User:LVL/Sandbox: Difference between revisions

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<onlyinclude><!--
{{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}}
-->{{#if: {{{key|}}} |<!-- If key is provided
 
-->{{#vardefine:hero_key_or_en|{{{key}}}}}<!-- key
Below is a table comparing all currently playable [[Heroes]] by their stats.
-->{{#vardefine:hero_en|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}<!-- en
 
-->|<!-- If key is not provided, use {{{1}}} and assume its in english where it will be re-localized to current language in called functions
Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time.
-->{{#vardefine:hero_key_or_en|{{#if:{{{1|}}}|{{{1}}}|hero_atlas}}}}<!-- en
 
-->{{#vardefine:hero_en|{{#if:{{{1|}}}|{{{1}}}|{{#invoke:Lang|get_string|hero_atlas|lang_code_override=en}}}}}}<!-- en
For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats.
-->}}
 
{| class="infobox" style="font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; width:250px; padding-top:0px; background-color:#2F2F2F; color:#FFEFD7; font-weight:bold;"
{{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}}  
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family:'Retail Demo','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.2px 2px 3px black, 1.2px 1.2px 0.1px #A69885;border-bottom: none" |
 
{{#ifeq: {{{no_icon|}}}|true|<div style="display: center; justify-content: space-between">|<div style="display: flex; justify-content: space-between">}}
Notes:  
<div style="width: 50px;"></div>
* Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes.
<div style="margin-top:4px;font-family:'Valve Pulp', 'Forevs Demo Medium', 'Retail Demo', 'Open Sans', 'PT Serif','Palatino',serif;line-height:30px;">{{If lang|{{#ifeq: {{{no_name|}}}|true|{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}|{{Template:Icon/White|[[File:{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}_name.png|130px|class=notpageimage]]}}}}|{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}}}</div>
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
<div style="padding-left: 10px;">{{#ifeq: {{{no_icon|}}}|true||[[Image:{{{icon|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}.png|frameless|center|35px]]}}</div></div>
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
|-
* {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up.
! colspan="2" class="infobox-image" style="margin:auto; border:none;" |<div style="overflow:hidden; border-radius:15px; padding:0px; background-color:#423837; max-width:190px; height:auto; margin:auto; box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}} card.png}}}|190px|alt={{{BASEPAGENAME}}}]]</div>
* {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload.
|-
 
!colspan="2" style="font-weight: bold; font-size: 16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369; text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">{{#invoke:Lang|get_string|CitadelCategoryWeapon}}:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">''"{{{weapon_name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}}}}"''</span>
== Navigation ==
|-
{{Tools Navbox}}
!colspan="2" style="border-top:solid 3px #5b5b5b;"|
{{Stat Navbox}}
<span class=""><b style="color: #FFEFD7; background-color: #2F2F2F; font-size: 18px; font-family:'Retail Demo', 'Open Sans', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: bold; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative">{{#invoke:Lang|get_string|Citadel_HeroPage_BaseStats}}</b></span>
 
