| description = Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.
| ability_num=1
| cooldown = 30s
| notes=
| range = 15m
| effect1 = '''Charges:''' 1
| effect2 = '''Turret DPS: ''' 60 {{ss|0.4}}
| effect3 = '''Attack Range:''' 25m
| effect3 = '''Lifetime:''' 30s
| upgrade1 = '''+1''' Ability Charge and turrets apply '''+25%''' Movement Slow
| upgrade2 = '''+10m''' Attack Range and '''+10%''' turret fire rate
| upgrade3 = '''+45''' Turret DPS
* Turrets do '''not''' inherit any of McGinnis' bullet or spirit resistances.
* Turrets do '''not''' inherit any of McGinnis' bullet or spirit resistances.
}}
}}
|-|(2) Medicinal Specter=
|-|(2) Medicinal Specter=
{{Ability card
{{Ability card v2
| name = Medicinal Specter
| hero_name=McGinnis
| description = Deploy a spirit that '''heals nearby units.'''
| ability_num=2
| cooldown = 48s
| range = 15m
| duration = 6s {{ss|0.1}}
| effect1 = '''Health Regen:''' +25/sec
| effect2 = '''Heal Radius:''' 5m {{ss|0.05}}
| upgrade1 = '''+35% Fire Rate''' on units being healed by Medicinal Specter
| upgrade2 = '''-17s''' Cooldown
| upgrade3 = '''+5%''' Max Health regen per second
}}
}}
|-|(3) Spectral Wall=
|-|(3) Spectral Wall=
{{Ability card
{{Ability card v2
| name = Spectral Wall
| hero_name=McGinnis
| description = Creates a wall that '''divides the terrain''' in half. On creation, the wall '''deals damage''' and '''applies slow''' to enemies nearby. After casting, press [LMB] or [3] to erupt the wall early.
| ability_num=3
| cooldown = 37s
| range = 50m
| duration = 5s
| effect1 = '''Damage:''' 64 {{ss|0.8}}
| effect2 = '''Movement Slow:''' 25%
| effect3 = '''Minimum Range:''' 6m
| effect3 = '''Impact Range:''' 5m
| effect3 = '''Slow Duration:''' 2.5s
| upgrade1 = '''Removes 1 stamina''' and amplifies McGinnis's damage by '''25'''% on hit enemies for 7s
| upgrade2 = '''-14s''' Cooldown
| upgrade3 = Adds a '''1s Stun''' to enemies hit by Spectral Wall
}}
}}
|-|(4) Heavy Barrage=
|-|(4) Heavy Barrage=
{{Ability card
{{Ability card v2
| name = Heavy Barrage
| hero_name=McGinnis
| description = Unleashes a volley of rockets that home in on a targeted location.
| ability_num=4
| cooldown = 106s
| range = 50m
| effect1 = '''Damage Per Rocket:''' 30 {{ss|0.4}}
McGinnis is a playable hero in Deadlock, wielding a machine gun and whose abilities revolve around the usage of structures like turrets and walls she can create to support allies and hold down positions to the benefit of her team and if the situation goes awry, she can launch a powerful barrage of rockets at her enemies.
A talented engineer who started her career from a young age, McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural.
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
x0.42
24
Turret DPS
x9
100
Turret Health
30m
Attack Range
35sLifetime
1
+10 Turret DPS and +10m Attack Range
2
2 Charges
5
+25% Turret Fire Rate and +12s Turret Lifetime
Notes
Turrets do not inherit any of McGinnis' bullet or spirit resistances.
Medicinal Specter
15m
6.5s
0
50s
Deploy a spirit that provides healing to nearby allies.
x0.3
25/sec
Health Regen
6m
Heal Radius
0%
Fire Rate Bonus
0%Stamina Recovery
0%Max Health Regen
1
+1.5s Duration
2
-20s Cooldown and provides +100% Stamina Recovery
5
+2% Max HP Regen +3m Heal Radius +40% Spirit Resist
Spectral Wall
50m
6s
0
50s
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press Fire or Ability 3 to erupt the wall early.
Can be Destroyed with Melee Attacks
x0.731
60
Damage
-20%
Move Speed
Stun
0s
Stun Duration
5mMinimum Range
5mImpact Range
2.5sSlow Duration
0sDebuff Duration
1
Amplifies McGinnis's damage by +20% on hit enemies for 7s
2
-20s Cooldown and +2s Duration
5
Deploy 2 Mini Turrets near the wall for 8s +30% Slow
Heavy Barrage
36m
8s
0
200s
Unleashes a volley of rockets that home in on a targeted location.
McGinnis is slowed and is still able to use stamina.
x0.2
21
Damage Per Rocket
6
Rockets per second
4.5m
Explosion Radius
8.5mMin Range
8sDuration
0sSlow Duration
1
Applies 30% movement and dash slow for 1s
2
-45s Cooldown and +6s Duration
5
+2m Radius and +15 Damage per Rocket with increased spirit scaling
Weapon
Services Rendered
Rapid Fire
Medium Range
72Damage Per Second
Falloff Range
20m ➞ 58m
Increases fire rate as the guns spins up
Background
“
Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.
Now the head of Fairfax Industries Military RLORED department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.