Haze: Difference between revisions

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* Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast whehe Haze is still visible.
* Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible.
* Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s
* Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s
* Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit.  
* Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit.  

Revision as of 10:45, 11 July 2026

Haze
Assassin
Stealthy
Lethal
Weapon Stats
Damage Per Second: 50.1
Bullet Damage: 5.26+0.143
Ammo: 25x0.5
Bullets per sec: 9.52
Reload Time: 2.35s
Bullet Velocity: 762m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 730+33
Health Regen: 2
Move Speed: 8.2m/s
Sprint Speed: 1.6m/s
Dash Speed: 16.1m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+0.5
Information
Pronouns:She/Her
Release Date:April 24, 2024
They won't see me until it's too late.

Haze is a Hero in Deadlock. She works as a secret agent in the Sandman Division of OSIC, fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Weapon

Censure & Penance
Rapid Fire
Close Range
50 Damage Per Second
Falloff Range
20m ➞ 46m

Abilities

Sleep Dagger

Sleep Dagger






Number of Charges 0


Cooldown 30s



Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

x2.2


65

Damage



2.75s

Sleep Duration

0.2s  Min Sleep Time

0.1s  Wake Up Delay 

x0.002

1.5m  Sleep Movespeed

0m  Ricochet Range

Ability Point1
-10% Bullet Resist Reduction for 6s on wake-up
Ability Point2
+1s Sleep Duration
Applies 15 Fixation Stacks
Ability Point5
-17s Cooldown
-50% Move and Dash Speed for 3s on wake-up
Debuff duration reduced by Debuff ResistTriggers Reactive BarrierEffect can be dispelledCasting does not break stealth from Veil Walker or Shadow WeaveDisable prevented by IndomitableCC effect suppressed by Unstoppable
  • Sleep Dagger's ability to not break invisibility extends to other items that grant Stealth, like Veil Walker.
Haze in stealth partially revealed due to being close to enemy Wraith

Smoke Bomb

Smoke Bomb





Duration 8s

x0.1


Number of Charges 0


Cooldown 33s



Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.


1.5s

Fade Time

18m  Spot Radius

0m  Invis Sprint Speed

0s  Buff Duration

0s  Invincible Duration

Ability Point1
+7m Invis Sprint Speed
Ability Point2
Enable 2 Ability Charges
Ability Point5
Dispels non-ult debuffs
Grants +50% Bullet Lifesteal for 5s
  • Smoke Bomb has a 1.5s fade time after cast where Haze is still visible.
  • Reveal due to being close can last up to 0.5s. Reveal due to being damaged lasts for 1.5s
  • Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit.

Fixation

Fixation





Duration 6s



Number of Charges 0



Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

x0

0.2per stack

Weapon Damage


40

Max Stacks

x0


0

Spirit Damage
Ability Point1
40 Spirit damage and 15% slow for 2s to target every 20 stacks
Ability Point2
+40 Max Stacks and +5s Duration
Ability Point5
+0.11/ per Stack
Scales with Weapon Damage
Debuff duration reduced by Debuff ResistEffect can be dispelledOn-shot effect prevented by Plated ArmorCC effect suppressed by Unstoppable
  • Fixation does 40% less damage against structures.
  • Fixation extra weapon damage gets reduced by damage falloff. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff.

Bullet Dance

Bullet Dance



Radius 16m




Duration 3.5s

x0.03


Number of Charges 0


Cooldown 165s



Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.


25%

Fire Rate


7

Weapon Damage


1

Targets Hit Per Shot

30%  Bullet Evasion

4  Channel Move Speed

Ability Point1
+7 Weapon Damage
Ability Point2
+10% Fire Rate
+3m Movespeed
Ability Point5
+40% Evasion
-65s Cooldown
  • Bullet Dance has an angle of 65°, it cannot be increased by any means.
  • Bullet Dance isn't affected by Disarm.
  • Bullet Dance procs bullet-based effects, such as Mystic Shot and Lucky Shot.
  • Haze can slide and cast active items while channeling.

Backstory

See Haze/Lore for more story content.

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

Update history

View the full update history: Haze/Update history

Update Changes

July 28, 2026

  • Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002.
  • Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2.
  • Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”.
  • Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”.
  • Fixation T3 reduced from +0.14 per Stack to +0.11.
  • Fixation T3 now also scales with Weapon Damage (0.0003).

July 9, 2026

June 30, 2026

  • Sleep Dagger T1 increased from -8% Bullet Resist to -10%.
  • Sleep Dagger T2 increased from -17s Cooldown to -18s.
  • Smoke Bomb T3 increased from +40% Bullet Lifesteal to +50%.
  • Bullet Dance cooldown increased from 145s to 165s. (Global ult change)
  • Bullet Dance T3 reduced from -75s Cooldown to -65s. (Global ult change)

Trivia

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze".
  • Haze's voice actress is currently unknown. Developer Kaori said that she is voiced by a prolific performer,[1] and debunked popular fan guesses of Eve Lindley[2] and Meli Grant.[3]
  • Neon Prime "Haze v1" was first leaked within Dota 2 files in October 29th 2020 update. The png is named "clothchain_extrude_twist"
  • The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.
  • "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the Hideout.

References

  1. 2025-12-18 - Kaori; Deadlock Discord - "[Haze] is not a yamato or doorman situation - she's prolific enough that she is guessable"
  2. 2024-11-17 - Kaori; Deadlock Discord - "Neither Troy [Baker] nor Eve Lindley are haze or shiv"
  3. 2026-01-22 - Kaori; Deadlock Discord - "its not [Meli Grant]"
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