Lash is a brutal bruiser of a Hero, eagerly initiating fights and chasing down fleeing opponents. He leaps into combat with his Grappling hook, Flogging his foes with a life-stealing whip and stomping the ground with a Ground Strike to damage multiple targets. If the enemy team groups up, Lash can pick them all up at once and Death Slam them into the ground.
A former sailor and a champion of an underground fighting arena, Lash has built a reputation as a tough and unsavoury character.
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
x0.791
60
Stomp Damage
x0.04
5.5
Damage Per Meter
Displacement
0s
Duration
0%Enemy Move Speed
0sSlow Duration
1
-10s Cooldown
2
Struck enemies are knocked up and slowed by 50% for 3s
5
Damage Per Meter +110% and improved scaling
Grapple
30m
1
2s
35s
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
20m
Jump Velocity
0Weapon Damage
0sBonus Duration
0%Fire Rate
1
-17s Cooldown
2
+20m Cast Range and gain +7 Weapon Damage for 10s
5
+1 Charges OnCast : +1 Stamina and +60% Air Control
Flog
20m
0
26s
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
x0.85
65
Damage
50%
Heal vs heroes
38º
Attack Angle
16%Heal vs non-heroes
0%Enemy Move Speed
0sDebuff Duration
0%Fire Rate
1
Apply -35% Move speed for 3s
2
Apply -30% Fire Rate -16s Cooldown
5
+80 Damage +40 Attack angle +20% Heal
Death Slam
2.3s
20m
0
170s
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.