|-style="vertical-align:middle;"
[[:Category:Pages with tools]]
! colspan="2" style="position:relative; border-radius:7px; background-color:#d5903f; font-size:16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]]
|-style="vertical-align:middle;"
| style="width:124px;font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Damage per second{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|DPS_label}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Bullet Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletDamage}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|BulletDamage}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Ammo{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Damage per second{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Reload Time{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_ReloadTime}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Bullet Velocity{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletSpeed}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|LightMeleeDamage}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|HeavyMeleeDamage}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Falloff Range{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}}
|-style="vertical-align:middle;"
{{#if: {{{max_range|}}} |
{{!}}  style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} Max Range:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Brown||{{{max_range|}}}m}}}}
|-style="vertical-align:middle;"
{{#ifexpr: {{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageBonusPercent|3}} > 0 |
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} [[Weapon Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_CritDamageBonusPercent}}</span>]]:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Grey|[[File:Crit reduction.png|20px|link=Weapon Damage#Headshots]]|{{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageBonusPercent|3}}%}}}}
{{!}}-style="vertical-align:middle;"
! colspan="2" style="position:relative; border-radius:7px; background-color: #74b01c; font-weight: bold; font-size: 16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center"  | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]]
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthAttribute}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|MaxHealth}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health Regen{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthRegen}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}}
|-style="vertical-align:middle;"
{{#ifexpr: {{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageReceivedPercent|3}} != 0 |
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} [[Damage Resistance{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_CritDamageReceivedPercent}}:</span>]]
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Grey|[[File:Crit reduction.png|20px|link=Damage Resistance]]|{{{crit_reduction|{{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageReceivedPercent|3}}}}}%}}}}
|-style="vertical-align:middle;"
{{#ifeq: {{{no_bullet_resist|}}}|true|
{{!}}-
|
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} [[Damage Resistance{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}</span>]]:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}}
{{#ifeq: {{{no_spirit_resist|}}}|true|
{{!}}-
|
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} [[Damage Resistance{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}</span>]]:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" |[[Move Speed{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_RunSpeed}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}}
|-style="vertical-align:middle;"
| style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Move Speed#Sprint{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_SprintSpeed}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed#Sprint]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" |[[Stamina#Dash_Speed{{If_lang}}|<span style="color:#afafaf">{{#invoke:Dictionary|translate|Dash Speed}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"|<!--
-->{{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina#Dash_Speed]]|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|GroundDashDuration|3}}s}}<!--
-->
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Stamina{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_Stamina}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}}
|-style="vertical-align:middle;"
|  style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Stamina{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_StaminaCooldown}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"|{{Icon/Grey|[[File:AttributeIconTechDuration.png|20px|link=Stamina#Cooldown]]|{{{stamina_cooldown|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|StaminaCooldown|2}}}}}s}}
|-style="vertical-align:middle;"
! colspan="2" style="position:relative; border-radius:7px; background-color:#2f93d6; font-size:16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center"|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7;">{{#invoke:Dictionary|translate|Information}}</span>
|-style="vertical-align:top;"
{{#if: {{{pronouns|}}} |
{{!}}-
{{!}}-style="vertical-align:top;"
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px;" {{!}} Pronouns:
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left; margin-left: -9px; line-height:12px;" {{!}}<span style="margin-left: 2px;">{{{pronouns}}}</span>
}}
{{#if: {{{voice_actor|}}} |
{{!}}-
{{!}}-style="vertical-align:top;"
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} {{#invoke:Dictionary|translate|VoiceActor}}:
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left; margin-left: -9px;" {{!}}<span style="margin-left: 2px;">{{{voice_actor}}}</span>
}}
{{#if: {{{release_date|}}} |
{{!}}-
{{!}}-style="vertical-align:top;"
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Latest revision as of 19:23, 25 August 2026

Below is a table comparing all currently playable Heroes by their stats.

Use the inputs above the table to adjust Boons and Spirit Power and see how stats scale in real-time.

For heroes with Alt-Fire, click "Show Alt-Fire" or the + icon next to the hero to see Alt-Fire stats.

