| Indomitable | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +10% Bullet Resist | |||
| +10% Spirit Resist | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%. | |||
| Upgrades From: Reactive Barrier | |||
| Internal name: upgrade_auto_cleanse | |||
| Sounds | |||
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Drag-Down effects (Ground Slam, Bashdown, Phantom Strike) |
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* {{HeroIcon|Apollo}} - {{AbilityIcon|Riposte}} | * {{HeroIcon|Apollo}} - {{AbilityIcon|Riposte}} | ||
* {{HeroIcon|Bebop}} - {{AbilityIcon|Grapple Arm}} | * {{HeroIcon|Bebop}} - {{AbilityIcon|Grapple Arm}} | ||
* {{HeroIcon|Billy}} - {{AbilityIcon|Chain Gang}} | * {{HeroIcon|Billy}} - {{AbilityIcon|Chain Gang}} and {{AbilityIcon|Bashdown}} (when dragging mid-air enemies to the ground) | ||
* {{HeroIcon|Celeste}} - {{AbilityIcon|Dazzling Trick}} | * {{HeroIcon|Celeste}} - {{AbilityIcon|Dazzling Trick}} | ||
* {{HeroIcon|The Doorman}} - {{AbilityIcon|Luggage Cart}} and {{AbilityIcon|Hotel Guest}} | * {{HeroIcon|The Doorman}} - {{AbilityIcon|Luggage Cart}} and {{AbilityIcon|Hotel Guest}} | ||
| Line 51: | Line 51: | ||
* Indomitable will not be triggered by {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}. | * Indomitable will not be triggered by {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}. | ||
* Indomitable is currently not triggered by {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}}. | * Indomitable is currently not triggered by {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}}. | ||
* Indomitable will trigger if the player is dragged down by {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} and {{HeroIcon|Billy}}'s {{AbilityIcon|Bashdown}}, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor. | |||
** While performing a similar effect, {{ItemIcon|Phantom Strike}}'s pull does not trigger Indomitable. | |||
* Indomitable will prevent players from being stunned after being parried. | * Indomitable will prevent players from being stunned after being parried. | ||
* Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | * Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | ||
Revision as of 05:11, 5 May 2026
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| Indomitable | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| Enhanced | |||
| +24% Bullet Resist | |||
| +24% Spirit Resist | |||
| +2 Out of Combat Regen | |||
| Passive | |||
| The next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%. | |||
| Upgrades From: Reactive Barrier | |||
| Internal name: upgrade_auto_cleanse | |||
| Sounds | |||
Indomitable is a Tier 4
Vitality Item that can be purchased from the Shop for
6,400. Its component, Reactive Barrier, makes up
1,600 of the cost.
Abilities and items that trigger Indomitable
- Abrams - Shoulder Charge and Seismic Impact
- Apollo - Riposte
- Bebop - Grapple Arm
- Billy - Chain Gang and Bashdown (when dragging mid-air enemies to the ground)
- Celeste - Dazzling Trick
- The Doorman - Luggage Cart and Hotel Guest
- Drifter - Rend with T3 upgrade
- Lady Geist - Soul Exchange with T2 upgrade
- Graves - Grasping Hands
- Grey Talon - Spirit Snare and Guided Owl
- Haze - Sleep Dagger
- Holliday - Spirit Lasso
- Infernus - Concussive Combustion
- Ivy - Stone Form, Air Drop with T3 upgrade and Entangling Thorns with T3 upgrade
- Lash - Death Slam and Ground Strike (when dragging mid-air enemies to the ground)
- Mina - Nox Nostra
- Mirage - Tornado and Djinn's Mark with T3 upgrade
- Mo & Krill - Combo
- Paige - Captivating Read and Rallying Charge
- Paradox - Paradoxical Swap and Time Wall with T2 upgrade
- Rem - Naptime
- Seven - Static Charge
- Sinclair - Rabbit Hex
- Silver - Boot Kick
- Venator - Gutshot and Hex-Lined Snap Trap
- Victor - Shocking Reanimation
- Vindicta - Stake
- Viscous - Goo Ball
- Vyper - Petrifying Bola
- Warden - Binding Word
- Wraith - Telekinesis
- Knockdown
- Silence Wave
- Crushing Fists
- Silencer
- Cursed Relic
- Focus Lens
- Arctic Blast
- Lightning Scroll
- Vortex Web (prevents the pull but not the slow)
Notable Interactions
- Indomitable will prevent the player from being teleported to The Baroness if hit with The Doorman's Hotel Guest.
- Indomitable will not be triggered by Dynamo's Singularity.
- Indomitable is currently not triggered by Apollo's Itani Lo Sahn.
- Indomitable will trigger if the player is dragged down by Lash's Ground Strike and Billy's Bashdown, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor.
- While performing a similar effect, Phantom Strike's pull does not trigger Indomitable.
- Indomitable will prevent players from being stunned after being parried.
- Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline.
- Players still receive health damage that gets applied before the barrier comes up from the following abilities and items:
- Graves - Grasping Hands
- Grey Talon - Guided Owl
- Haze - Sleep Dagger
- Holliday - Spirit Lasso
- Infernus - Concussive Combustion
- Ivy - Stone Form, Air Drop with T3 upgrade and Entangling Thorns with T3 upgrade
- Mirage - Tornado and Djinn's Mark with T3 upgrade
- Paige - Captivating Read
- Seven - Static Charge
- Venator - Hex-Lined Snap Trap
- Victor - Shocking Reanimation
- Viscous - Goo Ball
- Vyper - Petrifying Bola
- Warden - Binding Word
- Silence Wave
- Arctic Blast
Update history
View the full update history: Indomitable/Update history
| Update | Changes |
|---|---|
| |
|
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