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Reload Time is the time it takes for a hero to reload their weapon's ammo count.
Overview
Each weapon has either a full or single reload type. Using a Melee Attack or Dashing will interrupt the reload until the melee or dash animation is finished.
A notable exception is Billy, whose reload is not interrupted when performing a light melee attack.
Full Reload
Full reload weapons will reload the entire magazine at once. These weapons can be reloaded immediately after firing a shot.
Most heroes have full reload weapons.
Single Reload
SIngle reload weapons are reloaded one ammo unit at a time, and the reload can be interrupted before it's finished. The time to reload a full magazine depends on how much ammo was left before reloading.
These weapons have a 0.7s delay to start reloading after firing a shot, unlike full reload weapons.
Only Abrams and Fathom have single reload weapons.
Base Reload Time
Values referenced from Hero Comparison.
Note: Abrams has a 0.35s delay to start reloading and reloads one shell at a time, making it 3.5s to reload a full starting ammo clip.
| Hero | Reload Time (s) |
|---|---|
| Abrams | 0.353 |
| Apollo | 2.5 |
| Bebop | 2.35 |
| Billy | 2.9 |
| Calico | 2.6 |
| Celeste | 2 |
| The Doorman | 2.4 |
| Drifter | 2.44 |
| Dynamo | 2.35 |
| Graves | 2.8 |
| Grey Talon | 2.35 |
| Haze | 2.35 |
| Holliday | 2.75 |
| Infernus | 2.25 |
| Ivy | 2.44 |
| Kelvin | 2.59 |
| Lady Geist | 2.59 |
| Lash | 2.35 |
| McGinnis | 3.29 |
| Mina | 1.7 |
| Mirage | 2.6 |
| Mo & Krill | 2.82 |
| Paige | 2.5 |
| Paradox | 2.59 |
| 2.82 | |
| Rem | 2 |
| Seven | 2.35 |
| Shiv | 2.8 |
| Silver | 0.3 |
| Silver (Transformed) | 1.5 |
| Sinclair | 2.5 |
| Venator | 2.8 |
| Victor | 2.4 |
| Vindicta | 2.91 |
| Viscous | 2.5 |
| Vyper | 1.6 |
| Warden | 2.91 |
| Wraith | 2.82 |
| Yamato | 2.44 |
Items
| Name | Cost | Category | Stat change |
|---|---|---|---|
| Spellslinger | 6,400 | Weapon | -10% Reload Time |
There are several items that bypass reloading completely, and will instantly reload the player's weapon.
- Active Reload allows the player to skip 50% of the reload by adding a quick-time event in the reload bar. Active Reload's activation window lasts 0.3s.
- Crushing Fists will restore 15% ammo on a light melee and 30% ammo on a heavy melee.
- Quicksilver Reload and Mercurial Magnum will reload the player's weapon when using the ability imbued by this item.
- Vampiric Burst will cancel reloading and add 75% base ammo to the player's clip, adding bonus ammo to any amount over the clip capacity.