HeroDPSSustained DPSBullet DamageBullets per secFire Rate (%)AmmoReload Time (s)Reload Delay (s)Reload SingleBullets Per ShotBullets Per BurstTime Between Bursted Bullets (s)Light MeleeHeavy MeleeBullet Velocity (m/s)Falloff Start Range (m)Falloff End Range (m)Crit Bonus Scale (%)Bullet Radius (cm)Rounds Per Second At Max SpinSpin AccelerationSpin DecelerationMax HealthHealth RegenBullet Resist (%)Spirit Resist (%)Melee Resist (%)Crit Reduction (%)Debuff Resist (%)Bullet Lifesteal (%)Move Speed (m/s)Sprint Speed (m)Stamina Cooldown (s)StaminaDash Speed (m)Gravity Scale (%)Spirit Power
Abrams51.429 +1.4330.542 +0.8483.6 +0.11.5873090.35250.705true91050 +1.74116 +4.03609.6174007.62000800 +491.50000006.41.64.5313.900 +1.1
Apollo48.685 +2.1733.842 +1.5118.5 +0.8252.63160152.50false11063 +1.58116 +2.9112725.425.4025.4000770 +4510000007.21.64.5314.700 +1.1
Bebop59.287 +1.3741.637 +0.9624.98 +0.11511.9050662.350false11063 +1.58116 +2.9150819.9950.807.62000880 +522.50 +0.3000006.4545.5313.900 +1.1
Billy74.12 +1.4934.679 +0.6996.3 +0.12711.7650302.90false11050 +1.58116 +3.67513.113.9731.75-2010.16000820 +53200000071.64.5314.700 +1.1
Calico78.857 +1.8438.812 +0.9071.84 +0.0434.76190122.60false91063 +1.58116 +2.91317.519.9957.5107.62000730 +3720000006.81.64.5316.100 +1.1
Celeste31.034 +1.4121.686 +0.98818 +0.821.72410820false11050 +1.58116 +3.67502260-2545.72000690 +3310000006.21.65416.1-250 +1.1
The Doorman38.095 +1.9825.806 +1.3424 +1.251.5873082.40false110.0550 +1.58116 +3.67203.219.9957.51-3025.4000755 +4210000007.91.64.5316.100 +1.1
Drifter44.218 +1.1130.248 +0.7619.5 +0.492.26760122.4440false31051.5 +1.58120 +3.685082227-4515.24000755 +413.50000006.91.64.5314.700 +1.1
Dynamo48 +1.933.158 +1.3212.6 +0.53.80950202.350false11050 +1.58116 +3.6732019.9957.51015.24000880 +611.750 +0.625000006.71.64.5313.900 +1.1
Graves35.294 +0.52920.93 +0.3143.6 +0.0549.80390402.80false11050 +1.58116 +3.676357.6217.0207.62000730 +33100000872.24.5214.700 +1.1
Grey Talon39.184 x0.133 +1.4231.847 x0.108 +1.1523.51 x0.08 +0.851.66670172.350false11050 +1.58116 +3.67495.31854012.7000780 +381.50000006.3 x0.00841.64.5416.100 +1.6
Haze50.095 +1.3626.432 x0.247 +0.7195.26 +0.1439.5238025 x0.52.350false11050 +1.58116 +3.6776219.994607.62000730 +3320000008.21.64.5316.100 +0.5
Holliday41.693 +2.4226.354 +1.5319.7 +1.142.11640102.750false11050 +1.58116 +3.67115619.9957.51012.7000780 +4120000008.21.64.5216.100 +1.1
Infernus52.381 +0.83829.204 +0.4675.5 +0.0889.52380272.250false11050 +1.58116 +3.67660.41855010.16000830 +3920000006.71.64.5314.700 +1.1
Ivy60.542 +1.0930.157 +0.5424.45 +0.0813.6050332.4440false11050 +1.58116 +3.67571.519.9957.5107.62000755 +4520000007.21.64.5416.1-100 +1.2
Kelvin70.857 +1.5941.597 +0.93518.6 +0.4183.80950142.5850false11050 +1.58116 +3.6716019.9957.51-2515.24000880 +60100 +0.62500006.71.15.5002313.900 +1.3
Lady Geist43.809 +2.1227.247 +1.3220.7 +12.1164092.5850false11050 +1.58116 +3.678281748010.16000880 +5110000006.32.44.5313.900 +1.1
Lash49.329 +1.8133.5 +1.238.46 +0.315.83090292.350false130.08450 +1.58116 +3.67635185407.62000780 +50201000007.22.14.5314.700 +1.1
McGinnis72.381 +2.0445.424 +1.286.08 +0.1714.76190663.290false11050 +1.58116 +3.6765019.9957.51010.1611.9050.50.25780 +52200 +0.3500006.71.64.5214.700 +1.1
Mina29.008 +1.0918.569 +0.6997.31 +0.2753.96830121.70false11050 +1.58116 +3.6776219.9946012.7000660 +2720000-806.51.64.2216.100 +1.1
