User:LVL/Sandbox: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
LVL (talk | contribs)
No edit summary
mNo edit summary
 
(212 intermediate revisions by one other user not shown)
Line 1: Line 1:
An '''Update''' is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes. This page only lists changes mentioned on the [https://forums.playdeadlock.com Official Deadlock forum] patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington.
{{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}}


''Deadlock'' is currently in a [[Early Development Build|closed beta]] state.<ref>Listed as ''"Deadlock - Closed Beta Access"'' under Steam user licenses</ref>
Below is a table comparing all currently playable [[Heroes]] by their stats.


From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time.
Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time.


== 2025 ==
For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats.
{| class="wikitable mw-collapsible" style="width:100%;"
|-
! style="width:20%;" | Update
! style="width:50%;" | Summary
! style="width:30%;" | Hero Changes
|-
| style="vertical-align:text-top;" |'''{{Update link|November|23|2025}}'''
| style="vertical-align:text-top;" |
* Hero kill bounty split reduced
* More health and armor for Guardians
* Global 50 HP increase
* Item changes
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|November|22|2025}}'''
| style="vertical-align:text-top;" |
* Gun base damage reduced by 5%
* Medic Pack missing health healing reduced by 2%
* Stamina regen change reverted
* Neutrals bounty increased by 5%
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{HeroIcon|Warden}}
* {{User:LVL/Tag|Nerf}} {{HeroIcon|Drifter}}
|-
| style="vertical-align:text-top;" |'''{{Update link|November|21|2025}}'''
| style="vertical-align:text-top;" |
* Trooper bounty mechanics rework.
* Medic Troopers now drop a healing pack on death instead of pulsing heals.
* Player camera FOV changed.
* Neutrals bounty, HP and resists increased.
* Global gun damage increase.
* Global reduction to Cooldown Reduction stats on items.
* New Investment Bonuses added at 4,800 Souls.
* Changes to stamina regen and wall jump stamina usage.
* Guardian and Walker resistance/scaling changes.
* Changes to Blue lane Walker area.
* Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers.
* Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Billy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|The Doorman|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Drifter|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mina|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paige|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|November|7|2025}}'''
| style="vertical-align:text-top;" |
* Anti-cheat system updated.
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|October|24|2025}}'''
| style="vertical-align:text-top;" |
* Taking damage during the initial launch of a [[Jump pad]] now stuns the player.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|The Doorman|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Drifter|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|10|2025}}'''
| style="vertical-align:text-top;" |
* Rank redistribution.
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|October|5|2025}}'''
| style="vertical-align:text-top;" |
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Victor|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|3|2025}}'''
| style="vertical-align:text-top;" |
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|2|2025}}'''
| style="vertical-align:text-top;" |
* Weapon item investments increased.
* Nerf to [[Crowd Control]] effects.
* Matchmaking adjustments.
* Movement nerfs (multiple wall jumps now cost [[Stamina]]).
* [[Mid-Boss]] and [[Soul Urn]] changes.
* Unsecured [[soul]] bags now have to be punched with heavy melee.
* Extra [[Boon]] level added (now max at 33 boons and 30 AP).
* Distance to attack [[Walkers]] reduced.
* Changes to bullet item procs.
* Hero changes.
* Item changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Billy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|The Doorman|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mina|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paige|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Victor|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|September|11|2025}}'''
| style="vertical-align:text-top;" |
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|The Doorman|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|September|8|2025}}'''
| style="vertical-align:text-top;" |
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Paige|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|September|4|2025}}'''
| style="vertical-align:text-top;" |
* [[Rejuvenator|Rejuv]] now only heals the person hitting the crystal.
* Dying to a non-player unit now adds 10 seconds to the respawn timer.
* [[Patron]]'s first death timer is now a constant 12 seconds.
* Various item balance changes.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Billy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|The Doorman|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mina|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Paige|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|August|29|2025}}'''
| style="vertical-align:text-top;" |
* New hero: {{PageRef|Victor|size=20px}}
* New artwork and animations for {{PageRef|Drifter|size=20px}}
* New UI font
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Victor|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|August|28|2025}}'''
| style="vertical-align:text-top;" |
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Billy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|The Doorman|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Drifter|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mina|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Paige|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|August|27|2025}}'''
| style="vertical-align:text-top;" |
* New hero: {{PageRef|Drifter|size=20px}}
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|August|25|2025}}'''
| style="vertical-align:text-top;" |
* New hero: {{PageRef|Paige|size=20px}}
* New option to disable custom hero crosshairs.
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|August|22|2025}}'''
| style="vertical-align:text-top;" |
* New hero: {{PageRef|The Doorman|size=20px}}
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Billy|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|August|20|2025}}'''
| style="vertical-align:text-top;" |
* New hero: {{PageRef|Billy|size=20px}}
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|August|19|2025}}'''
| style="vertical-align:text-top;" |
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Mina|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|August|18|2025}}'''
