Fire Rate icon Fire Rate, also known as Bullets per second, is a stat that determines the amount of ammo that will be fired by the weapon per second. Several heroes have abilities that can increase their fire rates to shoot faster, but it can also be decreased, primarily through other enemy's items.

The inverse of this is called gun cycle time, which instead measures seconds per bullet.

Math

The final Fire Rate change is calculated with separate rules for bonuses and slows: positive bonuses (buffs) are additive, while negative modifiers (slows) are multiplicative.

It is important to note that the total change to Fire Rate cannot be reduced below -50%. Any calculated value lower than this will be capped at -50%.

The simplified formula is:

Fire Rate Modifier=(Sum of Bonuses)(1Total Slows)

Where:

  • Sum of Bonuses = All positive buffs added together (e.g., 0.25+0.20)
  • Total Slows = The result of multiplying the remaining values of each slow: (1Slow1)×(1Slow2)×

Examples

Combined Bonuses and Slows

For an example with multiple sources:

First, calculate the groups separately:

  • Bonuses: 0.25+0.20=0.45
  • Slows: (10.25)×(10.35)=0.75×0.65=0.4875

Then combine them in the final formula:

Final=0.45(10.4875)
Final=0.450.5125=0.0625

This results in a -6.25% final change. The in-game UI typically rounds this value to the nearest whole number, displaying -6%.

Maximum Slow Reduction

For an example with only slows applied:

The calculation is:

0(1(0.75×0.65))
0(10.4875)=0.5125

This results in a calculated slow of -51.25%. Due to the cap, this value is raised to the maximum reduction of -50%.

Base Fire Rate

Values referenced from Hero Comparison Table.

Notes:

  • Due to a bug,   The Doorman's and   Paige's weapons have incorrect fire rate values listed in the game UI. The values listed here are accurate.
  •   McGinnis' and   Victor's weapons have a wind-up time before reaching maximum fire rate.
Base Fire Rate
Hero Rounds/s Spirit Scaling
 Abrams 1.59 +0
 Apollo 2.63 +0
 Bebop 11.9 +0
 Billy 11.8 +0
 Calico 4.76 +0
 Celeste 1.72 +0
 The Doorman 1.59 +0
 Drifter 2.27 +0
 Dynamo 3.81 +0
 Graves 9.8 +0
 Grey Talon 1.67 +0
 Haze 9.52 +0
 Holliday 2.12 +0
 Infernus 9.52 +0
 Ivy 13.6 +0
 Kelvin 3.81 +0
 Lady Geist 2.12 +0
 Lash 5.83 +0
 McGinnis 4.76 +0
 Mina 3.97 +0
 Mirage 2.72 +0
 Mo & Krill 5.29 +0
 Paige 2 +0
 Paradox 7.56 +0
 Pocket 1.9 +0
 Rem 3.85 +0
 Seven 5.83 +0
 Shiv 1.81 +0
 Shiv (alt fire) 0.794 +0
 Silver 1.18 +0
 Silver (Transformed) 2 +0
 Sinclair 2.72 +0
 Venator 7.94 +0
 Victor 5.05 +0
 Vindicta 4.33 +0
 Viscous 4.76 +0
 Viscous (alt fire) 0.794 +0
 Vyper 14.3 +0
 Warden 3.81 +0.01
 Wraith 10.6 +0
 Yamato 2.38 +0
 Yamato (alt fire) 0.952 +0

Sources

Fire Rate

This is a dynamic list "Fire Rate". Edit contents.
Name CostCategoryStat change
  Rapid Rounds800  Weapon+9% Fire Rate
  Active Reload1,600  Weapon+25% Fire Rate
  Kinetic Dash1,600  Weapon+25% Fire Rate
  Swift Striker1,600  Weapon+20% Fire Rate
  Blood Tribute3,200  Weapon+35% Fire Rate
  Burst Fire3,200  Weapon+10% Fire Rate
+32% Fire Rate
  Heroic Aura3,200  Weapon+26% Fire Rate
  Shadow Weave3,200  Weapon+25% Fire Rate
  Capacitor6,400  Weapon+5% Fire Rate
  Frenzy6,400  Weapon+15% Fire Rate
+40% Fire Rate
  Ricochet6,400  Weapon+18% Fire Rate
  Spellslinger6,400  Weapon+11% Fire Rate
  Spiritual Overflow6,400  Weapon+30% Fire Rate
  Infinite RoundsLegendary  Weapon+35% Fire Rate
  Battle Vest1,600  Vitality+7% Fire Rate
  Fury Trance3,200  Vitality+32% Fire Rate
  Healing Tempo6,400  Vitality+35% Fire Rate
  Vampiric Burst6,400  Vitality+34% Fire Rate
  Quicksilver Reload1,600  Spirit+10% Fire Rate
  Surge of Power3,200  Spirit+20% Fire Rate
  Focus Lens6,400  Spirit+10% Fire Rate
  Mercurial Magnum6,400  Spirit+22% Fire Rate
  Shrink RayLegendary  Spirit+20% Fire Rate
  •   Burst Fire additionally increases Fire Rate by +32%% for 4.5 seconds after hitting an enemy hero.
  •   Heroic Aura's Fire Rate bonus is doubled for nearby player minions within its 35m radius.

Fire Rate Slow

This is a dynamic list "Fire Rate Slow". Edit contents.
Name CostCategoryStat change
  Hunter's Aura3,200  Weapon+15% Fire Rate Slow
  Juggernaut6,400  Vitality+40% Fire Rate Slow
  Rusted Barrel800  Spirit+32% Fire Rate Slow
  Suppressor1,600  Spirit+28% Fire Rate Slow

Map spawns

  • Golden Statues can provide a permanent increase: +1.5% Fire Rate before 10 minutes, +2% Fire Rate before 30 minutes, or +2.5% Fire Rate after 30 minutes.
  • Powerup runes can provide a temporary Gun buff that provides +12% to +35% Fire Rate for 160 seconds (scaling with game time from 5 to 40 minutes).