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| An '''Update''' is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes. This page only lists changes mentioned on the [https://forums.playdeadlock.com Official Deadlock forum] patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington.
| | {{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}} |
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| ''Deadlock'' is currently in a [[Early Development Build|closed beta]] state.<ref>Listed as ''"Deadlock - Closed Beta Access"'' under Steam user licenses</ref>
| | Below is a table comparing all currently playable [[Heroes]] by their stats. |
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| From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time.
| | Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time. |
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| == 2025 ==
| | For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats. |
| {| class="wikitable mw-collapsible"
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| |- style="text-align: center;"
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| | style="text-align:center; width:20%;" |'''Update'''
| |
| | style="text-align:center; width:50%;" |'''Summary'''
| |
| | style="text-align:center; width:30%;" | '''Hero Changes'''
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|23|2025}}'''
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| | style="vertical-align:text-top;" |
| |
| * Hero kill bounty split reduced
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| * More health and armor for Guardians
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| * Global 50 HP increase
| |
| * Item changes
| |
| | style="vertical-align:text-top;" |
| |
| |-
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| | style="vertical-align:text-top;" |'''{{Update link|November|22|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Gun base damage reduced by 5%
| |
| * Medic Pack missing health healing reduced by 2%
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| * Stamina regen change reverted
| |
| * Neutrals bounty increased by 5%
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Nerf}} {{HeroIcon|Warden}}
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| * {{User:LVL/Tag|Nerf}} {{HeroIcon|Drifter}}
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|21|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Trooper bounty mechanics rework.
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| * Medic Troopers now drop a healing pack on death instead of pulsing heals.
| |
| * Player camera FOV changed.
| |
| * Neutrals bounty, HP and resists increased.
| |
| * Global gun damage increase.
| |
| * Global reduction to Cooldown Reduction stats on items.
| |
| * New Investment Bonuses added at 4,800 Souls.
| |
| * Changes to stamina regen and wall jump stamina usage.
| |
| * Guardian and Walker resistance/scaling changes.
| |
| * Changes to Blue lane Walker area.
| |
| * Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers.
| |
| * Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Billy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|The Doorman|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Drifter|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mina|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paige|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|7|2025}}'''
| |
| | style="vertical-align:text-top;" |
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| * Anti-cheat system updated.
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| | style="vertical-align:text-top;" |
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|October|24|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Taking damage during the initial launch of a [[Jump pad]] now stuns the player.
| |
| * Item changes.
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| * Hero changes.
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
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| * {{User:LVL/Tag|Adj}} {{PageRef|The Doorman|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Drifter|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|October|10|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Rank redistribution.
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| | style="vertical-align:text-top;" |
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|October|5|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Hero changes.
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Buff}} {{PageRef|Victor|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|October|3|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Hero changes.
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
| |
| |-
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| | style="vertical-align:text-top;" |'''{{Update link|October|2|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Weapon item investments increased.
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| * Nerf to [[Crowd Control]] effects.
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| * Matchmaking adjustments.
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| * Movement nerfs (multiple wall jumps now cost [[Stamina]]).
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| * [[Mid-Boss]] and [[Soul Urn]] changes.
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| * Unsecured [[soul]] bags now have to be punched with heavy melee.
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| * Extra [[Boon]] level added (now max at 33 boons and 30 AP).
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| * Distance to attack [[Walkers]] reduced.
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| * Changes to bullet item procs.
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| * Hero changes.
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| * Item changes.
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Billy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|The Doorman|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
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| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mina|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paige|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Victor|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
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| * {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
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| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
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| * {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
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| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|September|11|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Hero changes.
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Nerf}} {{PageRef|The Doorman|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|September|8|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Hero changes.
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Paige|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|September|4|2025}}'''
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| | style="vertical-align:text-top;" |
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| * [[Rejuvenator|Rejuv]] now only heals the person hitting the crystal.