| style="vertical-align:text-top;" |
* New hero: {{PageRef|Mina|size=20px}}
* Added [[Hideout|The Hideout]]
* Map Updates
* Various visual overhauls
* [[Hero Labs]] gamemode removed from the game
** {{PageRef|Fathom|size=20px}}, {{PageRef|Raven|size=20px}}, {{PageRef|Trapper|size=20px}}, and {{PageRef|Wrecker|size=20px}} removed from the game
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|August|8|2025}}'''
| style="vertical-align:text-top;" |
* Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees
* Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team
* "Bucket 3" heroes dash speed increased
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|August|1|2025}}'''
| style="vertical-align:text-top;" |
* Rejuv duration reduced to 5 minutes
* Walkers HP increased
* Parry bonus damage reduced
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|July|29|2025}}'''
| style="vertical-align:text-top;" |
* Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.
* Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.
* Hero dash speeds are now categorized into different tiers.
* Rope climbing is now slowed after taking player damage.
* Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.
* Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.
* Walker teleporters and some bounce pads removed from the map.
* Various item balance changes.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|July|4|2025}}'''
| style="vertical-align:text-top;" |
* Global bullet DPS reduced by 5% and ability base damage reduced by ~8%
* Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased
* Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)
* Small neutral camp bounty increased; zip line improvements after taking base guardians
* Rejuv duration changed and trooper health bonus reduced
* Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP
* Walker and Guardian resistance and bounty changes
* Hero kill bounty: early reduced, late increased
* Lifesteal vs creeps increased
* Various item adjustments including a new T4 spirit item {{ItemIcon|Transcendent Cooldown}}
* Various gameplay changes and bug fixes
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|June|17|2025}}'''
| style="vertical-align:text-top;" |
* Major Mid Lane and Mid Boss layout reworks
* Extra Slots increased to 3 Guardians and 3 Walkers
* Hero kill bounty increased
* Walker HP buffed; Trooper damage vs. Walkers reduced
* Urn adjustments
* Soul and boon reward system rebalanced
* Various item balance changes
* Soul orb pickup radius and headshot multiplier reduced
* Bug fixes and visual improvements
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|May|27|2025}}'''
| style="vertical-align:text-top;" |
* Breakable souls rescaled
* Trooper resistance near base reduced from 40% to 35%
* Map structure additions and lighting improvements
* Fixed Urn carry bug and Neutral camp resistance bug
* Various item balance changes
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|May|21|2025}}'''
| style="vertical-align:text-top;" |
* Troopers base resistance reduced
* Breakables added to soul graph
* Melee PI scaling reduced by 5%
* Base map adjustments
* Item balance changes
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|May|19|2025}}'''
| style="vertical-align:text-top;" |
* Troopers get 50% resistance at enemy base
* Walker buffs
* Base Guardian position changed
* Item balance changes
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|May|13|2025}}'''
| style="vertical-align:text-top;" |
* Troopers get 30% resistance at enemy base
* Rejuvenator buffs
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|May|11|2025}}'''
| style="vertical-align:text-top;" |
* Weapon item tree rebalanced
* Spirit scaling globally reduced by 7%
* Item balance changes
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|May|8|2025}}'''
| style="vertical-align:text-top;" |
* Shop rework, full item rebalance and new items
* Universal item slots, reduced from 16 to 12
* Map art pass, new base design
* New {{HeroIcon|Dynamo}} and {{HeroIcon|McGinnis}} models
* Soul orb rebalance
* Improved movement mechanics
* Various gameplay changes and bug fixes
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|April|17|2025}}'''
| style="vertical-align:text-top;" |
* Soul Orb changes
* Trooper & Guardian stats/behavior changes
* Urn changes
* Item balance changes
* Hero changes
* Bug fixes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|April|4|2025}}'''
| style="vertical-align:text-top;" |
* Soul orb adjustments
* Outer lane teleporters removed
* Wall jump changes
* Item balance changes
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|March|19|2025}}'''
| style="vertical-align:text-top;" |
* Global sprint speed increase
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|March|16|2025}}'''
| style="vertical-align:text-top;" |
* Neutral camp bounty increased
* Sinner's Sacrifice spawns earlier
* Item balance changes
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|March|13|2025}}'''
| style="vertical-align:text-top;" |
* Soul orb adjustments
* Neutral camp rebalance
* Golden statue buff rebalance
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Sinclair|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|February|25|2025}}'''
| style="vertical-align:text-top;" |
* Map overhaul (3 lanes)
* Soul orb changes
* Gameplay changes
* Various visual and audio improvements
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|February|11|2025}}'''
| style="vertical-align:text-top;" |
* Various item rebalances
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|January|27|2025}}'''
| style="vertical-align:text-top;" |
* All objectives take 50% less damage from Spirit Damage
* Shrines are no longer vulnerable to Spirit Damage when out of range
* Various item rebalances
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vyper|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|January|19|2025}}'''
| style="vertical-align:text-top;" |
* All heroes' base gun damage and growth reduced by 10%
* Various item rebalances
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Calico|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Holliday|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Sinclair|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vyper|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|January|17|2025}}'''
| style="vertical-align:text-top;" |
* '''New Heroes:''' '''{{PageRef|Calico|size=20px}}, {{PageRef|Holliday|size=20px}}, {{PageRef|THE MAGNIFICENT SINCLAIR|size=20px}}''' and '''{{PageRef|Vyper|size=20px}}''' moved from Hero Labs to the main roster.
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|January|12|2025}}'''
| style="vertical-align:text-top;" |
* Various item rebalances
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|}


