
* {{HeroIcon|Warden}} - {{AbilityIcon|Willpower}}
* {{HeroIcon|Wraith}} - {{AbilityIcon|Project Mind}}, {{AbilityIcon|Full Auto}}
* {{HeroIcon|Yamato}} - {{AbilityIcon|Flying Strike}} damage


== Item buffs removed by Cursed Relic ==
== Item buffs removed by Cursed Relic ==
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* {{ItemIcon|Return Fire}} (does not stop the player from taking damage from Return Fire)
* {{ItemIcon|Return Fire}} (does not stop the player from taking damage from Return Fire)
* {{ItemIcon|Counterspell}} (damage only)
* {{ItemIcon|Counterspell}} (damage only)
* {{ItemIcon|Debuff Remover}} slowing effect
* {{ItemIcon|Dispel Magic}} slowing effect
* {{ItemIcon|Fury Trance}}
* {{ItemIcon|Fury Trance}}
* {{ItemIcon|Majestic Leap}} barrier
* {{ItemIcon|Majestic Leap}} barrier
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* [[Powerup]] buffs
* [[Powerup]] buffs
* [[Ziplines#Zipline_Speed_Boost_&_Express|Zipline Boost]]
* [[Ziplines#Zipline_Speed_Boost_&_Express|Zipline Boost]]
* [[Teleporter]] progress
* Per-target cooldown of {{HeroIcon|Mina}}'s {{AbilityIcon|Love Bites}} and {{ItemIcon|Spirit Burn}}
** The per-target cooldown of {{HeroIcon|Mirage}}'s {{ItemIcon|Djinn's Mark}} is not reset


== Notes ==
== Notes ==
* Cursed Relic does not remove the [[Status Effects#Unstoppable|Unstoppable]] status. However, Unstoppable will not protect other buffs from being removed.  
* Cursed Relic does not remove the [[Status Effects#Unstoppable|Unstoppable]] status, and does not remove buffs from Unstoppable targets.
* Besides Curse, the item also applies a short 0.3s [[Stun]] on the target.
** Unlike all other stuns, it does not prevent movement completely, but rather slows the target heavily akin to [[Sleep]]. Jumping and dashing is still disabled.
** Its duration is not affected by [[Ability Duration]] upgrades (e.g. {{ItemIcon|Superior Duration}}).
* Curse status does not prevent the player from using [[Melee Attack|melee attacks]] and [[Parry|parrying]].
* Curse status does not disable passive effects. This means the player can still activate {{ItemIcon|Counterspell}}, since it's a passive effect applied to parrying.


== Update history ==
== Update history ==
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== Trivia ==
== Trivia ==
* This item was previously named '''Curse'''.
* This item was previously named '''Curse''' prior to its rework on [[Update:January 30, 2026|January 10th, 2026]]. The old name can still be heard in character voice lines regarding the item.


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}
[[Category:Active Items]]
[[Category:Active Items]]

Latest revision as of 15:27, 23 August 2026

Cursed Relic
Image for the Deadlock item Cursed Relic
Cost Souls6,400
Tier 4
Active 55s
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
3.25s Duration
-25% Damage Penalty
Internal name: upgrade_glitch
Sounds

Cursed Relic
Image for the Deadlock item Cursed Relic
Cost Souls6,400
Tier 4
Enhanced
Active 15s
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
-25% Damage Penalty
Internal name: upgrade_glitch
Sounds
I see you're looking to put someone on tilt!

Shopkeeper

Cursed Relic is a Tier 4 Spirit Item that can be purchased from the Shop for Souls6,400.

Ability effects removed by Cursed Relic

[edit | edit source]

Many abilities can get interrupted or have their buffs removed by applying Cursed Relic.

This is a dynamic list "cursedrelic". Edit contents · Edit notes.

Item buffs removed by Cursed Relic

[edit | edit source]

Other buffs removed by Cursed Relic

[edit | edit source]

Notes

[edit | edit source]
  • Cursed Relic does not remove the Unstoppable status, and does not remove buffs from Unstoppable targets.
  • Besides Curse, the item also applies a short 0.3s Stun on the target.
    • Unlike all other stuns, it does not prevent movement completely, but rather slows the target heavily akin to Sleep. Jumping and dashing is still disabled.
    • Its duration is not affected by Ability Duration upgrades (e.g. Superior Duration).
  • Curse status does not prevent the player from using melee attacks and parrying.
  • Curse status does not disable passive effects. This means the player can still activate Counterspell, since it's a passive effect applied to parrying.

Update history

[edit | edit source]

View the full update history: Cursed Relic/Update history

Update Changes

July 28, 2026

  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration

June 30, 2026

  • Damage Penalty increased from -10% to -14%.

March 21, 2026

  • Improved Enhanced version.

Trivia

[edit | edit source]
  • This item was previously named Curse prior to its rework on January 10th, 2026. The old name can still be heard in character voice lines regarding the item.
[edit | edit source]
Weapon
Vitality
Spirit