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“The hell are you staring at, buddy?”
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Fathom is a hero in Deadlock, currently available in the Hero Labs gamemode.

Fathom
Fathom
Weapon Stats
Damage Per Second: 56
Bullet Damage: Hero Not Found+0.35+0.22
Pellets per shot: 7
Ammo: 13
Bullets per sec: 2.22
Reload Time: 0.3s
Bullet Velocity: 559m/s
Light Melee: Hero Not Found+2.7+1.58
Heavy Melee: Hero Not Found+3.67
Vitality Stats
Health: Hero Not Found+41+54
Health Regen: 2
Spirit Resist: 0+?%
Move Speed: 7.2m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Release Date:October 24, 2024

Fathom was added to Hero Labs on October 24, 2024.

Abilities

 Scalding Spray



  12m




  3s



  1
  8s



  40s



Spray scalding water in a cone ahead of you. You build up bonus weapon damage as the spray damages an enemy hero.

 x0.372


  40

Damage Per Second

 x0.0372


  5%

Weapon Damage Gain Per Sec



  12s

Bonus Duration
-15s Cooldown
2s Duration
55 Damage Per Second

 Breach


  20m






  0


  22s



Launch forward, damaging all enemies near where you land and knocking them into the air.

 x0.651


  80

Damage
3m Explosion Radius
-8s Cooldown
120 Damage

 Reefdweller Harpoon


  30m






  2
  2s



  30s



Throw a harpoon that latches to a wall or ceiling, and pulls you in. Activates Lurker's Ambush's invisibility while being pulled in. Once hanging attached to the harpoon surface, gain additional charges.

Casting Reefdweller Harpoon does not break invisibility.
-5s Cooldown
5m Cast Range
After detaching, gain 30% Fire Rate for 7s or until you reload
Notes
  • This ability also prevents the usage of movement abilities on hit for 6s.

 Lurker's Ambush


  30m






  0


  50s



Passive: While out of combat and not seen by enemies, heal a portion of your max health every second. If you stand still, you also become invisible, so long as you stay still or crouched and don't perform any actions. While completely invisible, you are invulnerable.


  3%

Max Health Regen


1.5s

Fade Time
Hold 4 to charge up a mouthful of sticky spit that damages and slows enemies. Damage and slow duration increase the longer you hold the spit.
Duration is halved if you are not latched to a wall.

 x0.651


  60

Damage Per Second


  -60%

Enemy Move Speed


  3.5s

Max Slow Duration
-15s Cooldown
1s Max Slow Duration
2% Max Health Regen

Weapon

Riptide
Spreadshot
Close Range
  56 Damage Per Second
Falloff Range
16m ➞ 46m
 
Spews a short range toxic cloud that deals double damage to non-hero targets. When aimed, shoots a long range dart that poisons enemies.

Update History

Main article: Update history

View the full update history: Fathom/Update history

Update Changes

August 18, 2025

  • (Undocumented) Removed from the game.

February 25, 2025

December 17, 2024

  • Default item build added.
  • Updated and improved SFX for all abilities.

Background

A notorious monster of The Deep, Fathom enjoyed cultivating an aura of mystery and fear around him. He was content feasting on wayward sailors and demanding tithes from selkie's, but then The Adversary came and ruined everything. After all, when it came to sowing terror, how could he compete with a genocidal force of nature? It wasn't fair. Something had to be done to save himself from fading into obscurity... and so he seeks to summon The Patrons to endure that he will always be the apex predator of The Deep.

A FATE'S TALE

Lore

The denizens of the Deep know Fathom's true name.[1]

Trivia

  • Fathom's internal name is hero_slork.
  • Fathom is the only hero who has an idle animation in the hero selection screen.
  • Fathom has a mention of Hudson Bay.[2] However, judging from the context, it was likely intended to be the Hudson River.

See also

References

  1.  Fathom's in-game voice line - "The sailors called me Fathom, but the denizens of the Deep know me by my true name."
  2.  Fathom's in-game voice line - "The blood of man and god will flood Hudson Bay."
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