== 2024 ==
{{#invoke:Sandbox/LVL|write_hero_comparison_table|0|0|35|500}}  
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
|-
! style="width:20%;" | Update
! style="width:50%;" | Summary
! style="width:30%;" | Hero Changes
|-
| style="vertical-align:text-top;" |'''{{Update link|December|31|2024}}'''
| style="vertical-align:text-top;" |
* Rapid Recharge buffs
* Hero changes
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|December|21|2024}}'''
| style="vertical-align:text-top;" |
* Fixed move speed bugs near minimum (2 m/s)
* T4 [[Item]] cost reduced from {{Souls|6,200}} to {{Souls|6,000}}
* Various item rebalances
* Various ability rebalances
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|December|17|2024}}'''
| style="vertical-align:text-top;" |
* Winter-themed visual [[Seasonal events|update]]
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|December|6|2024}}'''
| style="vertical-align:text-top;" |
*Added Raven to Hero Labs.
*Map changes.
**Added park theming to purple lane
**Added park backdrop to park side of map
**Updated tree models to new visual style and added player collision to canopies
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|November|29|2024}}'''
| style="vertical-align:text-top;" |
* Guardians take more damage from [[Trooper]]s and [[Hero]]es
* Guardians deal more damage to Troopers
* Soul sharing range reduced
* Respawn time adjustment
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|November|21|2024}}'''
| style="vertical-align:text-top;" |
* Matchmaking rework.
* Heal/Anti-heal rebalance.
* General gameplay changes.
** Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.
** Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.
* Map changes.
** Moved rooftop neutral camp closer to the Guardian
** Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings
** Redesigned Radio Station interior to be more open
** Changed entrance to the Armory/Warehouse to be more direct
** Moved the side lane teleporters to the crawl space under the Hard camp
** Removed Rope inside the Police Station/Garment Building
* Item changes.
** New items: Spellslinger Headshots, Spirit Snatch, Arcane Surge.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|November|13|2024}}'''
| style="vertical-align:text-top;" |
* Troopers now do 20% more damage to each other
* Post-lane soul sharing ratios reduced
* First Urn of the game now always has the neutral delivery location
* Guardian resistance changes
* Heavy Melee cancelling can no longer be done with certain abilties
* Team vs Team NW comeback formula toned down
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Haze}} {{AbilityIcon|Bullet Dance}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox}} {{AbilityIcon|Time Wall}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta}} {{AbilityIcon|Assassinate}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato}} {{AbilityIcon|Shadow Transformation}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|November|10|2024}}'''
| style="vertical-align:text-top;" |
* Post-lane soul sharing ratios reduced
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato}} {{AbilityIcon|Shadow Transformation}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox}} {{AbilityIcon|Paradoxical Swap}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|November|8|2024}}'''
| style="vertical-align:text-top;" |
* {{PageRef|Trapper}} bug fix
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Fix}} {{PageRef|Trapper}}'s {{AbilityIcon|Silktrap}}
|-
| style="vertical-align:text-top;" |'''{{Update link|November|7|2024}}'''
| style="vertical-align:text-top;" |
* Added Trapper to Hero Labs.
* Added Quickbuy.
* General gameplay changes.
** Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
** Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min)
** Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
* Map changes.
** Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes
** Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
** Redesigned warehouse interior
** Various changes to stairs and roof props
* Item changes.
** Removed Soul Rebirth
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} .
|-
| style="vertical-align:text-top;" |'''{{Update link|November|1|2024}}'''
| style="vertical-align:text-top;" |
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff
* {{ItemIcon|Tankbuster|l1=Improved Burst}}: Damage threshold requirement reduced from 200 to 175.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|27|2024}}'''
| style="vertical-align:text-top;" |
* Urn net worth lead requirement increased from 8% to 10%
* {{ItemIcon|Majestic Leap}}: Cooldown reduced from 45s to 40s
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}} {{AbilityIcon|Killing Blow}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|24|2024}}'''
| style="vertical-align:text-top;" |
* Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).
* Added Commends.
* General gameplay changes.
** AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)
** Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.
** Guardian resist vs troopers scales from 60% to -35% at 8 minutes.
** Guardians resist vs players scales from 40% to -35% at 8 minutes.
** Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.
* Map changes.
** Redesigned stairs from central canal to the outer lanes (near Urn spawn).
** Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.
** Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|18|2024}}'''
| style="vertical-align:text-top;" |
* Ranked Matchmaking Update:
**Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.
**Ranked now has weekend specific hours (starts 5 hours earlier)
** Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times
| style="vertical-align:text-top;" |
|-
| style="vertical-align:text-top;" |'''{{Update link|October|15|2024}}'''
| style="vertical-align:text-top;" |
* Urn now reveals you after 20s from initial pickup
* Urn sprint changed from +3/5 for winning/losing team to +2/6
* First flex slot is now granted after 3 Guardians die instead of 4
* Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
* Respawn time at 20 minutes reduced from 45s to 40s
* T3 Golden Statues spawn time moved from 25 min to 30 min
* Range to attack lane Guardians increased from 19m to 20m
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}} {{AbilityIcon|Lightning Ball}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}} Rage.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|11|2024}}'''
| style="vertical-align:text-top;" |
* Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
* {{ItemIcon|Torment Pulse}} now scales with cooldown again
* {{ItemIcon|Torment Pulse}} power scaling reduced from 0.33 to 0.3
* Fixed {{ItemIcon|Ethereal Shift}} scaling with duration
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
|-
| style="vertical-align:text-top;" |'''{{Update link|October|10|2024}}'''
| style="vertical-align:text-top;" |
* Added Ranked mode.
* Added 3rd casting mode,  Quick Cast.
* Added input buffering.
* General gameplay changes.
** Players need to be above the ramp to attack Lane Guardian.
** Medium camp spawn times changed to 5 minute mark.
** Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.
** Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.
* Map changes.
** Moved teleporters to travel between outer lane Walker.
** Moved Guardians back slightly futher from stairs.
** Added upper level connection through the Subway Entrance Building.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;" |
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|October|7|2024}}'''
| style="vertical-align:text-top;"|
* {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30%
* {{PageRef|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2
* Fixed various cases where you could target/select units behind walls with abilities (like {{PageRef|Yamato|size=20px}}'s {{AbilityIcon|Flying Strike}})
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}} {{AbilityIcon|Card Trick}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|October|2|2024}}'''
| style="vertical-align:text-top;"|
* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
* Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
* Fixed certain player name lengths not being reportable
* {{PageRef|Ivy|size=20px}}, {{PageRef|Mirage|size=20px}}, {{PageRef|Pocket|size=20px}} changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}} {{AbilityIcon|Kudzu Bomb}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Pocket|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|September|29|2024}}'''
| style="vertical-align:text-top;"|
* Outer ziplines hero speed increased by 20% relative to inner lanes. (same as [[trooper]]s on outer lanes zipline being faster)
* Initial respawn reduced from 12s to 8s.
* Urn now drops when teleporting with {{PageRef|Mirage}}'s {{AbilityIcon|Traveler}}
* Fixed {{PageRef|Wraith}} Cards, {{PageRef|Shiv}} Rage and lifesteal from increasing by shooting the shop.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|September|27|2024}}'''
| style="vertical-align:text-top;"|
*{{PageRef|Mirage|size=20px}} changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Mirage|size=20px}} {{AbilityIcon|Tornado}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mirage|size=20px}} {{AbilityIcon|Djinn's Mark}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|September|26|2024}}'''
| style="vertical-align:text-top;"|
* '''New hero: {{PageRef|Mirage|size=20px}}.'''
* Added an initial anti-cheat to the game.
* Added custom matches and private lobbies enhancements.
* General gameplay changes.
** Lane setup now always 1-2-2-1
* Map changes.
** Side lanes farther from Middle lanes
** Added connection from canal near the urn platforms through the Radio Station and Apartment buildings
** Reworked interior corridors of Fish Market/Nursery
** Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple


* Item changes.
Notes:  
* Hero changes.
* Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes.
| style="vertical-align:text-top;"|
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
* {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained DPS values are at max spin up.
* {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
* {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|September|19|2024}}'''
| style="vertical-align:text-top;"|
* Replaced the recent soul duplication hotfix with new solution.
* Private lobbies can now assign players to duo and solo lanes.
* Fixed {{PageRef|Vindicta|size=20px}}'s Flight bugs.
* Nerf to {{ItemIcon|Veil Walker}}.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|September|17|2024}}'''
| style="vertical-align:text-top;"|
* Fix for a [[Soul]] sharing exploit across multiple lanes.
* Fixed [[Trooper|troopers]] sometimes not dying after doing their death flash state.
* Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions.
* Fixed {{PageRef|Grey Talon|size=20px}}'s Charge Shot and {{PageRef|Vindicta|size=20px}}'s Assassinate cameras not working properly.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|September|14|2024}}'''
| style="vertical-align:text-top;"|
* Item Changes.
* {{PageRef|Bebop|size=20px}}, {{PageRef|McGinnis|size=20px}} Changes
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}{{AbilityIcon|Hyper Beam}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}} {{AbilityIcon|Medicinal Specter}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|September|12|2024}}'''
| style="vertical-align:text-top;"|
* Matchmaking Open 24/7.
* New Minimap and Hero icons.
* New behavior system.
* Changed Orange Lane to Green Lane
* General gameplay changes.
** Flex Slot moved from "First Walker" to "Two Walkers"
** All ability and item cooldowns increased by 6% globally
* Map changes.
** Changes to cover and connections at Inner Lane.
** Changes to walkway and added juke closets in Base.
** Removed exterior ropes and replaced interior stairway with ropes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} Gun {{PageRef|Lash|size=20px}}
* {{User:LVL/Tag|Buff}} Spirit {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|September|1|2024}}'''
| style="vertical-align:text-top;"|
* Changes to Rope climbing.
* {{PageRef|Infernus|size=20px}}, {{PageRef|Ivy|size=20px}}, {{PageRef|Seven|size=20px}} and {{PageRef|Viscous|size=20px}} changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|August|29|2024}}'''
| style="vertical-align:text-top;"|
* Added Profile Page.
* Added Wall Jumping & Ropes.
* General gameplay changes.
** Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
** Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700
* Map changes.
** Buildings made taller and shorter to allow rooftop access.
** Teleporters moved. (and closed for the first 10 minutes)
* Item changes.
**New Item: {{ItemIcon|Headhunter}}.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}} {{AbilityIcon|Static Charge}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}} {{AbilityIcon|Storm Cloud}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|New}} alt fire to {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Viscous|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|August|23|2024}}'''
| style="vertical-align:text-top;"|
*Deadlock is announced and restriction on sharing game footage is lifted.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|August|22|2024}}'''
| style="vertical-align:text-top;"|
* General fixes.
* Nerfs to {{ItemIcon|Silence Wave|l1=Silence Glyph}}, {{ItemIcon|Reactive Barrier}} & {{ItemIcon|Return Fire}}.
* {{PageRef|Ivy|size=20px}} & {{PageRef|Shiv|size=20px}} changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}: {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released,
* {{User:LVL/Tag|Adj}} {{PageRef|Shiv|size=20px}}: {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%.
|-
| style="vertical-align:text-top;"|'''{{Update link|August|18|2024}}'''
| style="vertical-align:text-top;"|
* Nerfs to {{ItemIcon|Restorative Locket}}.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|August|16|2024}}'''
| style="vertical-align:text-top;"|
* General fixes.
* {{PageRef|Ivy|size=20px}} & {{PageRef|Shiv|size=20px}} changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}: {{AbilityIcon|Serrated Knives}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|August|15|2024}}'''
| style="vertical-align:text-top;"|
* '''New Hero: {{PageRef|Shiv|size=20px}}.'''
* General gameplay changes.
* Map changes.
* Item changes.
* New Items: {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}} & {{ItemIcon|Magic Carpet}}.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|New}} Ultimate for {{PageRef|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}: {{AbilityIcon|Arctic Beam}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}:{{AbilityIcon|The Cube}}
* {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Goo Ball}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|August|6|2024}}'''
| style="vertical-align:text-top;"|
* General gameplay changes and fixes.
* {{PageRef|Viscous|size=20px}} changes and fixes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Splatter}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|August|1|2024}}'''
| style="vertical-align:text-top;"|
* '''New Hero: {{PageRef|Viscous|size=20px}}.'''
* Hero Builds System rework.
* Added Oceania matchmaking region.
* General gameplay changes.
** Minimum hero roster requirement from 4 to 3
* Map changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Shiv|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|July|23|2024}}'''
| style="vertical-align:text-top;"|
*General fixes
*Changes to Mid Boss
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|July|18|2024}}'''
| style="vertical-align:text-top;"|
*General gameplay changes.
*Map changes.
