| Indomitable | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +10% Bullet Resist | |||
| +10% Spirit Resist | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%. | |||
| Upgrades From: Reactive Barrier | |||
| Internal name: upgrade_auto_cleanse | |||
| Sounds | |||
Indomitable: Difference between revisionsGive feedback
Jump to navigation
Jump to search
m fixing the item template for vortex web in notable interactions |
m →Notes: changed link to unstoppable (effect) instead of unstoppable (item) |
||
| (14 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}} | {{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}} | ||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== | == Notes == | ||
* | * Indomitable triggers even if the player is already [[Status Effects#Unstoppable|Unstoppable]]. | ||
== Indomitable Triggers == | |||
=== Abilities === | |||
{{AbilityTable|indomitable|compact=true}} | |||
=== Items === | |||
* {{ItemIcon|Knockdown}} | * {{ItemIcon|Knockdown}} | ||
* {{ItemIcon|Silence Wave}} | * {{ItemIcon|Silence Wave}} | ||
| Line 43: | Line 21: | ||
* {{ItemIcon|Arctic blast}} | * {{ItemIcon|Arctic blast}} | ||
* {{ItemIcon|Lightning Scroll}} | * {{ItemIcon|Lightning Scroll}} | ||
* {{ItemIcon|Vortex Web}} | * {{ItemIcon|Vortex Web}} (prevents the pull but not the slow) | ||
== Notable Interactions == | == Notable Interactions == | ||
* Indomitable will prevent the player from being teleported to The Baroness if hit with {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | * Indomitable will prevent the player from being teleported to The Baroness if hit with {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | ||
* Indomitable | * Indomitable is not triggered by {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} or {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}, even though both abilities trigger {{ItemIcon|Reactive Barrier}}. | ||
* Indomitable is | * Indomitable will trigger if the player is dragged down by {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} and {{HeroIcon|Billy}}'s {{AbilityIcon|Bashdown}}, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor. | ||
** Indomitable is triggered by and will fully prevent the drag-down effects of {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} and{{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}}. | |||
** While performing a similar effect, {{ItemIcon|Phantom Strike}}'s pull does not trigger Indomitable. | |||
* Indomitable will prevent an {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} from dragging the player with it. However, the stun will still apply if Abrams continues the charge into a wall, even to detached heroes. This is likely unintentional. | |||
* Indomitable will prevent players from being stunned after being parried. | * Indomitable will prevent players from being stunned after being parried. | ||
* Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | * Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | ||
* | * The following abilities and items deal damage to the player's health before Indomitable's barrier is applied: | ||
** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}} | ** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}} | ||
** {{HeroIcon|Grey Talon}} - {{AbilityIcon|Guided Owl}} | ** {{HeroIcon|Grey Talon}} - {{AbilityIcon|Guided Owl}} | ||
| Line 59: | Line 39: | ||
** {{HeroIcon|Holliday}} - {{AbilityIcon|Spirit Lasso}} | ** {{HeroIcon|Holliday}} - {{AbilityIcon|Spirit Lasso}} | ||
** {{HeroIcon|Infernus}} - {{AbilityIcon|Concussive Combustion}} | ** {{HeroIcon|Infernus}} - {{AbilityIcon|Concussive Combustion}} | ||
** {{HeroIcon|Ivy}} - {{AbilityIcon|Stone Form}}, {{AbilityIcon|Air Drop}} with T3 upgrade and {{AbilityIcon|Entangling Thorns}} with T3 upgrade | ** {{HeroIcon|Ivy}} - {{AbilityIcon|Stone Form}}, {{AbilityIcon|Air Drop}} with T3 upgrade and {{AbilityIcon|Entangling Thorns}} with T3 upgrade | ||
** {{HeroIcon|Mirage}} - {{AbilityIcon|Tornado}} and {{AbilityIcon|Djinn's Mark}} with T3 upgrade | ** {{HeroIcon|Mirage}} - {{AbilityIcon|Tornado}} and {{AbilityIcon|Djinn's Mark}} with T3 upgrade | ||
** {{HeroIcon|Paige}} - {{AbilityIcon|Captivating Read}} | ** {{HeroIcon|Paige}} - {{AbilityIcon|Captivating Read}} | ||
| Line 68: | Line 48: | ||
** {{HeroIcon|Vyper}} - {{AbilityIcon|Petrifying Bola}} | ** {{HeroIcon|Vyper}} - {{AbilityIcon|Petrifying Bola}} | ||
** {{HeroIcon|Warden}} - {{AbilityIcon|Binding Word}} | ** {{HeroIcon|Warden}} - {{AbilityIcon|Binding Word}} | ||
** {{ItemIcon|Silence Wave}} | ** {{ItemIcon|Silence Wave}} | ||
** {{ItemIcon|Arctic blast}} | ** {{ItemIcon|Arctic blast}} | ||
Latest revision as of 06:25, 27 August 2026
| Indomitable | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| Enhanced | |||
| +24% Bullet Resist | |||
| +24% Spirit Resist | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%. | |||
| Upgrades From: Reactive Barrier | |||
| Internal name: upgrade_auto_cleanse | |||
| Sounds | |||
Indomitable is a Tier 4
Vitality Item that can be purchased from the Shop for
6,400. Its component, Reactive Barrier, makes up
1,600 of the cost.
