Unstoppable: Difference between revisions

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Notes: "it's" means "it is". "its" is the correct possessive.
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Reformat page. Add "Active" section with automated list of abilities & manual list of items, move Notes there.
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{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}


== Notes ==
== Active ==
 
Unstoppable's active ability dispels any active [[Stun]], [[Silence]], [[Sleep]], [[Root]], and [[Disarm]].
 
=== Notes ===
 
* Unstoppable is not usable when the player loses control of their character, such as when asleep or stunned. Instead, it should be used in anticipation of these abilities to prevent them from working.
* Unstoppable is not usable when the player loses control of their character, such as when asleep or stunned. Instead, it should be used in anticipation of these abilities to prevent them from working.
* [[Status Effects]] such as [[Healing|Anti-heal]] and [[Damage|Damage Debuffs]] (such as those applied from {{ItemIcon|Inhibitor}} and {{ItemIcon|Silencer}}) are '''''NOT''''' suppressed.
* Non-movement [[Status Effects]], such as [[Healing Reduction]] and [[Damage Reduction]] (e.g. {{ItemIcon|Inhibitor}} and {{ItemIcon|Silencer}}) are '''not''' suppressed.
* Channelled abilities such as {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} will affect the hero if Unstoppable's active ends while the ability is still ongoing.
* Channelled abilities such as {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} will affect the hero if Unstoppable's active ends while the ability is still ongoing.
* Unstoppable's active ability does not prevent damage from enemies, even if it prevents the negative effects.
* If an ability does damage and applies a negative effect, Unstoppable only prevents the effect but does not block the damage.
* Although not explicitly mentioned in its description, the usage of '''Unstoppable''' also grants the user immunity to the [[Crowd Control|Interrupt]] status effect.
* Unstoppable's acitve effect also grants the user immunity to the [[Interrupt]] status effect.
* Unstoppable is not removed by {{ItemIcon|Cursed Relic}} and blocks all of its effects, including the removal of non-ultimate buffs.
* Unstoppable is not removed by {{ItemIcon|Cursed Relic}} and blocks all of its effects, including the removal of non-ultimate buffs.


== Interactions with Crowd-Control ==
=== Affected Abilities ===
While {{ItemIcon|Unstoppable}} cannot be activated while stunned, slept, on cooldown, or similar, the [[Debuff Resist]] passive reduces the duration of effects inflicted by the following abilities:
 
{{AbilityTable|unstoppable|compact=true}}
 
=== Affected Items ===
 
{| class="wikitable sortable"
! Name !! {{Souls}} Cost !! Category !! Effect
|-
| {{ItemIcon|Slowing Bullets}} || {{DataProp|Slowing Bullets|Cost}} || {{ItemType|Weapon|Weapon}} || Movement Slow
|-
| {{ItemIcon|Point Blank}} || {{DataProp|Point Blank|Cost}} || {{ItemType|Weapon|Weapon}} || Movement Slow
|-
| {{ItemIcon|Weighted Shots}} || {{DataProp|Weighted Shots|Cost}} || {{ItemType|Weapon|Weapon}} || Movement Slow
|-
| {{ItemIcon|Capacitor}} || {{DataProp|Capacitor|Cost}} || {{ItemType|Weapon|Weapon}} || Movement Slow, Silence
|-
| {{ItemIcon|Crushing Fists}} || {{DataProp|Crushing Fists|Cost}} || {{ItemType|Weapon|Weapon}} || Stun
|-
| {{ItemIcon|Silencer}} || {{DataProp|Silencer|Cost}} || {{ItemType|Weapon|Weapon}} || Silence
|-
| {{ItemIcon|Haunting Shot}} || - || {{ItemType|Weapon|Weapon}} || Movement Slow
|-
| {{ItemIcon|Lifestrike}} || {{DataProp|Lifestrike|Cost}} || {{ItemType|Armor|Vitality}} || Movement Slow
|-
| {{ItemIcon|Phantom Strike}} || {{DataProp|Phantom Strike|Cost}} || {{ItemType|Armor|Vitality}} || Movement Slow, Disarm
|-
| {{ItemIcon|Cold Front}} || {{DataProp|Cold Front|Cost}} || {{ItemType|Tech|Spirit}} || Movement Slow
|-
| {{ItemIcon|Mystic Slow}} || {{DataProp|Mystic Slow|Cost}} || {{ItemType|Tech|Spirit}} || Movement Slow
|-
| {{ItemIcon|Slowing Hex}} || {{DataProp|Slowing Hex|Cost}} || {{ItemType|Tech|Spirit}} || Movement Slow, Silence
|-
| {{ItemIcon|Knockdown}} || {{DataProp|Knockdown|Cost}} || {{ItemType|Tech|Spirit}} || Stun
|-
| {{ItemIcon|Silence Wave}} || {{DataProp|Silence Wave|Cost}} || {{ItemType|Tech|Spirit}} || Silence
|-
| {{ItemIcon|Arctic Blast}} || {{DataProp|Arctic Blast|Cost}} || {{ItemType|Tech|Spirit}} || Freeze, Movement Slow
|-
| {{ItemIcon|Cursed Relic}} || {{DataProp|Cursed Relic|Cost}} || {{ItemType|Tech|Spirit}} || Silence, Disarm, Interrupt
|-
| {{ItemIcon|Focus Lens}} || {{DataProp|Focus Lens|Cost}} || {{ItemType|Tech|Spirit}} || Silence
|-
| {{ItemIcon|Lightning Scroll}} || {{DataProp|Lightning Scroll|Cost}} || {{ItemType|Tech|Spirit}} || Movement Slow, Stun
|-
| {{ItemIcon|Mystic Reverb}} || {{DataProp|Mystic Reverb|Cost}} || {{ItemType|Tech|Spirit}} || Movement Slow
|-
| {{ItemIcon|Vortex Web}} || {{DataProp|Vortex Web|Cost}} || {{ItemType|Tech|Spirit}} || Root, Movement Slow
|-
| {{ItemIcon|Frostbite Charm}} || - || {{ItemType|Tech|Spirit}} || Freeze
|-
| {{ItemIcon|Mystical Piano}} || - || {{ItemType|Tech|Spirit}} || Stun
|-
| {{ItemIcon|Unstable Concoction}} || - || {{ItemType|Tech|Spirit}} || Stun
|}


