Viscous

Revision as of 12:42, 29 October 2024 by Snes (talk | contribs) (is a hero)

A psychic sea anemone with an ectoplasmic goo body, Viscous is a vexing opponent with versatile goo abilities. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike.

Viscous
Evasive
Disruptor
Gooey
Weapon Stats
Damage Per Second: 49.2
Bullet Damage: Hero Not Found+0.86+0.36
Ammo: 20
Bullets per sec: 4.76
Reload Time: 2.5s
Bullet Velocity: 254m/s
Light Melee: Hero Not Found+2.67+1.58
Heavy Melee: Hero Not Found+4.91+2.91
Vitality Stats
Health: Hero Not Found+38+45
Health Regen: 2
Move Speed: 7.2m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.3

Viscous is a vigilante sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the Patrons to protect his home in the Deep.

Viscous's gun has an alt-fire mode.

Abilities

 Splatter



  5m





  0


  26s



Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.

 x0.7


  55

Damage


2

Bounces
Multiple hits to the same target deal less damage.
Goo puddles linger on the ground and apply a movement slow to enemies walking on them.

You and your allies slide faster on goo puddles.


  -35%

Move Speed



  10s

Puddle Duration
+36 Damage and +2m Radius
-14s Cooldown
Bounces 1 times and improves Spirit Scaling

 The Cube


  26m





  3s



  0


  42s



Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.

 x0.3


  40

Health Regen



  3s

Duration
After exiting the cube, the target has increased move speed and stamina recovery for a short duration.


0m

Move Speed


0%

Stamina Recovery



8s

Buff Duration
Increases Move Speed and Stamina Recovery
+25 Health Regen and +1s Duration
Removes all non-ult Debuffs and -20s Cooldown

 Puddle Punch


  40m



  4m





  1
  1.7s



  21s



Materialize a fist in the world that punches everyone in the area, applying   knockup.

Punching an enemy deals   melee damage and applies   slow.

You and your allies have increased Air Control.

 x0.6


  57.8

Damage

 x0


  0

Damage


  -30%

Move Speed


  Displacement
0.6s
Duration

3s  Slow Duration 

  0%  Lifesteal

+1 Charge and +20 Damage
+1.5m Radius and +60% Lifesteal
-14s Cooldown and now deals Heavy Melee Damage

 Goo Ball





  11s



  0


  150s



Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.

 x1


  110

Damage



0.5s

Stun Duration



  1.4m

Ball Radius

35%  Spirit Resist

35%  Bullet Resist

-25s Cooldown
+70 Damage and +20% Resists
+7s Duration and +0.3s Stun Duration

Weapon

Deep Sea Interpreter
Medium Range
Projectile
  49 Damage Per Second
Falloff Range
20m ➞ 58m
 
  • Deep Sea Interpreter possesses an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alternate fire costs 5 Ammo per shot.

Background

The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory hunts the seas... and its denizens are scared to death.

One of those inhabitants, a psychic sea anemone, wants to do something about it. Psychically building itself an ectoplasmic goo body so it can survive on the surface, Viscous desperately is trying to summon The Patrons to keep The Deep safe from the adversary that lurks below.

A FATE'S TALE

Update history

Main article: Update history

View the full update history: Viscous/Update history

Update Changes

July 28, 2026

July 9, 2026

  •   Splatter T3 spirit scaling reduced from +1.0 to +0.9.

June 30, 2026

  •   Splatter T3 spirit scaling reduced from +1.1 to +1.0.
  •   Puddle Punch T3 increased from -12s Cooldown to -14s.
  •   Goo Ball T3 increased from +6s Duration to +7s.
  •   Goo Ball cooldown increased from 130s to 150s. (Global ult change)
  •   Goo Ball T1 reduced from -30s Cooldown to -25s. (Global ult change)

Trivia

  • Viscous current model is temporary. It is linked to the game's early development, when it was still called Neon Prime. His upcoming model is in the files, named "Viscous_v2".
  • Viscous is voiced by Yuri Lowenthal.
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