**Reworked mid temple area and upper area's drop down entrances to the pit.
*Item changes.
*Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|July|11|2024}}'''
| style="vertical-align:text-top;"|
*Reworked Weakened Patron to low terrain pit.
*General gameplay changes.
*Map changes.
*Item changes.
*Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|July|4|2024}}'''
| style="vertical-align:text-top;"|
* Added Asia and South America matchmaking region.
* Reworked top bar HUD.
* Added damage report feature, shows incoming and outgoing damage.
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Wraith|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|June|27|2024}}'''
| style="vertical-align:text-top;"|
* Added hero based mmr system.
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|New}} ability for {{PageRef|Wraith|size=20px}}: {{AbilityIcon|Card Trick}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|June|23|2024}}'''
| style="vertical-align:text-top;"|
* Nerfs to {{ItemIcon|Spirit Strike}}, {{ItemIcon|Melee Charge}} and {{ItemIcon|Veil Walker}}.
* {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} change.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.
|-
| style="vertical-align:text-top;"|'''{{Update link|June|20|2024}}'''
| style="vertical-align:text-top;"|
* Added EU matchmaking region.
* General gameplay changes.
* Map changes.
* Item changes.
* New Items: {{ItemIcon|Infuser}}, {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Active Reload}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Melee Charge}}, {{ItemIcon|Colossus}}
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|June|16|2024}}'''
| style="vertical-align:text-top;"|
* Carrying the Soul Urn no longer causes your hero to be revealed to enemies.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|June|14|2024}}'''
| style="vertical-align:text-top;"|
* This update reverts the communication changes from yesterday.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|June|13|2024}}'''
| style="vertical-align:text-top;"|
* Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.
* General gameplay changes.
** Rejuvinator is no longer area pickup, requires heavy melee.
* Map changes.
** Added two new underground tunnels.
** Added two new teleporters.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|June|7|2024}}'''
| style="vertical-align:text-top;"|
* Rejuv buff to candle troopers reduced from +100% HP to +50%.
* Fixed rejuv buff applying to objectives.
* Fixed various performance related issues.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|June|6|2024}}'''
| style="vertical-align:text-top;"|
* Added Match History link.
* General gameplay changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Nerf}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|June|1|2024}}'''
| style="vertical-align:text-top;"|
* Changes to {{ItemIcon|Return Fire}}.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|May|30|2024}}'''
| style="vertical-align:text-top;"|
* Reworked Watch tab.
* Added temporary matchmaking ban for leaving games.
* General gameplay changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|May|24|2024}}'''
| style="vertical-align:text-top;"|
* Nerfs to {{ItemIcon|Decay}} and {{ItemIcon|Rusted Barrel|l1=Withering Whip}}.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|May|23|2024}}'''
| style="vertical-align:text-top;"|
* Added in-game custom item build support.
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Adj}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Wraith|size=20px}}.
* {{User:LVL/Tag|New}} ultimate for {{PageRef|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|May|19|2024}}'''
| style="vertical-align:text-top;"|
* Nerfs to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Silence Wave|l1=Silence Glyph}}.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|May|16|2024}}'''
| style="vertical-align:text-top;"|
* General gameplay changes.
* Map changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|May|13|2024}}'''
| style="vertical-align:text-top;"|
* Added matchmaking, match no longer starts when 12 players in queue.
* Parties of too high skill gap will have pop-up warning.
* Fixed a bug when combining shields and resistance.
* Nerf to Alchemical Fire.
| style="vertical-align:text-top;"|
|-
| style="vertical-align:text-top;"|'''{{Update link|May|10|2024}}'''
| style="vertical-align:text-top;"|
* General gameplay changes.
* Item changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Fix}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Ivy|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Paradox|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Pocket|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Seven|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Warden|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Yamato|size=20px}}.
|-
| style="vertical-align:text-top;"|'''{{Update link|May|3|2024}}'''
| style="vertical-align:text-top;"|
* Added Recommend a Friend button.
* Added Resources page with browsable item shop.
* General gameplay changes.
* Hero changes.
| style="vertical-align:text-top;"|
* {{User:LVL/Tag|Buff}} {{PageRef|Abrams|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Bebop|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Dynamo|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Grey Talon|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Haze|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Infernus|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Kelvin|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Lady Geist|size=20px}}.
* {{User:LVL/Tag|Fix}} {{PageRef|Lash|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|McGinnis|size=20px}}.
* {{User:LVL/Tag|Buff}} {{PageRef|Mo & Krill|size=20px}}.
* {{User:LVL/Tag|Nerf}} {{PageRef|Vindicta|size=20px}}.
* {{User:LVL/Tag|Adj}} {{PageRef|Yamato|size=20px}}.
|}


