Melee Damage

Revision as of 18:37, 23 September 2025 by M14take (talk | contribs) (new scaling update)

Melee Damage icon Melee Damage is a stat that Heroes start with and determines how much damage a hero's Melee Attack deals. Melee damage scales with Boons and Items. Melee damage scales with the Weapon Damage stat at a rate of 50%.

Most heroes have the same base melee damage and scaling, with a few exceptions (see table below).

Base Melee Damage based on Boons

Values referenced from Hero Attributes Table.

Note:   Paige's Heavy Melee has x0.3 spirit scaling.

Base Light Melee Stats
Hero Starting Added per Boon At Max Boon
 Abrams 50 +1.74 110.9
 Apollo 63 +1.58 118.3
 Bebop 63 +1.58 118.3
 Billy 50 +1.58 105.3
 Calico 63 +1.58 118.3
 Celeste 50 +1.58 105.3
 The Doorman 50 +1.58 105.3
 Drifter 51.5 +1.58 106.8
 Dynamo 50 +1.58 105.3
 Graves 50 +1.58 105.3
 Grey Talon 50 +1.58 105.3
 Haze 50 +1.58 105.3
 Holliday 50 +1.58 105.3
 Infernus 50 +1.58 105.3
 Ivy 50 +1.58 105.3
 Kelvin 50 +1.58 105.3
 Lady Geist 50 +1.58 105.3
 Lash 50 +1.58 105.3
 McGinnis 50 +1.58 105.3
 Mina 50 +1.58 105.3
 Mirage 50 +1.58 105.3
 Mo & Krill 50 +1.58 105.3
 Paige 42 +1.2 84
 Paradox 50 +1.58 105.3
 Pocket 60 +1.58 115.3
 Rem 58 +1.58 113.3
 Seven 50 +1.58 105.3
 Shiv 50 +1.58 105.3
 Silver 50 +1.58 105.3
 Silver (Transformed) 50 +1.58 105.3
 Sinclair 50 +1.58 105.3
 Venator 50 +1.7 109.5
 Victor 50 +1.58 105.3
 Vindicta 50 +1.58 105.3
 Viscous 63 +1.58 118.3
 Vyper 50 +1.58 105.3
 Warden 50 +1.58 105.3
 Wraith 50 +1.58 105.3
 Yamato 55 +1.58 110.3
Base Heavy Melee Stats
Hero Starting Added per Boon At Max Boon Spirit Scaling
 Abrams 116 +4.03 257.1 +0
 Apollo 116 +2.91 217.9 +0
 Bebop 116 +2.91 217.9 +0
 Billy 116 +3.67 244.5 +0
 Calico 116 +2.91 217.9 +0
 Celeste 116 +3.67 244.5 +0
 The Doorman 116 +3.67 244.5 +0
 Drifter 120 +3.68 248.8 +0
 Dynamo 116 +3.67 244.5 +0
 Graves 116 +3.67 244.5 +0
 Grey Talon 116 +3.67 244.5 +0
 Haze 116 +3.67 244.5 +0
 Holliday 116 +3.67 244.5 +0
 Infernus 116 +3.67 244.5 +0
 Ivy 116 +3.67 244.5 +0
 Kelvin 116 +3.67 244.5 +0
 Lady Geist 116 +3.67 244.5 +0
 Lash 116 +3.67 244.5 +0
 McGinnis 116 +3.67 244.5 +0
 Mina 116 +3.67 244.5 +0
 Mirage 116 +3.67 244.5 +0
 Mo & Krill 116 +3.67 244.5 +0
 Paige 120 +3.43 240.1 +0.3
 Paradox 116 +3.67 244.5 +0
 Pocket 116 +3.05 222.8 +0
 Rem 116 +3.16 226.6 +0
 Seven 116 +3.67 244.5 +0
 Shiv 116 +3.67 244.5 +0
 Silver 116 +3.67 244.5 +0
 Silver (Transformed) 116 +3.67 244.5 +0
 Sinclair 116 +3.67 244.5 +0
 Venator 125 +4.25 273.8 +0
 Victor 116 +3.67 244.5 +0
 Vindicta 116 +3.67 244.5 +0
 Viscous 116 +2.91 217.9 +0
 Vyper 116 +3.67 244.5 +0
 Warden 116 +3.67 244.5 +0
 Wraith 116 +3.67 244.5 +0
 Yamato 128 +3.68 256.8 +0

Abilities

The following abilities scale with light melee damage (unless noted otherwise).

Unlike abilities with Spirit scaling, these abilities have no inherent base damage, so their base damage is equal to the light melee damage * melee scaling. E.g. 63 * 1.6 = 101

Hero Ability Base Melee Damage scaling Bonus damage Notes
 Bebop   Exploding Uppercut 63 +1.0
 Billy   Bashdown 55 +1.1 +60% Heavy Melee (T3)
 Calico   Leaping Slash 94.5 +1.5 +55 (T2)
 Drifter   Rend 61.8 +1.2 +40 (T1)
 Viscous   Puddle Punch 69.3 +1.1 +30 (T2) *Upgrades to Heavy Melee on T3

*Can be parried

Other

  Ava doesn't have any damage but can still break boxes and golden statues.

Sources

Bonus Melee Damage

This is a dynamic list "Bonus Melee Damage". Edit contents.
Name CostCategoryStat change
  Melee Charge1,600  Weapon+10% Bonus Melee Damage
  Shadow Weave3,200  Weapon+25% Bonus Melee Damage
  Crushing Fists6,400  Weapon+22% Bonus Melee Damage
  Runed GauntletsLegendary  Weapon+30% Bonus Melee Damage
  Melee Lifesteal800  Vitality+12% Bonus Melee Damage
  Lifestrike3,200  Vitality+16% Bonus Melee Damage
  Colossus6,400  Vitality+30% Bonus Melee Damage
  Spirit Snatch3,200  Spirit+7% Bonus Melee Damage

Bonus Heavy Melee Damage

This is a dynamic list "Bonus Heavy Damage". Edit contents.
Name CostCategoryStat change
  Melee Charge1,600  Weapon+25% Bonus Heavy Damage
  Crushing Fists6,400  Weapon+25% Bonus Heavy Damage

Melee Resist

This is a dynamic list "Melee Resist". Edit contents.
Name CostCategoryStat change
  Close Quarters800  Weapon+20% Melee Resist
  Point Blank3,200  Weapon+30% Melee Resist
  Runed GauntletsLegendary  Weapon+50% Melee Resist
  Rebuttal800  Vitality+18% Melee Resist
  Juggernaut6,400  Vitality+25% Melee Resist
  Torment Pulse3,200  Spirit+18% Melee Resist
  • Items that provide Weapon Damage also scale Melee Damage at a rate of 50%.