- Tethered enemies have their movement-based abilities and items silenced. See Slowing Hex for a list of abilities and items affected.
- Tether length is not affected by ability range increases (e.g. Greater Expansion).
- Crow Familiar has infinite range.
Vindicta's Flight wording to be clearer, since what previously written i think talked about the same thing. |
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| codenames = Hornet | | codenames = Hornet | ||
| pronouns = She/Her | | pronouns = She/Her | ||
}}{{Quotation|2=If they don't have an Achilles' heel, I'll make one.}} | }}{{Quotation|2=If they don't have an Achilles' heel, I'll make one.|4=Hornet_upgrade_power3_05.mp3}} | ||
'''Vindicta''' is a [[Hero]] in ''[[Deadlock]]''. She is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot. | '''Vindicta''' is a [[Hero]] in ''[[Deadlock]]''. She is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot. | ||

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Vindicta is a Hero in Deadlock. She is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot.
A girl who was accused of witchcraft and killed by John Hathorne during the Salem Witch Trials of the 1600s, Vindicta returned to this world during the first Maelstrom. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "Friends of Humanity".
Stake
Flight
Crow Familiar
Assassinate
Apart from global changes, Vindicta does not have any special modifications for her abilities in Street Brawl.
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Vindicta: High, Average, or Low chance.
When facing Vindicta in Street Brawl, the enemy team is more likely to be offered these items as counters.
See Vindicta/Lore for more story content.
“A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one ghost war against "The Friends of Humanity", a neo inquisition formed by Hathorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne's ilk, and she isn't afraid to stack as many bodies as needed to do it.
View the full update history: Vindicta/Update history
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