Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Vindicta is a mobile and powerful marksman, engaging and picking off her targets from a distance. Using her Crow Familiar to initiate fights by bleeding her targets, Vindicta may launch into Flight to keep her distance from enemies and tether them with a Stake in the ground while targeting them with her powerful rifle. Enemies that are near-death should fear her ability to Assassinate at long-range with a devastating sniper shot.

| |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||
| |||||||||||||||||||
A witch who was killed by John Hathorne during the Salem Witch Trials of the 1600s, Vindicta returned to this world during the first Maelstrom. Seeking to protect her fellow supernatural entities, Vindicta is waging a war against the Neo-inquisitorial "Friends of Humanity".
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Leap into the air and fly. While in flight your weapon deals bonus spirit damage
Notes:
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls
“A FATE'S TALE:
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one ghost war against the "The Friends of Humanity", a neo inquisition formed by Hawthorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne’s ilk, and she isn't afraid to stack as many bodies as needed to do it.
| Patch | Changes |
| Update: September 19, 2024 | - Fixed some recent bugs with Vindicta Flight that could cause some large bursts in a direction.
- Fixed being able to shoot while using Ethereal Shift and flying with Vindicta. |
| Update: September 17, 2024 | - Fixed Assassinate camera not working properly. |
| Update: September 12, 2024 | - Base bullet damage Reduced: 14 → 13.
- Stake T1 Duration Reduced: +0.75s → +0.5s. - Assassinate Bonus gold is now shared with assisters. - Crow Familiar Now reduces bullet armor by 6%. - Crow Familiar Impact damage Reduced: 50 → 40. - Crow Familiar Impact damage spirit scaling Reduced: x1 → x0.8. - Crow Familiar Spirit power duration scaling Reduced: x0.04 → x0.03. - You can now use stamina while flying to get an impulse in the facing direction. - Space bar no longer exists the ability, you have to press the key again. - Assassinate Now does 20% more damage when getting a headshot - Assassinate Scope ends when you are stunned. |
| Update: August 29, 2024 | - Stake Duration Reduced: 2.25s → 2s.
- Crow Familiar Spirit power duration scaling Reduced: x0.05 → x0.04. - Fixed left clicks sometimes deselecting the ability when charges aren't ready. |
| Update: August 15, 2024 | - Added a sound for movement being restricted by Slowing Hex and Stake.
- Stake Duration Reduced: 2.5s → 2.25s. - Stake T1 Duration Reduced: 1s → 0.75s. |
| Update: August 1, 2024 | - Flight Cooldown Reduced: 45s → 40s.
- Bullet damage growth Increased: 0.85 → 1.0. |
| Update: July 11, 2024 | - Fixed Stake Sometimes moving units that aren't supposed to be moved.
- Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: Ivy's Kudzu Bomb, Paradox's Pulse Grenade, Warden's Alchemical Flask, Vindicta's Stake and Alchemical Fire (T3 Weapon item). - Crow Familiar Spirit Power duration scaling Reduced: x0.07 → x0.05. - Bullet damage growth Increased: 0.7 → 0.85. |
| Update: July 4, 2024 | - Flight Cooldown Reduced: 50s → 45s.
- Flight Up and Down speed improved a bit. |
| Update: June 27, 2024 | - Updated Vindicta weapon sounds.
- Base movement speed Increased: 7m/s → 8m/s. - Fixed Crow Familiar T1 Only bouncing to 1 additional target instead of 2. - Assassinate Zoom level is reduced a bit. |
| Update: June 20, 2024 | - Crow Familiar Debuff duration Increased: 5s → 6s.
- Assassinate Bonus damage Increased: 130 → 145. |
| Update: June 6, 2024 | - Updated Flight Sound effects.
- Added Assassinate Sound effect for targeted players. - Flight Bonus spirit damage Reduced: +12 → +10. - Flight No longer has +10% bonus range to damage falloff. - Flight Cooldown Increased: 35s → 50s. - Flight T2 Changed: +12 Spirit Damage → -15s Cooldown. - Flight T3 Changed: +3 m/s Bonus Air Speed → +12 Spirit Damage. - Can no longer melee while flying for extra movement. - Assassinate Now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this). - Fixed being unable to move while scoped in with Assassinate. |
| Update: May 30, 2024 | - Now has -10% base bullet resist.
- Flight No longer grants +1m/s bonus air speed. - Flight Falloff damage increase Reduced: +20% → +10%. - Fixed Flight Spirit damage being able to pierce Metal Skin. |
| Update: May 23, 2024 | - Improved Stake Effects to make it a little clearer when you are affected.
- Flight T3 Reduced: +4 m/s → +3 m/s. - Crow Familiar T3 Healing suppression Increased: -30% → -40%. |
| Update: May 16, 2024 | - Crow Familiar Projectile effect indicates the radius more accurately now.
- Fixed Vindicta being able to shoot above the base wall. - Flight Spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range). - Flight Spirit damage per bullet Increased: 8 → 12. - Flight T2 Bonus spirit damage per bullet Increased: 8 → 12. |
| Update: May 3, 2024 | - Base bullet damage Reduced: 15 → 14.
- Bullet damage gained per boon Reduced: 0.88 → 0.7 (up to 11 times). - Stake T1 Bonus duration Reduced: +1.5s → +1.0s. - Is now a recommended hero for new players. |