| summary = Bleeds out enemies, then goes in for a kill
| description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.
A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of The Baxter Society.
Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
x0
0
Impact Damage
x0.13
10
Bleed DPS Per Knife
5s
Bleed Duration
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
35%
Movement Slow
1
2s Bleed Duration
2
+2 Charges
5
+12 Bleed DPS with increased Spirit scaling
Slice and Dice
0
16s
Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.
x1.2
75
Impact Damage
12m
Dash Range
-6%
Spirit Resist
14sDebuff Duration
On hit
0s
Cooldown Reduced on Hero Hit
On hit
0
Max Cooldown Reduction
0sCooldown Reduced on Non-Hero Hit
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
1
-6s Cooldown
2
-4% Spirit Resist +2m Dash Range
5
+50 Impact Damage -2s Cooldown per Hero hit.
Bloodletting
0
25s
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
25%
Incoming Damage Deferred
6s
Deferred Damage Duration
On Activate
30%
Deferred Damage Cleared
Ultimate Unlock: While rage is full the amount of damage deferred is increased.
15%
Incoming Damage Deferred
1
-15s Cooldown
2
40% Deferred Damage Cleared
5
15% Incoming Damage Deferred
Killing Blow
12m
0
145s
Active: Leap forward, dealing spirit damage to the first enemy hero. If they are below the kill threshold, execute them instead.
Finishing an enemy with Killing Blow lets you recast for 16s
200
Damage
18%
Enemy health threshold
Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and unlocks special properties on his other abilities.
8%
Full Rage Damage Bonus
0m
Move Speed
Cooldown is increased by +30% if no hero is impacted.
1
+6 m Range +2 m/s in Full Rage.
2
+16% Full Rage Bonus Damage -25s Cooldown
5
+10% Enemy Health Threshold
Weapon
Busted Flush
Spreadshot
Close Range
52Damage Per Second
Falloff Range
20m ➞ 41m
Shiv's Alt-fire takes two ammo, and has a recoil that can be used for movement.
Background
“
A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
Killing Blow T3 reduced from +10% Enemy Health Threshold to +8%
Trivia
Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.