Mirage40.272 +0.81627.925 +0.56614.8 +0.32.72110162.60false11050 +1.58116 +3.6782819.9957.51012.7000730 +451.500000071.64.5314.700 +1.1
Mo & Krill59.682 +1.7934.182 +1.032.82 +0.08475.2910202.820false41050 +1.58116 +3.6732019.9957.5107.62000930 +651000200081.64.5313.900 +1.1
Paige70 +1.0451.579 +0.76635 +0.5220142.50false110.142 +1.2120 x0.3 +3.4343.4319.9957.51063.5000680 +3120000006.93.54.5313.900 +1.1
Paradox51.398 +1.9734.531 +1.326.8 +0.267.55860402.5850false150.073550 +1.58116 +3.6752519.9957.51010.16000730 +4610000006.71.64.5316.100 +1.1
Pocket57.068 +1.8738.344 +1.254.28 +0.141.90480112.820false71060 +1.58116 +3.05558.81645.7207.62000780 +3610-1500007.21.64.5314.700 +1.1
Rem61.539 +1.3138.662 +0.82216 +0.343.846201320false11058 +1.58116 +3.1616019.9957.51-2025.4000680 +28200-510007.244.5313.900 +1.1
Seven62.974 +1.442.766 +0.9510.8 +0.245.83090292.350false130.08450 +1.58116 +3.6763519.9957.5107.62000730 +41100055006.71.84.5314.700 +1.1
+ Shiv52.246 +1.834.647 +1.194.8 +0.1651.81410102.80false61050 +1.58116 +3.67609.619.7941.1507.62000830 +4620000006.51.66313.900 +1.1
Shiv (Alt‑fire)41.524 +1.934.649 +1.594.36 +0.20.793650102.80false1210.0550 +1.58116 +3.67609.619.9957.5107.62000
Silver42.001 +0.96429.229 +0.6715.1 +0.1171.1765070.30.5true71050 +1.58116 +3.67812.81742010.16000830 +282.50000006.71.54.5214.700 +1.1
Silver (Transformed)50 +1.5550 +1.5525 +0.7742001.50false11050 +1.58116 +3.6725419.9957.51017.78000830 +282.50000006.71.54.5214.700 +1.1
Sinclair48.327 +1.533.909 +1.0517.76 +0.552.72110162.50false120.10550 +1.58116 +3.6730025.460.96012.7000730 +3820000007.2 x0.01381.64.5314.700 +1.3
Venator63.492 +2.1437.942 +1.288 +0.277.93650332.80false11050 +1.7125 +4.251588184707.62000820 +4320 x0.1220 x0.12200006.414.5313.900 +1.1
Victor70.175 +1.5244.28 +0.95912 +0.265.05050242.40false11050 +1.58116 +3.67203.219.9957.51012.75.8480.61800 +341.5 x0.080000006.31.14.5313.900 +1.1
Vindicta53.377 x0.0952 +2.1432.079 x0.0572 +1.2912.33 x0.022 +0.4954.3290192.9140false11050 +1.58116 +3.6766019.996407.62000755 +2820000007.91.64.5214.700 +1.1
+ Viscous49.238 +1.7130.866 +1.0710.34 +0.364.76190202.50false11063 +1.58116 +2.9125419.9957.51020.32000780 +4520000007.21.64.5314.700 +1.3
Viscous (Alt‑fire)33.333 +1.2728.571 +1.0942 +1.60.793650202.50false11063 +1.58116 +2.9138.119.9957.51050.8000
Vyper94.002 +2.5448.147 +1.36.58 +0.17814.2860241.60false11050 +1.58116 +3.67411.514.9933.02-3012.7000780 +3520000006.9 x0.01381.64.5414.700 +1.1
Warden66.057 x0.173 +1.0739.962 x0.0634 +0.64517.34 +0.283.8095 x0.010 x0.25172.9140false11050 +1.58116 +3.672901847012.7000805 +6020000006.31.64.5314.700 +1.1
Wraith59.682 +1.4837.921 +0.9415.64 +0.1410.5820522.820false11050 +1.58116 +3.67571.5185207.62000730 +3520000007.21.6 x0.054.5314.700 +1.1
+ Yamato63.216 +1.8342.571 x0.172 +1.235.31 +0.1542.381012 x0.152.4440false51055 +1.58128 +3.6825419.9945.7207.62000730 +4510000008.21.64.5314.700 +1.1
Yamato (Alt‑fire)47.619 +0.66738.961 x0.116 +0.54550 +0.70.95238012 x0.152.4440false11055 +1.58128 +3.6876.219.9957.51033.02000

Notes:

  • Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes.
  • DPS accounts for Burst weapons (like Paradox and Lash), and if the weapon has a Spin Up mechanic (like McGinnis), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
  • Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
  • McGinnis and Victor DPS and Sustained DPS values are at max spin up.
  • Silver (Transformed) has no ammo count and no reload.
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