| Indomitable | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +10% Bullet Resist | |||
| +10% Spirit Resist | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%. | |||
| Upgrades From: Reactive Barrier | |||
| Internal name: upgrade_auto_cleanse | |||
| Sounds | |||
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I added a section detailing abilities and items that still do damage before the barrier activates, indomitable triggers on melee parries and zipline stuns, and removed Apollo's ultimate from the trigger list since (from my testing) his ult does not trigger it, even at T3. |
m →Notes: changed link to unstoppable (effect) instead of unstoppable (item) |
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{{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}} | {{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}} | ||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== | == Notes == | ||
* | * Indomitable triggers even if the player is already [[Status Effects#Unstoppable|Unstoppable]]. | ||
== Indomitable Triggers == | |||
=== Abilities === | |||
{{AbilityTable|indomitable|compact=true}} | |||
=== Items === | |||
* {{ItemIcon|Knockdown}} | * {{ItemIcon|Knockdown}} | ||
* {{ItemIcon|Silence Wave}} | * {{ItemIcon|Silence Wave}} | ||
| Line 44: | Line 21: | ||
* {{ItemIcon|Arctic blast}} | * {{ItemIcon|Arctic blast}} | ||
* {{ItemIcon|Lightning Scroll}} | * {{ItemIcon|Lightning Scroll}} | ||
* {{ItemIcon|Vortex Web}} | * {{ItemIcon|Vortex Web}} (prevents the pull but not the slow) | ||
== Notable Interactions == | == Notable Interactions == | ||
* Indomitable will prevent the player from being teleported to The Baroness if hit with {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | * Indomitable will prevent the player from being teleported to The Baroness if hit with {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | ||
* Indomitable | * Indomitable is not triggered by {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} or {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}, even though both abilities trigger {{ItemIcon|Reactive Barrier}}. | ||
* Indomitable is | * Indomitable will trigger if the player is dragged down by {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} and {{HeroIcon|Billy}}'s {{AbilityIcon|Bashdown}}, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor. | ||
** Indomitable is triggered by and will fully prevent the drag-down effects of {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} and{{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}}. | |||
** While performing a similar effect, {{ItemIcon|Phantom Strike}}'s pull does not trigger Indomitable. | |||
* Indomitable will prevent an {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} from dragging the player with it. However, the stun will still apply if Abrams continues the charge into a wall, even to detached heroes. This is likely unintentional. | |||
* Indomitable will prevent players from being stunned after being parried. | * Indomitable will prevent players from being stunned after being parried. | ||
* Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | * Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | ||
* | * The following abilities and items deal damage to the player's health before Indomitable's barrier is applied: | ||
** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}} | ** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}} | ||
** {{HeroIcon|Grey Talon}} - {{AbilityIcon|Guided Owl}} | ** {{HeroIcon|Grey Talon}} - {{AbilityIcon|Guided Owl}} | ||
| Line 59: | Line 39: | ||
** {{HeroIcon|Holliday}} - {{AbilityIcon|Spirit Lasso}} | ** {{HeroIcon|Holliday}} - {{AbilityIcon|Spirit Lasso}} | ||
** {{HeroIcon|Infernus}} - {{AbilityIcon|Concussive Combustion}} | ** {{HeroIcon|Infernus}} - {{AbilityIcon|Concussive Combustion}} | ||
** {{HeroIcon|Ivy}} - {{AbilityIcon|Stone Form}}, {{AbilityIcon|Air Drop}} with T3 upgrade and {{AbilityIcon|Entangling Thorns}} with T3 upgrade | ** {{HeroIcon|Ivy}} - {{AbilityIcon|Stone Form}}, {{AbilityIcon|Air Drop}} with T3 upgrade and {{AbilityIcon|Entangling Thorns}} with T3 upgrade | ||
** {{HeroIcon|Mirage}} - {{AbilityIcon|Tornado}} and {{AbilityIcon|Djinn's Mark}} with T3 upgrade | ** {{HeroIcon|Mirage}} - {{AbilityIcon|Tornado}} and {{AbilityIcon|Djinn's Mark}} with T3 upgrade | ||
** {{HeroIcon|Paige}} - {{AbilityIcon|Captivating Read}} | ** {{HeroIcon|Paige}} - {{AbilityIcon|Captivating Read}} | ||
| Line 68: | Line 48: | ||
** {{HeroIcon|Vyper}} - {{AbilityIcon|Petrifying Bola}} | ** {{HeroIcon|Vyper}} - {{AbilityIcon|Petrifying Bola}} | ||
** {{HeroIcon|Warden}} - {{AbilityIcon|Binding Word}} | ** {{HeroIcon|Warden}} - {{AbilityIcon|Binding Word}} | ||
** {{ItemIcon|Silence Wave}} | ** {{ItemIcon|Silence Wave}} | ||
** {{ItemIcon|Arctic blast}} | ** {{ItemIcon|Arctic blast}} | ||
Latest revision as of 06:25, 27 August 2026
| Indomitable | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| Enhanced | |||
| +24% Bullet Resist | |||
| +24% Spirit Resist | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%. | |||
| Upgrades From: Reactive Barrier | |||
| Internal name: upgrade_auto_cleanse | |||
| Sounds | |||
Indomitable is a Tier 4
Vitality Item that can be purchased from the Shop for
6,400. Its component, Reactive Barrier, makes up
1,600 of the cost.
