Falloff RangeGive feedback
Falloff Range is a stat that determines the minimum and maximum distance in which a Hero can deal Weapon Damage to a target.
Overview
The damage falls off from 100% at minimum range to 10% at maximum range and beyond, following a linear scale, with a few exceptions:
- Apollo's weapon has no damage falloff and deals no damage beyond its max range.
- Bebop has a separate Max Range stat that increases with Boons. Bebop's weapon deals no damage beyond its max range.
- Drifter's weapon deals no damage beyond its max range and drops down to 60% (instead of 10%) of its damage at maximum range.
- Graves' weapon has no damage falloff and deals no damage beyond its max range.
- Silver (Transformed)'s weapon has a fixed range that cannot be increased.
- Sinclair's weapon drops down to 30% (instead of 10%) of its damage at maximum range and beyond.
Falloff range can be increased with Items.
Explosive bullets
Alternate fire weapons with explosive bullets deal 50% damage at maximum explosion radius, multiplied by the regular damage falloff.
Falloff Range
Values referenced from Hero Attributes Table.
Note: Silver (Transformed)'s range is incorrect, she can only deal damage at melee range.
| Hero | Minimum Range (m) | Maximum Range (m) | Damage Falloff (%) | Explosion Radius (m) |
|---|---|---|---|---|
| Abrams | 17 | 40 | -90 | 0 |
| Apollo | 25.4 | 25.4 | 0 | 0 |
| Bebop | 20 | 50.8 | -90 | 0 |
| Billy | 14 | 31.8 | -90 | 0 |
| Calico | 20 | 57.5 | -90 | 0 |
| Celeste | 22 | 60 | -90 | 0 |
| The Doorman | 20 | 57.5 | -90 | 0 |
| Drifter | 22 | 27 | -40 | 0 |
| Dynamo | 20 | 57.5 | -90 | 0 |
| Graves | 7.62 | 17 | -50 | 0 |
| Grey Talon | 18 | 54 | -90 | 0 |
| Haze | 20 | 46 | -90 | 0 |
| Holliday | 20 | 57.5 | -90 | 0 |
| Infernus | 18 | 55 | -90 | 0 |
| Ivy | 20 | 57.5 | -90 | 0 |
| Kelvin | 20 | 57.5 | -90 | 0 |
| Lady Geist | 17 | 48 | -90 | 0 |
| Lash | 18 | 54 | -90 | 0 |
| McGinnis | 20 | 57.5 | -90 | 0 |
| Mina | 20 | 46 | -90 | 0 |
| Mirage | 20 | 57.5 | -90 | 0 |
| Mo & Krill | 20 | 57.5 | -90 | 0 |
| Paige | 20 | 57.5 | -90 | 0 |
| Paradox | 20 | 57.5 | -90 | 0 |
| 16 | 45.7 | -90 | 0 | |
| Rem | 20 | 57.5 | -90 | 0 |
| Seven | 20 | 57.5 | -90 | 0 |
| Shiv | 19.8 | 41.2 | -90 | 0 |
| Shiv (alt fire) | 20 | 57.5 | -90 | 0 |
| Silver | 17 | 42 | -90 | 0 |
| Silver (Transformed) | 20 | 57.5 | -90 | 0 |
| Sinclair | 25.4 | 61 | -70 | 0 |
| Venator | 18 | 47 | -90 | 0 |
| Victor | 20 | 57.5 | -90 | 0 |
| Vindicta | 20 | 64 | -90 | 0 |
| Viscous | 20 | 57.5 | -90 | 0 |
| Viscous (alt fire) | 20 | 57.5 | -90 | 3.56 |
| Vyper | 15 | 33 | -90 | 0 |
| Warden | 18 | 47 | -90 | 0 |
| Wraith | 18 | 52 | -90 | 0 |
| Yamato | 20 | 45.7 | -90 | 0 |
| Yamato (alt fire) | 20 | 57.5 | -90 | 3.05 |
Sources
This is a dynamic list "falloff range". Edit contents.
| Name | Cost | Category | Stat change |
|---|---|---|---|
| Long Range | 1,600 | Weapon | +8% Falloff range |
| Sharpshooter | 3,200 | Weapon | +20% Falloff range |