[[Category:Updates]]
== Navigation ==
{{Tools Navbox}}
{{Stat Navbox}}


== References ==
[[:Category:Pages with tools]]
<references />{{#seo:
|description=Updates for Deadlock are new versions of the game that adjusts, adds, or removes content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes.
|keywords=Deadlock, Updates, Patches, Patch Notes, Patch, Update, Shooter, Game, Heroes, Valve, Cursed Apple, MOBA, Items, Spirit
|image=DeadlockWikiSEO.png}}

Latest revision as of 19:23, 25 August 2026

Below is a table comparing all currently playable Heroes by their stats.

Use the inputs above the table to adjust Boons and Spirit Power and see how stats scale in real-time.

For heroes with Alt-Fire, click "Show Alt-Fire" or the + icon next to the hero to see Alt-Fire stats.

HeroDPSSustained DPSBullet DamageBullets per secFire Rate (%)AmmoReload Time (s)Reload Delay (s)Reload SingleBullets Per ShotBullets Per BurstTime Between Bursted Bullets (s)Light MeleeHeavy MeleeBullet Velocity (m/s)Falloff Start Range (m)Falloff End Range (m)Crit Bonus Scale (%)Bullet Radius (cm)Rounds Per Second At Max SpinSpin AccelerationSpin DecelerationMax HealthHealth RegenBullet Resist (%)Spirit Resist (%)Melee Resist (%)Crit Reduction (%)Debuff Resist (%)Bullet Lifesteal (%)Move Speed (m/s)Sprint Speed (m)Stamina Cooldown (s)StaminaDash Speed (m)Gravity Scale (%)Spirit Power
Abrams51.429 +1.4330.542 +0.8483.6 +0.11.5873090.35250.705true91050 +1.74116 +4.03609.6174007.62000800 +491.50000006.41.64.5313.900 +1.1
Apollo48.685 +2.1733.842 +1.5118.5 +0.8252.63160152.50false11063 +1.58116 +2.9112725.425.4025.4000770 +4510000007.21.64.5314.700 +1.1
Bebop59.287 +1.3741.637 +0.9624.98 +0.11511.9050662.350false11063 +1.58116 +2.9150819.9950.807.62000880 +522.50 +0.3000006.4545.5313.900 +1.1
Billy74.12 +1.4934.679 +0.6996.3 +0.12711.7650302.90false11050 +1.58116 +3.67513.113.9731.75-2010.16000820 +53200000071.64.5314.700 +1.1
Calico78.857 +1.8438.812 +0.9071.84 +0.0434.76190122.60false91063 +1.58116 +2.91317.519.9957.5107.62000730 +3720000006.81.64.5316.100 +1.1
Celeste31.034 +1.4121.686 +0.98818 +0.821.72410820false11050 +1.58116 +3.67502260-2545.72000690 +3310000006.21.65416.1-250 +1.1
The Doorman38.095 +1.9825.806 +1.3424 +1.251.5873082.40false110.0550 +1.58116 +3.67203.219.9957.51-3025.4000755 +4210000007.91.64.5316.100 +1.1
Drifter44.218 +1.1130.248 +0.7619.5 +0.492.26760122.4440false31051.5 +1.58120 +3.685082227-4515.24000755 +413.50000006.91.64.5314.700 +1.1
Dynamo48 +1.933.158 +1.3212.6 +0.53.80950202.350false11050 +1.58116 +3.6732019.9957.51015.24000880 +611.750 +0.625000006.71.64.5313.900 +1.1
Graves35.294 +0.52920.93 +0.3143.6 +0.0549.80390402.80false11050 +1.58116 +3.676357.6217.0207.62000730 +33100000872.24.5214.700 +1.1
Grey Talon39.184 x0.133 +1.4231.847 x0.108 +1.1523.51 x0.08 +0.851.66670172.350false11050 +1.58116 +3.67495.31854012.7000780 +381.50000006.3 x0.00841.64.5416.100 +1.6
Haze50.095 +1.3626.432 x0.247 +0.7195.26 +0.1439.5238025 x0.52.350false11050 +1.58116 +3.6776219.994607.62000730 +3320000008.21.64.5316.100 +0.5
Holliday41.693 +2.4226.354 +1.5319.7 +1.142.11640102.750false11050 +1.58116 +3.67115619.9957.51012.7000780 +4120000008.21.64.5216.100 +1.1
Infernus52.381 +0.83829.204 +0.4675.5 +0.0889.52380272.250false11050 +1.58116 +3.67660.41855010.16000830 +3920000006.71.64.5314.700 +1.1
Ivy60.542 +1.0930.157 +0.5424.45 +0.0813.6050332.4440false11050 +1.58116 +3.67571.519.9957.5107.62000755 +4520000007.21.64.5416.1-100 +1.2
Kelvin70.857 +1.5941.597 +0.93518.6 +0.4183.80950142.5850false11050 +1.58116 +3.6716019.9957.51-2515.24000880 +60100 +0.62500006.71.15.5002313.900 +1.3
Lady Geist43.809 +2.1227.247 +1.3220.7 +12.1164092.5850false11050 +1.58116 +3.678281748010.16000880 +5110000006.32.44.5313.900 +1.1
Lash49.329 +1.8133.5 +1.238.46 +0.315.83090292.350false130.08450 +1.58116 +3.67635185407.62000780 +50201000007.22.14.5314.700 +1.1
