| description = Release an energy pulse that knocks enemies up into the air.
| effect1 = '''Damage:''' 100 {{ss|1.4}}
| effect2 = '''Stomp Range:''' 15m {{ss|0.3}}
| upgrade1 = Hit enemies are '''fire rate and movement slowed''' by '''35%''' for '''4s'''.
| upgrade2 = Dynamo deals '''30'''% '''more Weapon Damage''' to hit enemies for '''8s'''
| upgrade3 = '''+125''' Damage
}}
}}
|-|(2) Quantum Entanglement=
|-|(2) Quantum Entanglement=
{{Ability card
{{Ability card v2
| name = Quantum Entanglement
| hero_name=Dynamo
| range = 9m
| ability_num=2
| cooldown = 12.5s
| description = Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [M3] to also bring nearby allies and give them half fire rate bonus.
| effect1 = '''Void Time:''' 1.4s
| effect2 = '''Ally Distance:''' 9m
| effect3 = '''Fire Rate Bonus:''' 25%
| upgrade1 = '''+4m''' Cast Range
| upgrade2 = '''+25%''' Fire Rate Bonus
| upgrade3 = On reappearing, '''+120'''% base ammo
}}
}}
|-|(3) Rejuvenating Aurora=
|-|(3) Rejuvenating Aurora=
{{Ability card
{{Ability card v2
| name = Rejuvenating Aurora
| hero_name=Dynamo
| range = 8m
| ability_num=3
| cooldown = 48s
| description = While channeling, restore health over time to you and any allies nearby.
| upgrade1_effect = Gain +'''4m/s movespeed bonus''' for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.
| upgrade2 = -14s Cooldown
| upgrade3 = '''Full move and ability use''' and additionaly{{sic}} heals '''+4'''% '''of Max Health''' per second
}}
}}
|-|(4) Singularity=
|-|(4) Singularity=
{{Ability card
{{Ability card v2
| name = Singularity
| hero_name=Dynamo
| radius = 7m
| ability_num=4
| cooldown = 191s
| description = Create a singularity in your hands that pulls in nearby enemies and damages them. Once it’s finished, enemies get knocked into the air.
| effect1 = '''Channel Duration:''' 2.75s
| effect2 = '''DPS:''' 60 {{ss|0.2}}
| effect3 = '''Singularity Radius:''' 8m
| upgrade1 = '''+2m''' Singularity Radius
| upgrade2 = '''+0.75s''' Channel Duration
| upgrade3 = Singularity takes '''3.8%''' of the enemies' max health taken each second.
Professor Dynamo is a man of wit, using his brawns and abilities to provide support to his teammates by healing them, teleporting them with him which grants his allies (and himself) a boost to their firing rate, knocking oponents infront of him into the air or, when the time comes, unleashing a Singularity which damages and pulls in enemies.
Once just a mere professor for Columbia College, this would change when, letting his excitement get the best of him, he approached a rift in time which reduced his physical body to a small dying star. Although his body may be gone, his spirit and curiosity live on, with the situation only further fueling his desire for knowledge.
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.
x1.55
115
Damage
Displacement
1s
Duration
16mPulse Range
5.5mPulse Width
On Hit:
0%
Bullet Resist
On Hit:
-0%
Move Speed
On Hit:
0s
Slow Duration
1
+1 Charge
2
On Hit: -15% Bullet Resist and -30%</spawn> Move Speed for 4s
5
+135 Damage and +20m Cast Range
Quantum Entanglement
10m
1.4s
0
20s
Briefly become untargetable while teleporting to the target location. Restores stamina upon use.
Alternate cast: Bring nearby allies with you.
10m
Cast Range
1.4s
Duration
1Stamina Restored
13mAlly Distance
1
6m Cast Range
2
-6s Cooldown
5
Reduces non-ult debuffs by 50% Replenishes 1 Charge
Rejuvenating Aurora
5s
0
48s
While channeling, restore health over time to you and any allies nearby. You can dash and melee without breaking the channel.
x0.4
30/s
Health Restored
5s
Channel Duration
8mFriendly Heal Radius
1
Aura provides +4m Move Speed during channel
2
-20 Cooldown and +1s Duration
5
Full move and ability use and additionally heals +2.5% of Max Health per second
Singularity
2.75s
0
250s
Create a singularity in your hands, dealing <spirit damage over time, applying stun, and pulling in nearby enemies.
x0.28
75
Damage Per Second
0%
Max Health as Damage
7mSingularity Radius
2.75sChannel Duration
1
2m Singularity Radius
2
0.75s Channel Duration
5
6% Max Health as Damage
Weapon
The Vonnegun
Medium Range
Heavy Hitter
Projectile
48Damage Per Second
Falloff Range
20m ➞ 58m
Background
“
As a Scientist, Professor Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star.
But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College, Dynamo looks to learn more about his condition while maintaining his class load, after all; he has future minds to inspire.