Lifestrike: Difference between revisions

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updated cost for new patch (3,500 -> 3,200), updated cost of component (melee lifestrike 500 -> 800)
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m remove now-redundant note about healing off abilities
 
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{{Infobox item
{{Infobox item/auto|Lifestrike}}
| item_imagefilepath = Lifestrike
| item_name = Lifestrike
| item_type = Vitality
| item_tier = 3
| has_components = true
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_iscomponentof = false
| item_stat1 = +35% [[Melee Damage]]
| item_stat2 = +125 [[Bonus Health]]
| item_stat3 = +10% [[Bullet Resist]]
| souls = 3,200
| has_iscomponentof2 =
| component1_name = Melee Lifesteal
| passive1_description = Your Melee Attack applies [[Movement Slow]] and heals you for 55% of the Melee Damage dealt plus 110. This heal is 40% effective vs non-heroes.
| passive1_cooldown = 5s
| passive1_stat1 = 60% [[Movement Slow]] (Conditional)
| passive1_stat2 = 2.5s Slow Duration
}}


'''Lifestrike''' is a Tier 3 Vitality [[Item]] that makes your melee attacks heal a significant amount of health on hit, as well as slowing the enemy. '''Lifestrike''' also grants increased melee damage, bonus health, and a slight bullet resist.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|3,200}} (its [[Component]], {{ItemIcon|Melee Lifesteal}}, makes up {{Souls|800}} of the cost).
== Affected Abilities ==
*{{HeroIcon|Abrams}}
 
Some abilities scale with melee damage and are affected by Lifestrike's increase to [[Melee Damage]]. Abilities that deal [[Melee Damage]] will also trigger the lifesteal effect.
 
{{AbilityTable|melee}}


== Update history ==
== Update history ==
{{Main|Lifestrike/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 12:34, 11 May 2026

Lifestrike
Image for the Deadlock item Lifestrike
Cost Souls3,200
Tier 3
+16% Melee Damage
+125 Bonus Health
Passive 4s
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
-60%
Move Speed
Conditional
100 Boonx1.5
Heal on Melee Hit
Upgrades From:
Melee Lifesteal
Internal name: upgrade_boxing_glove

Lifestrike is a Tier 3 Vitality Item that can be purchased from the Shop for Souls3,200. Its component, Melee Lifesteal, makes up Souls800 of the cost.

Affected Abilities

[edit | edit source]

Some abilities scale with melee damage and are affected by Lifestrike's increase to Melee Damage. Abilities that deal Melee Damage will also trigger the lifesteal effect.

This is a dynamic list "melee". Edit contents · Edit notes.
Hero Ability Base Damage Light Melee Scaling Notes
Bebop Exploding Uppercut 0.01 ×1
Grapple Arm 0 ×0.7
Billy Bashdown 0 ×0.9 on T3 becomes ×0.5 Heavy Melee scaling.
Calico Leaping Slash 10 ×0.8 on T3 gets +60 base damage (total 70).
Drifter Rend 0 ×1.2 on T3 becomes ×0.55 Heavy Melee scaling.
Silver Boot Kick 0 ×0.9
Silver (Transformed) Go For The Throat 0 ×1.5 on T1 gets +30 base damage (total 30).
Mauling Leap 0 ×1.5
Viscous Puddle Punch 20 ×0.6 on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried.
Yamato Flying Slash 0 ×1

Update history

[edit | edit source]

View the full update history: Lifestrike/Update history

Update Changes

July 28, 2026

  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)

March 6, 2026

  • Heal on melee hit reduced from 160 to 100 + 1.5/boon
  • Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon

January 30, 2026

  • Light Melee cooldown penalty reduced from 2x to 1.5x.
[edit | edit source]
Weapon
Vitality
Spirit