Notes
[edit | edit source]- Indomitable triggers even if the player is already Unstoppable.
Indomitable Triggers
[edit | edit source]Abilities
[edit | edit source]- Abrams: Shoulder Charge, Seismic Impact (both stun and mid-air drag down)
- Apollo: Riposte
- Bebop: Grapple Arm
- Billy: Bashdown (when dragging mid-air enemies to the ground), Chain Gang
- Celeste: Dazzling Trick
- Drifter: Rend (after T3)
- Graves: Grasping Hands
- Grey Talon: Spirit Snare, Guided Owl
- Haze: Sleep Dagger
- Holliday: Spirit Lasso
- Infernus: Concussive Combustion
- Ivy: Entangling Thorns (after T3), Stone Form (both stun and mid-air drag down), Air Drop (after T3)
- Lady Geist: Soul Exchange (after T2)
- Lash: Ground Strike (when dragging mid-air enemies to the ground), Death Slam
- Mina: Nox Nostra
- Mirage: Dust Devil, Djinn's Mark (after T3)
- Mo & Krill: Combo
- Paige: Captivating Read, Rallying Charge
- Paradox: Time Wall (after T2), Paradoxical Swap
- Rem: Naptime
- Seven: Static Charge
- Silver: Boot Kick
- Sinclair: Rabbit Hex
- The Doorman: Luggage Cart, Hotel Guest
- Venator: Gutshot, Hex-Lined Snap Trap
- Victor: Shocking Reanimation
- Vindicta: Stake
- Viscous: Goo Ball
- Vyper: Petrifying Bola
- Warden: Binding Word
- Wraith: Telekinesis
Items
[edit | edit source]- Knockdown
- Silence Wave
- Crushing Fists
- Silencer
- Cursed Relic
- Focus Lens
- Arctic Blast
- Lightning Scroll
- Vortex Web (prevents the pull but not the slow)
Notable Interactions
[edit | edit source]- Indomitable will prevent the player from being teleported to The Baroness if hit with The Doorman's Hotel Guest.
- Indomitable is not triggered by Apollo's Itani Lo Sahn or Dynamo's Singularity, even though both abilities trigger Reactive Barrier.
- Indomitable will trigger if the player is dragged down by Lash's Ground Strike and Billy's Bashdown, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor.
- Indomitable is triggered by and will fully prevent the drag-down effects of Abrams' Seismic Impact and Ivy's Stone Form.
- While performing a similar effect, Phantom Strike's pull does not trigger Indomitable.
- Indomitable will prevent an Abrams' Shoulder Charge from dragging the player with it. However, the stun will still apply if Abrams continues the charge into a wall, even to detached heroes. This is likely unintentional.
- Indomitable will prevent players from being stunned after being parried.
- Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline.
- The following abilities and items deal damage to the player's health before Indomitable's barrier is applied:
- Graves - Grasping Hands
- Grey Talon - Guided Owl
- Haze - Sleep Dagger
- Holliday - Spirit Lasso
- Infernus - Concussive Combustion
- Ivy - Stone Form, Air Drop with T3 upgrade and Entangling Thorns with T3 upgrade
- Mirage - Tornado and Djinn's Mark with T3 upgrade
- Paige - Captivating Read
- Seven - Static Charge
- Venator - Hex-Lined Snap Trap
- Victor - Shocking Reanimation
- Viscous - Goo Ball
- Vyper - Petrifying Bola
- Warden - Binding Word
- Silence Wave
- Arctic Blast
Update history
[edit | edit source]View the full update history: Indomitable/Update history
| Update | Changes |
|---|---|
| |
|
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