McGinnis72.381 +2.0445.424 +1.286.08 +0.1714.76190663.290false11050 +1.58116 +3.6765019.9957.51010.1611.9050.50.25780 +52200 +0.3500006.71.64.5214.700 +1.1
Mina29.008 +1.0918.569 +0.6997.31 +0.2753.96830121.70false11050 +1.58116 +3.6776219.9946012.7000660 +2720000-806.51.64.2216.100 +1.1
Mirage40.272 +0.81627.925 +0.56614.8 +0.32.72110162.60false11050 +1.58116 +3.6782819.9957.51012.7000730 +451.500000071.64.5314.700 +1.1
Mo & Krill59.682 +1.7934.182 +1.032.82 +0.08475.2910202.820false41050 +1.58116 +3.6732019.9957.5107.62000930 +651000200081.64.5313.900 +1.1
Paige70 +1.0451.579 +0.76635 +0.5220142.50false110.142 +1.2120 x0.3 +3.4343.4319.9957.51063.5000680 +3120000006.93.54.5313.900 +1.1
Paradox51.398 +1.9734.531 +1.326.8 +0.267.55860402.5850false150.073550 +1.58116 +3.6752519.9957.51010.16000730 +4610000006.71.64.5316.100 +1.1
Pocket57.068 +1.8738.344 +1.254.28 +0.141.90480112.820false71060 +1.58116 +3.05558.81645.7207.62000780 +3610-1500007.21.64.5314.700 +1.1
Rem61.539 +1.3138.662 +0.82216 +0.343.846201320false11058 +1.58116 +3.1616019.9957.51-2025.4000680 +28200-510007.244.5313.900 +1.1
Seven62.974 +1.442.766 +0.9510.8 +0.245.83090292.350false130.08450 +1.58116 +3.6763519.9957.5107.62000730 +41100055006.71.84.5314.700 +1.1
+ Shiv52.246 +1.834.647 +1.194.8 +0.1651.81410102.80false61050 +1.58116 +3.67609.619.7941.1507.62000830 +4620000006.51.66313.900 +1.1
Shiv (Alt‑fire)41.524 +1.934.649 +1.594.36 +0.20.793650102.80false1210.0550 +1.58116 +3.67609.619.9957.5107.62000
Silver42.001 +0.96429.229 +0.6715.1 +0.1171.1765070.30.5true71050 +1.58116 +3.67812.81742010.16000830 +282.50000006.71.54.5214.700 +1.1
Silver (Transformed)50 +1.5550 +1.5525 +0.7742001.50false11050 +1.58116 +3.6725419.9957.51017.78000830 +282.50000006.71.54.5214.700 +1.1
Sinclair48.327 +1.533.909 +1.0517.76 +0.552.72110162.50false120.10550 +1.58116 +3.6730025.460.96012.7000730 +3820000007.2 x0.01381.64.5314.700 +1.3
Venator63.492 +2.1437.942 +1.288 +0.277.93650332.80false11050 +1.7125 +4.251588184707.62000820 +4320 x0.1220 x0.12200006.414.5313.900 +1.1
Victor70.175 +1.5244.28 +0.95912 +0.265.05050242.40false11050 +1.58116 +3.67203.219.9957.51012.75.8480.61800 +341.5 x0.080000006.31.14.5313.900 +1.1
Vindicta53.377 x0.0952 +2.1432.079 x0.0572 +1.2912.33 x0.022 +0.4954.3290192.9140false11050 +1.58116 +3.6766019.996407.62000755 +2820000007.91.64.5214.700 +1.1
+ Viscous49.238 +1.7130.866 +1.0710.34 +0.364.76190202.50false11063 +1.58116 +2.9125419.9957.51020.32000780 +4520000007.21.64.5314.700 +1.3
Viscous (Alt‑fire)33.333 +1.2728.571 +1.0942 +1.60.793650202.50false11063 +1.58116 +2.9138.119.9957.51050.8000
Vyper94.002 +2.5448.147 +1.36.58 +0.17814.2860241.60false11050 +1.58116 +3.67411.514.9933.02-3012.7000780 +3520000006.9 x0.01381.64.5414.700 +1.1
Warden66.057 x0.173 +1.0739.962 x0.0634 +0.64517.34 +0.283.8095 x0.010 x0.25172.9140false11050 +1.58116 +3.672901847012.7000805 +6020000006.31.64.5314.700 +1.1
Wraith59.682 +1.4837.921 +0.9415.64 +0.1410.5820522.820false11050 +1.58116 +3.67571.5185207.62000730 +3520000007.21.6 x0.054.5314.700 +1.1
+ Yamato63.216 +1.8342.571 x0.172 +1.235.31 +0.1542.381012 x0.152.4440false51055 +1.58128 +3.6825419.9945.7207.62000730 +4510000008.21.64.5314.700 +1.1
Yamato (Alt‑fire)47.619 +0.66738.961 x0.116 +0.54550 +0.70.95238012 x0.152.4440false11055 +1.58128 +3.6876.219.9957.51033.02000

Notes:

  • Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes.
  • DPS accounts for Burst weapons (like Paradox and Lash), and if the weapon has a Spin Up mechanic (like McGinnis), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
  • Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
  • McGinnis and Victor DPS and Sustained DPS values are at max spin up.
  • Silver (Transformed) has no ammo count and no reload.
[edit | edit source]

Category:Pages with tools