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{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Wraith}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|August|12|2026}} | |||
| changes = | |||
* {{AbilityIcon|Card Trick}} Heart heal spirit scaling reduced from 1 to 0.75. | |||
* {{AbilityIcon|Full Auto}} T3 spirit scaling reduced from +0.06 to +0.045. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Telekinesis}} cooldown increased from 130s to 150s. (Global ult change) | |||
* {{AbilityIcon|Telekinesis}} T2 reduced from -50s Cooldown to -45s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|27|2026}} | |||
| changes = | |||
* Fixed a visual bug with Wraith's gun magazine | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* {{AbilityIcon|Card Trick}} heart now only heals for half the amount for secondary targets in the area. | |||
* {{AbilityIcon|Card Trick}} now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted) | |||
* {{AbilityIcon|Project Mind}} cooldown increased from 42s to 46s. | |||
* {{AbilityIcon|Project Mind}} T3 cooldown increased from -28s to -32s. | |||
* {{AbilityIcon|Full Auto}} T3 now interrupts/finishes an ongoing reload. | |||
* {{AbilityIcon|Telekinesis}} cast time increased from 0.35s to 0.45s. | |||
* {{AbilityIcon|Telekinesis}} debuff duration reduced from 2.75s to 2.25s. | |||
* {{AbilityIcon|Telekinesis}} cast range reduced from 13m to 10m. | |||
* {{AbilityIcon|Telekinesis}} cooldown increased from 120s to 130s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* {{AbilityIcon|Card Trick}} cooldown increased from 0.5s to 0.6s. | |||
* {{AbilityIcon|Card Trick}} Joker no longer bounces to other targets. | |||
* {{AbilityIcon|Card Trick}} gaining charges (AP or [[Shop|shop]]) no longer automatically builds them up. | |||
* {{AbilityIcon|Card Trick}} can now be alt casted to fire from the inverse order. | |||
* {{AbilityIcon|Card Trick}} T3 Spade bonus reduced from +50% to +40%. | |||
* {{AbilityIcon|Card Trick}} T3 Heart healing scale reduced from +0.75 to +0.5. | |||
* {{AbilityIcon|Telekinesis}} cast range reduced from 14m to 13m. | |||
* {{AbilityIcon|Telekinesis}} throw range reduced from 14m to 13m. | |||
* {{AbilityIcon|Telekinesis}} cast delay increased from 0.3s to 0.35s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|7|2026}} | |||
| changes = | |||
* {{AbilityIcon|Card Trick}} Spade reduced from +70% to +60%. | |||
* {{AbilityIcon|Card Trick}} Heart scaling reduced from 1.25 to 1.0. | |||
* {{AbilityIcon|Card Trick}} T3 Heart scaling increased from 0.5 to 0.75. | |||
* Fixed {{AbilityIcon|Card Trick}} Heart heal doing full value for non-heroes (instead of half). | |||
* {{AbilityIcon|Telekinesis}} debuff duration reduced from 3s to 2.75s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Card Trick}} cards now have specific suites with special bonuses. | |||
* {{AbilityIcon|Card Trick}} base charge count increased from 1 to 2. | |||
* {{AbilityIcon|Card Trick}} base damage reduced from 60 to 45. | |||
* {{AbilityIcon|Card Trick}} spirit scaling reduced from 1.0 to 0.55. | |||
* {{AbilityIcon|Card Trick}} buildup now takes 20% longer. | |||
* {{AbilityIcon|Card Trick}} cooldown reduced from 0.75s to 0.5s. | |||
* {{AbilityIcon|Card Trick}} post cast time reduced from 0.2s to 0.1. | |||
* {{AbilityIcon|Card Trick}} now highlights the card that will be throw next. | |||
* {{AbilityIcon|Card Trick}} now has unique sounds for each card suite that is summoned. | |||
* {{AbilityIcon|Card Trick}} T1 increased from "+1 Charges" to "+2 Charges". | |||
* {{AbilityIcon|Card Trick}} T2 changed from "+35 Damage" to "+40 Damage and increased spirit scaling (+0.4)". | |||
* {{AbilityIcon|Card Trick}} T2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance) | |||
* Fixed {{AbilityIcon|Project Mind}} interaction with stuns. | |||
* {{AbilityIcon|Full Auto}} no longer affects allies (previously gave half fire rate to allies) | |||
* {{AbilityIcon|Full Auto}} duration no longer scales with Spirit Power. | |||
* {{AbilityIcon|Full Auto}} cooldown reduced from 48s to 45s. | |||
* {{AbilityIcon|Full Auto}} base ability now deals +2 Spirit Damage Per Bullet (0.03 Spirit Scaling) | |||
* {{AbilityIcon|Full Auto}} T1 increased from -14s Cooldown to -20s. | |||