{{ReducibleCC}}
== Debuff Resist ==


This effect helps mitigate crowd-control by shortening stuns' durations, allowing the hero to recover more quickly.
Besides the active ability Unstoppable passively gives [[Debuff Resist]] which reduces the duration of effects inflicted by the following abilities:


Note: Unstoppable ''does'' make the player immune to the effects listed above if activated before the effects are applied. The player can still activate Unstoppable while under the effect of debuffs that don't prevent item usage (i.e. not stunned, slept, cursed etc.).
{{ReducibleCC}}


== Update history ==
== Update history ==

Revision as of 21:32, 13 June 2026

Unstoppable
Image for the Deadlock item Unstoppable
Cost Souls6,400
Tier 4
+25% Debuff Resist
+125 Bonus Health
Active 60s
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
Upgrades From:
Debuff Reducer
Internal name: upgrade_unstoppable
Sounds

Unstoppable
Image for the Deadlock item Unstoppable
Cost Souls6,400
Tier 4
Enhanced
+40% Debuff Resist
+200 Bonus Health
Active 25s
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
6.75s
Duration
Upgrades From:
Debuff Reducer
Internal name: upgrade_unstoppable
Sounds
My friend, you are about to be unstoppable!

Shopkeeper

Unstoppable is a Tier 4 Vitality Item that can be purchased from the Shop for Souls6,400. Its component, Debuff Reducer, makes up Souls1,600 of the cost.

Active

Unstoppable's active ability dispels any active Stun, Silence, Sleep, Root, and Disarm.

Notes

  • Unstoppable is not usable when the player loses control of their character, such as when asleep or stunned. Instead, it should be used in anticipation of these abilities to prevent them from working.
  • Non-movement Status Effects, such as Healing Reduction and Damage Reduction (e.g. Inhibitor and Silencer) are not suppressed.
  • Channelled abilities such as Dynamo's Singularity will affect the hero if Unstoppable's active ends while the ability is still ongoing.
  • If an ability does damage and applies a negative effect, Unstoppable only prevents the effect but does not block the damage.
  • Unstoppable's acitve effect also grants the user immunity to the Interrupt status effect.
  • Unstoppable is not removed by Cursed Relic and blocks all of its effects, including the removal of non-ultimate buffs.

Affected Abilities

This is a dynamic list "unstoppable". Edit contents · Edit notes.

Affected Items

Name Souls Cost Category Effect
Slowing Bullets 1600 Weapon Movement Slow
Point Blank 3200 Weapon Movement Slow
Weighted Shots 3200 Weapon Movement Slow
Capacitor 6400 Weapon Movement Slow, Silence
Crushing Fists 6400 Weapon Stun
Silencer 6400 Weapon Silence
Haunting Shot - Weapon Movement Slow
Lifestrike 3200 Vitality Movement Slow
Phantom Strike 6400 Vitality Movement Slow, Disarm
Cold Front 1600 Spirit Movement Slow
Mystic Slow 1600 Spirit Movement Slow
Slowing Hex 1600 Spirit Movement Slow, Silence
Knockdown 3200 Spirit Stun
Silence Wave 3200 Spirit Silence
Arctic Blast 6400 Spirit Freeze, Movement Slow
Cursed Relic 6400 Spirit Silence, Disarm, Interrupt
Focus Lens 6400 Spirit Silence
Lightning Scroll 6400 Spirit Movement Slow, Stun
Mystic Reverb 6400 Spirit Movement Slow
Vortex Web 6400 Spirit Root, Movement Slow
Frostbite Charm - Spirit Freeze
Mystical Piano - Spirit Stun
Unstable Concoction - Spirit Stun

Debuff Resist

Besides the active ability Unstoppable passively gives Debuff Resist which reduces the duration of effects inflicted by the following abilities:

This is a dynamic list "debuffresist". Edit contents · Edit notes.

The stun induced from a parry cannot be reduced.

Update history

View the full update history: Unstoppable/Update history

Update Changes

May 22, 2026

  • Cooldown reduced from 65s to 60s.

January 30, 2026

  • Bonus Health increased from +75 to +125.
  • Debuff Resistance increased from 20% to 25%.

October 2, 2025

  • Duration increased from 5s to 5.5s.

Trivia

  • The Unstoppable icon is similar to a depiction of Doctor Manhattan, a powerful blue-skinned superhero from the comic book Watchmen.
Weapon
Vitality
Spirit