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| * Dying to a non-player unit now adds 10 seconds to the respawn timer.
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| * [[Patron]]'s first death timer is now a constant 12 seconds.
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| * Various item balance changes.
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| * Hero changes.
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| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Billy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|The Doorman|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mina|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Paige|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
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| * {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
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| * {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|29|2025}}'''
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| | style="vertical-align:text-top;" |
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| * New hero: {{PageRef|Victor|size=20px}}
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| * New artwork and animations for {{PageRef|Drifter|size=20px}}
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| * New UI font
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| * Hero changes
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| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
| |
| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|28|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Hero changes
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| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Adj}} {{PageRef|Billy|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|The Doorman|size=20px}}.
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Mina|size=20px}}.
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| * {{User:LVL/Tag|Fix}} {{PageRef|Paige|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|27|2025}}'''
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| | style="vertical-align:text-top;" |
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| * New hero: {{PageRef|Drifter|size=20px}}
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| | style="vertical-align:text-top;" |
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|25|2025}}'''
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| | style="vertical-align:text-top;" |
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| * New hero: {{PageRef|Paige|size=20px}}
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| * New option to disable custom hero crosshairs.
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| | style="vertical-align:text-top;" |
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|22|2025}}'''
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| | style="vertical-align:text-top;" |
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| * New hero: {{PageRef|The Doorman|size=20px}}
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| * Hero changes
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| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Buff}} {{PageRef|Billy|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|20|2025}}'''
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| | style="vertical-align:text-top;" |
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| * New hero: {{PageRef|Billy|size=20px}}
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| | style="vertical-align:text-top;" |
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|19|2025}}'''
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| | style="vertical-align:text-top;" |
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| * Hero changes
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| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Adj}} {{PageRef|Mina|size=20px}}.
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|18|2025}}'''
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| | style="vertical-align:text-top;" |
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| * New hero: {{PageRef|Mina|size=20px}}
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| * Added [[Hideout|The Hideout]]
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| * Map Updates
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| * Various visual overhauls
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| * [[Hero Labs]] gamemode removed from the game
| |
| ** {{PageRef|Fathom|size=20px}}, {{PageRef|Raven|size=20px}}, {{PageRef|Trapper|size=20px}}, and {{PageRef|Wrecker|size=20px}} removed from the game
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| | style="vertical-align:text-top;" |
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| |-
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| | style="vertical-align:text-top;" |'''{{Update link|August|8|2025}}'''
| |
| | style="vertical-align:text-top;" |
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| * Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees
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| * Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team
| |
| * "Bucket 3" heroes dash speed increased
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| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|August|1|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Rejuv duration reduced to 5 minutes
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| * Walkers HP increased
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| * Parry bonus damage reduced
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|July|29|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.
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| * Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.
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| * Hero dash speeds are now categorized into different tiers.
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| * Rope climbing is now slowed after taking player damage.
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| * Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.
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| * Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.
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| * Walker teleporters and some bounce pads removed from the map.
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| * Various item balance changes.
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| * Hero changes.