Notes
[edit | edit source]- Indomitable triggers even if the player is already Unstoppable.
Indomitable Triggers
[edit | edit source]Abilities
[edit | edit source]- Abrams: Shoulder Charge, Seismic Impact (both stun and mid-air drag down)
- Apollo: Riposte
- Bebop: Grapple Arm
- Billy: Bashdown (when dragging mid-air enemies to the ground), Chain Gang
- Celeste: Dazzling Trick
- Drifter: Rend (after T3)
- Graves: Grasping Hands
- Grey Talon: Spirit Snare, Guided Owl
- Haze: Sleep Dagger
- Holliday: Spirit Lasso
- Infernus: Concussive Combustion
- Ivy: Entangling Thorns (after T3), Stone Form (both stun and mid-air drag down), Air Drop (after T3)
- Lady Geist: Soul Exchange (after T2)
- Lash: Ground Strike (when dragging mid-air enemies to the ground), Death Slam
- Mina: Nox Nostra
- Mirage: Dust Devil, Djinn's Mark (after T3)
- Mo & Krill: Combo
- Paige: Captivating Read, Rallying Charge
- Paradox: Time Wall (after T2), Paradoxical Swap
- Rem: Naptime
- Seven: Static Charge
- Silver: Boot Kick
- Sinclair: Rabbit Hex
- The Doorman: Luggage Cart, Hotel Guest
- Venator: Gutshot, Hex-Lined Snap Trap
- Victor: Shocking Reanimation
- Vindicta: Stake
- Viscous: Goo Ball
- Vyper: Petrifying Bola
- Warden: Binding Word
- Wraith: Telekinesis
Items
[edit | edit source]- Knockdown
- Silence Wave
- Crushing Fists
- Silencer
- Cursed Relic
- Focus Lens
- Arctic Blast
- Lightning Scroll
- Vortex Web (prevents the pull but not the slow)
Notable Interactions
[edit | edit source]- Indomitable will prevent the player from being teleported to The Baroness if hit with The Doorman's Hotel Guest.
- Indomitable is not triggered by Apollo's Itani Lo Sahn or Dynamo's Singularity, even though both abilities trigger Reactive Barrier.
- Indomitable will trigger if the player is dragged down by Lash's Ground Strike and Billy's Bashdown, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor.
- Indomitable is triggered by and will fully prevent the drag-down effects of Abrams' Seismic Impact and Ivy's Stone Form.
- While performing a similar effect, Phantom Strike's pull does not trigger Indomitable.
- Indomitable will prevent an Abrams' Shoulder Charge from dragging the player with it. However, the stun will still apply if Abrams continues the charge into a wall, even to detached heroes. This is likely unintentional.
- Indomitable will prevent players from being stunned after being parried.
- Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline.
- The following abilities and items deal damage to the player's health before Indomitable's barrier is applied:
- Graves - Grasping Hands
- Grey Talon - Guided Owl
- Haze - Sleep Dagger
- Holliday - Spirit Lasso
- Infernus - Concussive Combustion
- Ivy - Stone Form, Air Drop with T3 upgrade and Entangling Thorns with T3 upgrade
- Mirage - Tornado and Djinn's Mark with T3 upgrade
- Paige - Captivating Read
- Seven - Static Charge
- Venator - Hex-Lined Snap Trap
- Victor - Shocking Reanimation
- Viscous - Goo Ball
- Vyper - Petrifying Bola
- Warden - Binding Word
- Silence Wave
- Arctic Blast
Update history
[edit | edit source]View the full update history: Indomitable/Update history
| Update | Changes |
|---|---|
| |
|
Navigation
[edit | edit source]Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit