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| art = Viscous full.png
| art = Viscous full.png
| card = Viscous card.png
| card = Viscous card.png
| no_bullet_resist=true  
| no_bullet_resist = true
| no_spirit_resist=true  
| voice_actor = Yuri Lowenthal
| no_sprint=true
| release_date = August 1, 2024
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|38}}
| no_spirit_resist = true
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.86}}
| no_sprint = true
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|38}}
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.86}}
| light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
}}


}}
'''Viscous''' is a [[Hero]] in ''[[Deadlock]]''. He is a vexing opponent with versatile goo abilities, a psychic sea anemone with an ectoplasmic goo body. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike.


'''Viscous''' is a vexing opponent with versatile goo abilities, a psychic sea anemone with an ectoplasmic goo body. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike.
Viscous is a psychic sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the [[Patron]]s to protect his home in the Deep.


Viscous is a vigilante sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the [[Patron]]s to protect his home in the Deep.
Viscous' gun has an alt-fire mode.


Viscous's gun has an alt-fire mode.
Viscous was added to the roster on [[Update:August 1, 2024|August 1, 2024]].


== Abilities ==
== Abilities ==
Line 88: Line 91:
** A work-in-progress alternate model that could potentially be his redesign can be found in the files, labeled '''Viscous v2'''.
** A work-in-progress alternate model that could potentially be his redesign can be found in the files, labeled '''Viscous v2'''.
* In ''Neon Prime'', Viscous was a pufferfish in a suit, instead of a sea anemone.
* In ''Neon Prime'', Viscous was a pufferfish in a suit, instead of a sea anemone.
* Viscous is voiced by [[wikipedia:Yuri_Lowenthal|Yuri Lowenthal]].
* Viscous' head was changed from black to green in the [[Update:September 26, 2024|2024-09-26 Update]], because his old icon was easily confused with [[Dynamo]].
* Viscous' head was changed from black to green in the [[Update:September 26, 2024|2024-09-26 Update]], because his old icon was easily confused with [[Dynamo]].



Latest revision as of 19:26, 26 January 2025

Viscous
{{{BASEPAGENAME}}}
Weapon:
"Deep Sea Interpreter"


BASE STATS

Weapon Stats
DPS: 50
Bullet Damage: 9.9+0.86
Ammo:

20

Bullets per sec:

5

Reload Time:

2.5s

Bullet Velocity:

254m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 58m
Vitality Stats
Health:

550+38

Health Regen:

2

Move Speed:

7.3m/s

Stamina:

3


INFORMATION
Voice Actor:   Yuri Lowenthal
Release Date:   August 1, 2024
Voice Lines:   Viscous/Quotes
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.


Viscous is a Hero in Deadlock. He is a vexing opponent with versatile goo abilities, a psychic sea anemone with an ectoplasmic goo body. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike.

Viscous is a psychic sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the Patrons to protect his home in the Deep.

Viscous' gun has an alt-fire mode.

Viscous was added to the roster on August 1, 2024.

Abilities[edit | edit source]

Splatter



Radius 5m





Cooldown 21s

Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.

Spirit Power#Spirit Power Scalingx1.9

90

Damage
Ability Point 1
-5.75s Cooldown
Ability Point 2
+50 Damage and +1m Radius
Ability Point 5
Bounces 2 times

The Cube


Cast Range 26m



Duration 4s



Cooldown 42s

Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Space to escape early.

Spirit Power#Spirit Power Scalingx0.18

35

Health Regen

4s

Duration
Ability Point 1
Increases Move Speed and Stamina Recovery
Ability Point 2
+30 Health Regen
Ability Point 5
Removes all Debuffs and -21.0s Cooldown

Puddle Punch


Cast Range 40m

Radius 4.5m



Number of Charges 1

Charge Cooldown 1.5s

Cooldown 30s

Materialize a fist in the world that punches units in the area and send them flying. Enemies will be dealt damage, have their dash distance reduced for a brief moment, and have their movement slowed. This is considered a Light Melee attack.

15%

Movement Slow

4s  Slow Duration

Ability Point 1
+1 Charges
Ability Point 2
+35 Damage and +15% Movement Slow
Ability Point 5
-11.5s Cooldown and now deals Heavy Melee Damage

Goo Ball





Duration 10s



Cooldown 95s

Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.

Spirit Power#Spirit Power Scalingx1.1

140

Damage

0.7s

Stun Duration

1.4m

Ball Radius

60%  Spirit Resist

60%  Bullet Resist

Ability Point 1
+5s Duration
Ability Point 2
+90 Damage
Ability Point 5
Can cast abilities and use items while rolling

Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 58m
50 DPS
Deep Sea Interpreter
Medium Range Projectile
  • Deep Sea Interpreter possesses an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alternate fire costs 5 Ammo per shot.

Update history[edit | edit source]

Main article: Update history
Update Changes

January 27, 2025

December 6, 2024

November 21, 2024

  • The Cube regen reduced from 40 to 35
  • The Cube T2 regen reduced from +35 to +30
  • The Cube regen spirit power scaling reduced from 0.2 to 0.18
  • Puddle Punch can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player)

Background[edit | edit source]

The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory hunts the seas... and its denizens are scared to death.

One of those inhabitants, a psychic sea anemone, wants to do something about it. Psychically building itself an ectoplasmic goo body so it can survive on the surface, Viscous desperately is trying to summon The Patrons to keep The Deep safe from the adversary that lurks below.

A FATE'S TALE

Character interactions[edit | edit source]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Viscous' current model is a modified version of Kelvin's old model from Neon Prime.
    • A work-in-progress alternate model that could potentially be his redesign can be found in the files, labeled Viscous v2.
  • In Neon Prime, Viscous was a pufferfish in a suit, instead of a sea anemone.
  • Viscous' head was changed from black to green in the 2024-09-26 Update, because his old icon was easily confused with Dynamo.

See also[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 Viscous conversations
  2. McGinnis' in-game voice line - "Dibs on Viscous' goo!"
  3. Calico's in-game voice line (killed Viscous) - "I wonder how that suit works."
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