| |
| | style="vertical-align:text-top;" |
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| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
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| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|July|4|2025}}'''
| |
| | style="vertical-align:text-top;" |
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| * Global bullet DPS reduced by 5% and ability base damage reduced by ~8%
| |
| * Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased
| |
| * Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)
| |
| * Small neutral camp bounty increased; zip line improvements after taking base guardians
| |
| * Rejuv duration changed and trooper health bonus reduced
| |
| * Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP
| |
| * Walker and Guardian resistance and bounty changes
| |
| * Hero kill bounty: early reduced, late increased
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| * Lifesteal vs creeps increased
| |
| * Various item adjustments including a new T4 spirit item {{ItemIcon|Transcendent Cooldown}}
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| * Various gameplay changes and bug fixes
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|June|17|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Major Mid Lane and Mid Boss layout reworks
| |
| * Extra Slots increased to 3 Guardians and 3 Walkers
| |
| * Hero kill bounty increased
| |
| * Walker HP buffed; Trooper damage vs. Walkers reduced
| |
| * Urn adjustments
| |
| * Soul and boon reward system rebalanced
| |
| * Various item balance changes
| |
| * Soul orb pickup radius and headshot multiplier reduced
| |
| * Bug fixes and visual improvements
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|May|27|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Breakable souls rescaled
| |
| * Trooper resistance near base reduced from 40% to 35%
| |
| * Map structure additions and lighting improvements
| |
| * Fixed Urn carry bug and Neutral camp resistance bug
| |
| * Various item balance changes
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|May|21|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Troopers base resistance reduced
| |
| * Breakables added to soul graph
| |
| * Melee PI scaling reduced by 5%
| |
| * Base map adjustments
| |
| * Item balance changes
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|May|19|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Troopers get 50% resistance at enemy base
| |
| * Walker buffs
| |
| * Base Guardian position changed
| |
| * Item balance changes
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|May|13|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Troopers get 30% resistance at enemy base
| |
| * Rejuvenator buffs
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|May|11|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Weapon item tree rebalanced
| |
| * Spirit scaling globally reduced by 7%
| |
| * Item balance changes
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|May|8|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Shop rework, full item rebalance and new items
| |
| * Universal item slots, reduced from 16 to 12
| |
| * Map art pass, new base design
| |
| * New {{HeroIcon|Dynamo}} and {{HeroIcon|McGinnis}} models
| |
| * Soul orb rebalance
| |
| * Improved movement mechanics
| |
| * Various gameplay changes and bug fixes
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vyper|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|April|17|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Soul Orb changes
| |
| * Trooper & Guardian stats/behavior changes
| |
| * Urn changes
| |
| * Item balance changes
| |
| * Hero changes
| |
| * Bug fixes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|April|4|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Soul orb adjustments
| |
| * Outer lane teleporters removed
| |
| * Wall jump changes
| |
| * Item balance changes
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|March|19|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Global sprint speed increase
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|March|16|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Neutral camp bounty increased
| |
| * Sinner's Sacrifice spawns earlier
| |
| * Item balance changes
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|March|13|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Soul orb adjustments
| |
| * Neutral camp rebalance
| |
| * Golden statue buff rebalance
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Sinclair|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|February|25|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Map overhaul (3 lanes)
| |
| * Soul orb changes
| |
| * Gameplay changes
| |
| * Various visual and audio improvements
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|February|11|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Various item rebalances
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|January|27|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * All objectives take 50% less damage from Spirit Damage
| |
| * Shrines are no longer vulnerable to Spirit Damage when out of range
| |
| * Various item rebalances
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vyper|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|January|19|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * All heroes' base gun damage and growth reduced by 10%
| |
| * Various item rebalances
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Calico|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|January|17|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * '''New Heroes:''' '''{{PageRef|Calico|size=20px}}, {{PageRef|Holliday|size=20px}}, {{PageRef|THE MAGNIFICENT SINCLAIR|size=20px}}''' and '''{{PageRef|Vyper|size=20px}}''' moved from Hero Labs to the main roster.
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|January|12|2025}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Various item rebalances
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |}
| |
|
| |
|
| == 2024 ==
| | {{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}} |
| {| class="wikitable mw-collapsible mw-collapsed" | |
| |- style="text-align: center;"
| |
| | style="text-align:center; width:20%;" |'''Update'''
| |
| | style="text-align:center; width:50%;" |'''Summary'''
| |
| | style="text-align:center; width:30%;" | '''Hero Changes'''
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|December|31|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Rapid Recharge buffs
| |
| * Hero changes
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|December|21|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Fixed move speed bugs near minimum (2 m/s)
| |
| * T4 [[Item]] cost reduced from {{Souls|6,200}} to {{Souls|6,000}}
| |
| * Various item rebalances
| |
| * Various ability rebalances
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|December|17|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Winter-themed visual [[Seasonal events|update]]
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|December|6|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| *Added Raven to Hero Labs.
| |
| *Map changes.
| |
| **Added park theming to purple lane
| |
| **Added park backdrop to park side of map
| |
| **Updated tree models to new visual style and added player collision to canopies
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|29|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Guardians take more damage from [[Trooper]]s and [[Hero]]es
| |
| * Guardians deal more damage to Troopers
| |
| * Soul sharing range reduced
| |
| * Respawn time adjustment
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|21|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Matchmaking rework.
| |
| * Heal/Anti-heal rebalance.
| |
| * General gameplay changes.
| |
| ** Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.
| |
| ** Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.
| |
| * Map changes.
| |
| ** Moved rooftop neutral camp closer to the Guardian
| |
| ** Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings
| |
| ** Redesigned Radio Station interior to be more open
| |
| ** Changed entrance to the Armory/Warehouse to be more direct
| |
| ** Moved the side lane teleporters to the crawl space under the Hard camp
| |
| ** Removed Rope inside the Police Station/Garment Building
| |
| * Item changes.
| |
| ** New items: Spellslinger Headshots, Spirit Snatch, Arcane Surge.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|13|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Troopers now do 20% more damage to each other
| |
| * Post-lane soul sharing ratios reduced
| |
| * First Urn of the game now always has the neutral delivery location
| |
| * Guardian resistance changes
| |
| * Heavy Melee cancelling can no longer be done with certain abilties
| |
| * Team vs Team NW comeback formula toned down
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Haze}} {{AbilityIcon|Bullet Dance}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox}} {{AbilityIcon|Time Wall}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta}} {{AbilityIcon|Assassinate}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato}} {{AbilityIcon|Shadow Transformation}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|10|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Post-lane soul sharing ratios reduced
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato}} {{AbilityIcon|Shadow Transformation}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox}} {{AbilityIcon|Paradoxical Swap}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|8|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * {{PageRef|Trapper}} bug fix
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Trapper}}'s {{AbilityIcon|Silktrap}}
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|7|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Added Trapper to Hero Labs.
| |
| * Added Quickbuy.
| |
| * General gameplay changes.
| |
| ** Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
| |
| ** Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min)
| |
| ** Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
| |
| * Map changes.
| |
| ** Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes
| |
| ** Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
| |
| ** Redesigned warehouse interior
| |
| ** Various changes to stairs and roof props
| |
| * Item changes.
| |
| ** Removed Soul Rebirth
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} .
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|November|1|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s
| |
| * {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff
| |
| * {{ItemIcon|Tankbuster|l1=Improved Burst}}: Damage threshold requirement reduced from 200 to 175.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|October|27|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Urn net worth lead requirement increased from 8% to 10%
| |
| * {{ItemIcon|Majestic Leap}}: Cooldown reduced from 45s to 40s
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}} {{AbilityIcon|Killing Blow}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|October|24|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).
| |
| * Added Commends.
| |
| * General gameplay changes.
| |
| ** AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)
| |
| ** Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.
| |
| ** Guardian resist vs troopers scales from 60% to -35% at 8 minutes.
| |
| ** Guardians resist vs players scales from 40% to -35% at 8 minutes.
| |
| ** Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.
| |
| * Map changes.
| |
| ** Redesigned stairs from central canal to the outer lanes (near Urn spawn).
| |
| ** Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.
| |
| ** Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|October|18|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Ranked Matchmaking Update:
| |
| **Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.
| |
| **Ranked now has weekend specific hours (starts 5 hours earlier)
| |
| ** Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times
| |
| | style="vertical-align:text-top;" |
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|October|15|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Urn now reveals you after 20s from initial pickup
| |
| * Urn sprint changed from +3/5 for winning/losing team to +2/6
| |
| * First flex slot is now granted after 3 Guardians die instead of 4
| |
| * Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
| |
| * Respawn time at 20 minutes reduced from 45s to 40s
| |
| * T3 Golden Statues spawn time moved from 25 min to 30 min
| |
| * Range to attack lane Guardians increased from 19m to 20m
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}} {{AbilityIcon|Lightning Ball}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}} Rage.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|October|11|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
| |
| * {{ItemIcon|Torment Pulse}} now scales with cooldown again
| |
| * {{ItemIcon|Torment Pulse}} power scaling reduced from 0.33 to 0.3
| |
| * Fixed {{ItemIcon|Ethereal Shift}} scaling with duration
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;" |'''{{Update link|October|10|2024}}'''
| |
| | style="vertical-align:text-top;" |
| |
| * Added Ranked mode.
| |
| * Added 3rd casting mode, Quick Cast.
| |
| * Added input buffering.
| |
| * General gameplay changes.
| |
| ** Players need to be above the ramp to attack Lane Guardian.
| |
| ** Medium camp spawn times changed to 5 minute mark.
| |
| ** Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.
| |
| ** Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.
| |
| * Map changes.
| |
| ** Moved teleporters to travel between outer lane Walker.
| |
| ** Moved Guardians back slightly futher from stairs.
| |
| ** Added upper level connection through the Subway Entrance Building.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;" |
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|October|7|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30%
| |
| * {{PageRef|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2
| |
| * Fixed various cases where you could target/select units behind walls with abilities (like {{PageRef|Yamato|size=20px}}'s {{AbilityIcon|Flying Strike}})
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}} {{AbilityIcon|Card Trick}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|October|2|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
| |
| * Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
| |
| * Fixed certain player name lengths not being reportable
| |
| * {{PageRef|Ivy|size=20px}}, {{PageRef|Mirage|size=20px}}, {{PageRef|Pocket|size=20px}} changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}} {{AbilityIcon|Kudzu Bomb}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Pocket|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|29|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Outer ziplines hero speed increased by 20% relative to inner lanes. (same as [[trooper]]s on outer lanes zipline being faster)
| |
| * Initial respawn reduced from 12s to 8s.
| |
| * Urn now drops when teleporting with {{PageRef|Mirage}}'s {{AbilityIcon|Traveler}}
| |
| * Fixed {{PageRef|Wraith}} Cards, {{PageRef|Shiv}} Rage and lifesteal from increasing by shooting the shop.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|27|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| *{{PageRef|Mirage|size=20px}} changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}} {{AbilityIcon|Tornado}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}} {{AbilityIcon|Djinn's Mark}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|26|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * '''New hero: {{PageRef|Mirage|size=20px}}.'''
| |
| * Added an initial anti-cheat to the game.
| |
| * Added custom matches and private lobbies enhancements.
| |
| * General gameplay changes.
| |
| ** Lane setup now always 1-2-2-1
| |
| * Map changes.
| |
| ** Side lanes farther from Middle lanes
| |
| ** Added connection from canal near the urn platforms through the Radio Station and Apartment buildings
| |
| ** Reworked interior corridors of Fish Market/Nursery
| |
| ** Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple
| |
|
| |
|
| * Item changes.
| | Notes: |
| * Hero changes.
| | * Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes. |
| | style="vertical-align:text-top;"|
| | * DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging. |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}. | | * Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period. |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
| | * {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up. |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
| | * {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload. |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|19|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Replaced the recent soul duplication hotfix with new solution.
| |
| * Private lobbies can now assign players to duo and solo lanes.
| |
| * Fixed {{PageRef|Vindicta|size=20px}}'s Flight bugs.
| |
| * Nerf to {{ItemIcon|Veil Walker}}.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|17|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Fix for a [[Soul]] sharing exploit across multiple lanes.
| |
| * Fixed [[Trooper|troopers]] sometimes not dying after doing their death flash state.
| |
| * Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions.
| |
| * Fixed {{PageRef|Grey Talon|size=20px}}'s Charge Shot and {{PageRef|Vindicta|size=20px}}'s Assassinate cameras not working properly.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|14|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Item Changes.
| |
| * {{PageRef|Bebop|size=20px}}, {{PageRef|McGinnis|size=20px}} Changes | |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}{{AbilityIcon|Hyper Beam}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}} {{AbilityIcon|Medicinal Specter}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|12|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Matchmaking Open 24/7.
| |
| * New Minimap and Hero icons.
| |
| * New behavior system.
| |
| * Changed Orange Lane to Green Lane
| |
| * General gameplay changes.
| |
| ** Flex Slot moved from "First Walker" to "Two Walkers"
| |
| ** All ability and item cooldowns increased by 6% globally
| |
| * Map changes.
| |
| ** Changes to cover and connections at Inner Lane.
| |
| ** Changes to walkway and added juke closets in Base.
| |
| ** Removed exterior ropes and replaced interior stairway with ropes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} Gun {{PageRef|Lash|size=20px}}
| |
| * {{User:LVL/Tag|Buff}} Spirit {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|September|1|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Changes to Rope climbing.
| |
| * {{PageRef|Infernus|size=20px}}, {{PageRef|Ivy|size=20px}}, {{PageRef|Seven|size=20px}} and {{PageRef|Viscous|size=20px}} changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|29|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added Profile Page.
| |
| * Added Wall Jumping & Ropes.
| |
| * General gameplay changes.
| |
| ** Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
| |
| ** Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700
| |
| * Map changes.
| |
| ** Buildings made taller and shorter to allow rooftop access.
| |
| ** Teleporters moved. (and closed for the first 10 minutes)
| |
| * Item changes.
| |
| **New Item: {{ItemIcon|Headhunter}}.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}} {{AbilityIcon|Static Charge}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}} {{AbilityIcon|Storm Cloud}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|New}} alt fire to {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|23|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| *Deadlock is announced and restriction on sharing game footage is lifted.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|22|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * General fixes.
| |
| * Nerfs to {{ItemIcon|Silence Wave|l1=Silence Glyph}}, {{ItemIcon|Reactive Barrier}} & {{ItemIcon|Return Fire}}.
| |
| * {{PageRef|Ivy|size=20px}} & {{PageRef|Shiv|size=20px}} changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}: {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released,
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}: {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|18|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Nerfs to {{ItemIcon|Restorative Locket}}.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|16|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * General fixes.
| |
| * {{PageRef|Ivy|size=20px}} & {{PageRef|Shiv|size=20px}} changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}: {{AbilityIcon|Serrated Knives}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|15|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * '''New Hero: {{PageRef|Shiv|size=20px}}.'''
| |
| * General gameplay changes.
| |
| * Map changes.
| |
| * Item changes.
| |
| * New Items: {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}} & {{ItemIcon|Magic Carpet}}.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}. | |
| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|New}} Ultimate for {{PageRef|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}: {{AbilityIcon|Arctic Beam}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}:{{AbilityIcon|The Cube}}
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Goo Ball}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|6|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * General gameplay changes and fixes.
| |
| * {{PageRef|Viscous|size=20px}} changes and fixes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Splatter}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|August|1|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * '''New Hero: {{PageRef|Viscous|size=20px}}.'''
| |
| * Hero Builds System rework.
| |
| * Added Oceania matchmaking region.
| |
| * General gameplay changes.
| |
| ** Minimum hero roster requirement from 4 to 3
| |
| * Map changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|July|23|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| *General fixes
| |
| *Changes to Mid Boss
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|July|18|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| *General gameplay changes.
| |
| *Map changes.
| |
| **Reworked mid temple area and upper area's drop down entrances to the pit.
| |
| *Item changes.
| |
| *Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|July|11|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| *Reworked Weakened Patron to low terrain pit.
| |
| *General gameplay changes.
| |
| *Map changes.
| |
| *Item changes.
| |
| *Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|July|4|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added Asia and South America matchmaking region.
| |
| * Reworked top bar HUD.
| |
| * Added damage report feature, shows incoming and outgoing damage.
| |
| * General gameplay changes.
| |
| * Map changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|27|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added hero based mmr system.
| |
| * General gameplay changes.
| |
| * Map changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|New}} ability for {{PageRef|Wraith|size=20px}}: {{AbilityIcon|Card Trick}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|23|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Nerfs to {{ItemIcon|Spirit Strike}}, {{ItemIcon|Melee Charge}} and {{ItemIcon|Veil Walker}}.
| |
| * {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} change.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|20|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added EU matchmaking region.
| |
| * General gameplay changes.
| |
| * Map changes.
| |
| * Item changes.
| |
| * New Items: {{ItemIcon|Infuser}}, {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Active Reload}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Melee Charge}}, {{ItemIcon|Colossus}}
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|16|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Carrying the Soul Urn no longer causes your hero to be revealed to enemies.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|14|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * This update reverts the communication changes from yesterday.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|13|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.
| |
| * General gameplay changes.
| |
| ** Rejuvinator is no longer area pickup, requires heavy melee.
| |
| * Map changes.
| |
| ** Added two new underground tunnels.
| |
| ** Added two new teleporters.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|7|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Rejuv buff to candle troopers reduced from +100% HP to +50%.
| |
| * Fixed rejuv buff applying to objectives.
| |
| * Fixed various performance related issues.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|6|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added Match History link.
| |
| * General gameplay changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|June|1|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Changes to {{ItemIcon|Return Fire}}.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|30|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Reworked Watch tab.
| |
| * Added temporary matchmaking ban for leaving games.
| |
| * General gameplay changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}. | |
| * {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|24|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Nerfs to {{ItemIcon|Decay}} and {{ItemIcon|Rusted Barrel|l1=Withering Whip}}.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|23|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added in-game custom item build support.
| |
| * General gameplay changes.
| |
| * Map changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
| |
| * {{User:LVL/Tag|New}} ultimate for {{PageRef|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|19|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Nerfs to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Silence Wave|l1=Silence Glyph}}.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|16|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * General gameplay changes.
| |
| * Map changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}. | |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|13|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added matchmaking, match no longer starts when 12 players in queue.
| |
| * Parties of too high skill gap will have pop-up warning.
| |
| * Fixed a bug when combining shields and resistance.
| |
| * Nerf to Alchemical Fire.
| |
| | style="vertical-align:text-top;"|
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|10|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * General gameplay changes.
| |
| * Item changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
| |
| |-
| |
| | style="vertical-align:text-top;"|'''{{Update link|May|3|2024}}'''
| |
| | style="vertical-align:text-top;"|
| |
| * Added Recommend a Friend button.
| |
| * Added Resources page with browsable item shop.
| |
| * General gameplay changes.
| |
| * Hero changes.
| |
| | style="vertical-align:text-top;"|
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
| |
| * {{User:LVL/Tag|Fix}} {{PageRef|Lash|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
| |
| * {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
| |
| * {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
| |
| * {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
| |
| |}
| |
|
| |
|
| [[Category:Updates]]
| | == Navigation == |
| | {{Tools Navbox}} |
| | {{Stat Navbox}} |
|
| |
|
| == References ==
| | [[:Category:Pages with tools]] |
| <references />{{#seo:
| |
| |description=Updates for Deadlock are new versions of the game that adjusts, adds, or removes content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes.
| |
| |keywords=Deadlock, Updates, Patches, Patch Notes, Patch, Update, Shooter, Game, Heroes, Valve, Cursed Apple, MOBA, Items, Spirit
| |
| |image=DeadlockWikiSEO.png}}
| |