Warden

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Warden
Initiator
Fearless
One Man Army
Weapon Stats
Damage Per Second: 66.1
Bullet Damage: Hero Not Found+0.94+0.28
Ammo: 17
Bullets per sec: 3.81x0.012x0.01
Reload Time: 2.91s
Bullet Velocity: 290m/s
Light Melee: Hero Not Found+2.67+1.58
Heavy Melee: Hero Not Found+4.91+3.67
Vitality Stats
Health: Hero Not Found+45+60
Health Regen: 2
Move Speed: 6.3m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Release Date:April 16, 2024

Warden is a tough, tenacious brawler with a technique for alchemy and fighting the supernatural. Opening fights with either a Binding Word or a disrupting Alchemical Flask, Warden dashes into the fight to brawl at close range and utilizing his Willpower for protection and staying power. In desperate situations, Warden can trigger his Last Stand, damaging and stealing life from all foes in front of him.

A militant alchemist from a long line of the same, Warden is a superstitious member of a family that has trained for the day they would have to stave off a mystic apocalypse. Now with the supernatural all around them, Warden was raised to be a supernatural killing machine dedicated to stopping the Patrons from ever entering our world.

Abilities

Alchemical Flask



Radius 5.5m





Number of Charges 0


Cooldown 12s



Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.

x0.63


60

Damage


-20%

Move Speed


-25%

Weapon Damage

3s  Slow Duration 

7s  Debuff Duration 

0  Stamina Reduction

Ability Point1
Hit enemies lose 1 Stamina
Ability Point2
+35 Damage and -25% Weapon Damage
Ability Point5
-7s Cooldown and +2m Radius
Applies -30% Fire Rate

Willpower





Duration 5s



Number of Charges 0


Cooldown 40s



Gain a Barrier and bonus move speed.

x0.8


125

Barrier


15%

Move Speed bonus


0%

Debuff Resist
Ability Point1
+20% Move Speed bonus
Ability Point2
-24s Cooldown and +2s Duration
Ability Point5
+40% Debuff Resistance and improved Barrier scaling

Binding Word


Cast Range 15m






Number of Charges 0


Cooldown 34s



Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.

x2.44


110

Damage



1.75s

Immobilize Duration

2.8s  Escape Time

20m  Escape Range 

Ability Point1
Warden deals +20% more Bullet Damage to trapped Heroes for 5s
Ability Point2
+0.75s Duration
Ability Point5
-14s Cooldown
Silences enemies until they escape or are immobilized

Last Stand



Radius 12m




Duration 6s



Number of Charges 0


Cooldown 180s



After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.

x1.3


70

DPS



75%

Hero Lifesteal


0m

Move Speed

0.5s  Pulse Interval

10%  Non-Hero Lifesteal 

50%  Bullet Resist

50%  Spirit Resist

Ability Point1
4m Radius
Ability Point2
+40.5 DPS
-30s Cooldown
Ability Point5
+4s Duration
Unstoppable and +30% Resists while channeling

Weapon

Freedom's Cost
Medium Range
Projectile
66 Damage Per Second
Falloff Range
18m ➞ 47m

Update history

Main article: Update history

View the full update history: Warden/Update history

Update Changes

June 30, 2026

  • Bullet damage per boon reduced from 0.34 to 0.28.
  • Willpower T2 increased from -22s Cooldown to -24s.
  • Willpower T3 increased from +2.5 spirit power scaling to +2.7.
  • Last Stand cooldown increased from 155s to 180s. (Global ult change)
  • Last Stand T2 reduced from -35s Cooldown to -30s. (Global ult change)

June 11, 2026

May 22, 2026

  • Bullet damage per boon reduced from 0.38 to 0.34.
  • Willpower T3 debuff resistance now retroactively applies to existing debuffs when cast.
  • Binding Word T2 no longer increases cast range by +12m.

Background

Most people think the supernatural came into the world 50 years ago. They’re wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.

Coming from a lineage of militant alchemists, Warden’s family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.

When the portal opened in Central Park, Warden’s parents realized not only was everything they were told true, but they were also unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.

A FATE'S TALE

Lore

Warden hides his true motives from the Patrons, despite their telepathic abilities.[1][2] As such, the Patrons probably don't know that Warden is working against their goals.

A concept sketch for Warden's upcoming redesign can be seen in one of Yamato's concept artwork released by Yoshi.[3] The Shopkeeper may ask Warden if he would be interested in selling his cape, despite Warden's current model not having one.[4] The Newscaster voice line for Warden's Winter skin challenge also makes a reference to his upcoming redesign, asking "What will he look like next?"[5]

Character interactions

  • Despite being driven by a single-minded goal of protecting humanity from supernatural forces, Warden is sympathetic to some supernatural beings like Ivy and Vindicta.[6][7]
  • Abrams is scared by Warden's cape (in his upcoming redesign).[8]
  • Holliday says that Warden looks like he's wearing a Halloween costume and calls him a "creepy homeschooled kid".[9]
  • Lash refers to Warden as "creepy" and "vomitus".[10][11]

Trivia

  • Warden used to be called Murphy in Neon Prime. This name was reused for the new character of Captain Murphy in Holliday's visual novel.
  • Warden's current model uses a modified version of Lash's head model. This is referenced in a line where Warden asks "Do I look like Lash?"
  • Warden is currently the only hero whose Bullets per sec is directly affected by Spirit Power.

See also

References

  1. Amber Hand's in-game voice line - "Warden, you are inscrutable."
  2. Amber Hand's in-game voice line - "Warden, how long do you think you can hide your heart from me?"
  3. 2024-08-11 - Yoshi, Deadlock Discord - "[That sketch is] one of a few experimental concepts for warden."[1]
  4. Newscaster's in-game voice line - "You ever wanna pawn that cape or gun of yours, you let me know."
  5. Newscaster's in-game voice line - "Once, Warden was dressed as a cop. Now he's dressed as a cop with a Santa hat. What will he look like next? The New York Oracle digs into this ever-evolving and seemingly unending mystery!"
  6. Warden's in-game voice line (killed Ivy) - "She was a noble creature."
  7. Warden's in-game voice line (killed Vindicta) - "Your vengeance is justified, Vindicta, but your time has long since past."
  8. Abrams's in-game voice line - "That cape kinda freaks me out."
  9. Warden conversations
  10. Lash's in-game voice line - "Ignore creepy!"
  11. Lash's in-game voice line - "Ignore vomitus!"
Heroes

Hero Labs

Abrams

Hero Labs

Apollo

Hero Labs

Bebop

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Billy

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Calico

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Celeste

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The Doorman

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Drifter

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Dynamo

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Graves

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Grey Talon

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Haze

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Holliday

Hero Labs

Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

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Lash

Hero Labs

McGinnis

Hero Labs

Mina

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paige

Hero Labs

Paradox

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Pocket

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Rem

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Silver

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Sinclair

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Venator

Hero Labs

Victor

Hero Labs

Vindicta

Hero Labs

Viscous

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Vyper

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Warden

Hero Labs

Wraith

Hero Labs

Yamato