* {{AbilityIcon|Full Auto}} T2 changed from "2.52 Spirit Damage per Bullet" to "+10% Fire Rate and +3s Duration". | |||
* {{AbilityIcon|Full Auto}} T3 changed from "+15% Bullet and Spirit Lifesteal and increased spirit scaling" to "Unlimited Ammo and increased spirit scaling (+0.06)". | |||
* {{AbilityIcon|Telekinesis}} cooldown increased from 110s to 120s. | |||
* {{AbilityIcon|Telekinesis}} cast range reduced from 20m to 14m. | |||
* {{AbilityIcon|Telekinesis}} cast time increased from 0.1s to 0.3s. | |||
* {{AbilityIcon|Telekinesis}} no longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s. | |||
* {{AbilityIcon|Telekinesis}} T1 changed from "-25s Cooldown" to "+100 Damage". | |||
* {{AbilityIcon|Telekinesis}} T2 changed from "+0.75s Silence and Disarm Duration" to "-50s Cooldown". | |||
* {{AbilityIcon|Telekinesis}} T3 changed from "Bounces to nearby target" to "+1.5s Debuff duration and +6m Throw and Cast Range. | |||
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Card Trick}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|16|2025}} | |||
| changes = | |||
* Sprint speed spirit power scaling reduced from 0.6 to 0.5. | |||
* Bullet damage per boon reduced from 0.17 to 0.14. | |||
* {{AbilityIcon|Project Mind}} T2 spirit scaling reduced from 2.44 to 1.7. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|3|2025}} | |||
| changes = | |||
* {{AbilityIcon|Card Trick}} spirit scaling reduced from 1.2 to 1.0 | |||
* Card Toss T2 reduced from +40 Damage to +35 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* {{AbilityIcon|Card Trick}} base damage increased from 55 to 60. | |||
* {{AbilityIcon|Project Mind}} cooldown reduced from 48s to 42s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Base bullet damage increased from 5.115 to 5.4. | |||
* Bullet damage growth per boon reduced from 0.175 to 0.155. | |||
* {{AbilityIcon|Card Trick}} delay reduced from 0.75 to 0.7. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|18|2025}} | |||
| changes = | |||
* New updated model. | |||
* {{Undocumented}} Updated VO pass (pings and conversations) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Bullet damage increased from 4.95 to 5.115. | |||
* Bullet damage growth reduced from 0.18 to 0.175 (same overall peak damage). | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|July|4|2025}} | | update = {{Update link|July|4|2025}} | ||
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* Fix {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|l1=flight}}{{sic}} and {{HeroIcon|Wraith}} {{AbilityIcon|Full Auto}} spirit damage not working if the enemy has a barrier. | * Fix {{HeroIcon|Vindicta}} {{AbilityIcon|Flight|l1=flight}}{{sic}} and {{HeroIcon|Wraith}} {{AbilityIcon|Full Auto}} spirit damage not working if the enemy has a barrier. | ||
* {{Undocumented}} {{AbilityIcon|Full Auto}} T3 Bullet and Spirit Lifesteal reduced from 20% to 15%. | * {{Undocumented}} {{AbilityIcon|Full Auto}} T3 Bullet and Spirit Lifesteal reduced from 20% to 15%. | ||
* {{Undocumented}} {{AbilityIcon|Project Mind}} Changed from Bullet Shield to Barrier. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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* Improved visibility of {{HeroIcon|Wraith}}'s bullet and travel path. | * Improved visibility of {{HeroIcon|Wraith}}'s bullet and travel path. | ||
* Added custom tracer and muzzle flash for {{HeroIcon|Wraith}}'s gun. | * Added custom tracer and muzzle flash for {{HeroIcon|Wraith}}'s gun. | ||
* {{AbilityIcon|Royal Flush}} no longer has a cast delay. | * {{AbilityIcon|Card Trick|l1=Royal Flush}} no longer has a cast delay. | ||
* {{AbilityIcon|Royal Flush}} time to spawn cards increased from 0.4s to 0.6s. | * {{AbilityIcon|Card Trick|l1=Royal Flush}} time to spawn cards increased from 0.4s to 0.6s. | ||
* {{AbilityIcon|Telekinesis}} no longer allows the victim to shoot back. | * {{AbilityIcon|Telekinesis}} no longer allows the victim to shoot back. | ||
}} | }} | ||
}} | }} | ||
[[Category:Wraith]] | [[Category:Wraith|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||
Latest revision as of 18:29, 25 August 2026
This page documents the full update history for Wraith.
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